Beastmaster

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MightyGuy
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Beastmaster

Post by MightyGuy » Sat Sep 17, 2016 12:25 am

Image

The beastmaster is a wilderness warrior who has
developed an uncanny rapport with animals.
Though truly fearsome in battle, the
beastmaster can be quite gentle when dealing
with creatures of the wild. A beastmaster
typically travels with one or more animal
companions such as hawks and bears who show
incredible loyalty to their humanoid friend.
Though a beastmaster prefers to spend his time
in the wild with his animal companions, he is
not averse to venturing into civilized lands when
the need arises. As long as animals may be
found where he travels, the beastmaster is at
home.

Image
.

The Beastmaster has a special abilty: Summon Eagle and Bear.The Summon Unit (eagle or bear)increase hp,speed, and attack by +1 than normal eagle or bear
Last edited by MightyGuy on Sat Sep 17, 2016 12:51 pm, edited 1 time in total.
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Alexander82
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Re: Beastmaster

Post by Alexander82 » Sat Sep 17, 2016 12:29 am

What about summoning spell plus a aura that power up animals only?
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MightyGuy
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Re: Beastmaster

Post by MightyGuy » Sat Sep 17, 2016 12:38 am

every 2-3 turns spawn eagle or bear and increase hp , sppeed and attack if it is close to 1 to 5 ranges on beastmaster
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Yugrath
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Re: Beastmaster

Post by Yugrath » Sat Sep 17, 2016 2:58 am

Very good idea in my opinion. I thought about this also.

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MightyGuy
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Re: Beastmaster

Post by MightyGuy » Sat Sep 17, 2016 12:05 pm

The Stats:
Cost:7
Hp:30
Attack Power:5
Speed:4
Sight:5
Range:1
Armor:0
Pierce Armor:0
Spell Resistance:20%
Ability: Summon Eagle or bear Every 2-3 turns
Aura +1 hp,speed,and attack..
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Alpha
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Re: Beastmaster

Post by Alpha » Sat Sep 17, 2016 1:18 pm

Pretty balanced, I am looking forward to this.
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Alexander82
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Re: Beastmaster

Post by Alexander82 » Sat Sep 17, 2016 5:29 pm

I like the image, you are getting better. Try just making sure that the width doesn't exceed the 32 pixel limit (this is mandatory)

Also one more suggestio: when you use the coolr for team you can make it lighter only. If you make it darker the color will result in not changing to team color and you will obtain just a dark fucsia
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MightyGuy
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Re: Beastmaster

Post by MightyGuy » Sat Sep 17, 2016 9:23 pm

Thanks for all opinion and suggestion and thanks for teaching me how to colour but i trying more make it better thanks.
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MightyGuy
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Re: Beastmaster

Post by MightyGuy » Sat Sep 17, 2016 9:45 pm

A bit of edited
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General Brave
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Re: Beastmaster

Post by General Brave » Fri Aug 03, 2018 3:58 am

Another forgotten.
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Lynx Shafir
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Re: Beastmaster

Post by Lynx Shafir » Sun Aug 05, 2018 5:08 pm

Whit this stats I say 5 cost is fine also a bit more hp.
And can convert wild animals - that would worth making (it is possible to code so?)
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Re: Beastmaster

Post by General Brave » Sun Aug 05, 2018 5:12 pm

I assume so can be able I guess.
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Lynx Shafir
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Re: Beastmaster

Post by Lynx Shafir » Sun Aug 05, 2018 5:28 pm

Good.
Also 5 attack is weak for such a big guy like he. 8-12?
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General Brave
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Re: Beastmaster

Post by General Brave » Sun Aug 05, 2018 5:55 pm

He could be those big men who are soft, but has questionable clothes.
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Lynx Shafir
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Re: Beastmaster

Post by Lynx Shafir » Sun Aug 05, 2018 6:08 pm

:roll:
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General Brave
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Re: Beastmaster

Post by General Brave » Sun Aug 05, 2018 6:11 pm

Alright how about 12 damage or 15.
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Tankhead
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Re: Beastmaster

Post by Tankhead » Sun Aug 05, 2018 6:13 pm

What big guy would be soft on a battlefield with death all over? :?:
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General Brave
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Re: Beastmaster

Post by General Brave » Sun Aug 05, 2018 6:15 pm

You'd be surprised.
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Tankhead
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Re: Beastmaster

Post by Tankhead » Sun Aug 05, 2018 6:20 pm

" Oh hello sir but can I kill you so I can get my task done faster please " :?:
Sounds like a start to a physco path or maybe lost a few screws due to traumatic experiences
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Lynx Shafir
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Re: Beastmaster

Post by Lynx Shafir » Sun Aug 05, 2018 6:21 pm

New stat suggestion

Cost:4-5
Buildings :?
Hp:38
Attack:12
Speed:3
Sight:5
Range:1
Armor:0
Pierce Armor:1
Spell Resistance:30%
Ability:
Summon Eagle or bear Every 2-3 turns
Aura +1 hp,speed,and attack to friendly animals and Beasts.
Convert wild animal - chance 70-100%
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General Brave
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Re: Beastmaster

Post by General Brave » Sun Aug 05, 2018 6:25 pm

Perhaps great City.
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Tankhead
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Re: Beastmaster

Post by Tankhead » Sun Aug 05, 2018 6:26 pm

Well overall nice idea, ill remember this when Beastclan gets implemented in a few months ( assuming 4 to 5 months from now )
Last edited by Tankhead on Sun Aug 05, 2018 6:39 pm, edited 1 time in total.
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General Brave
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Re: Beastmaster

Post by General Brave » Sun Aug 05, 2018 6:30 pm

I am assuming this guy will have bonus to all of them.
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Lynx Shafir
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Re: Beastmaster

Post by Lynx Shafir » Sun Aug 05, 2018 6:34 pm

Would be interesting if could convert, fear or immobilizate some beast (excluding dragons)
Warg, bear rider, griff , and such from current ones.
Perhaps the best if calms down such units (don't attack and lower speed
A man who whispers with bears.

What do you think?
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General Brave
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Re: Beastmaster

Post by General Brave » Sun Aug 05, 2018 6:37 pm

I told you he was a soft.
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Lynx Shafir
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Re: Beastmaster

Post by Lynx Shafir » Sun Aug 05, 2018 6:41 pm

Both wild and soft
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General Brave
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Re: Beastmaster

Post by General Brave » Sun Aug 05, 2018 6:45 pm

So everyone agrees with the stats or want to change anything.
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Tankhead
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Re: Beastmaster

Post by Tankhead » Sun Aug 05, 2018 6:50 pm

Reduce spell resistance by 10%. Considering I dont think this unit has hardly any experience with magic
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General Brave
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Re: Beastmaster

Post by General Brave » Sun Aug 05, 2018 6:52 pm

Okay and we might have to lower but cost to six.
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Tankhead
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Re: Beastmaster

Post by Tankhead » Sun Aug 05, 2018 6:55 pm

Ok 👍
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