Orc Exploding Ship — ANSWERED
Orc Exploding Ship — ANSWERED
An orc 3 turns ship that crash enemy and explode to instantly kill the enemy ship. It's very fragile and explode by itselves after 2 turns. Built in dock.
Re: Orc Exploding Ship
Hhmm like it! Orcs need more ships. But swamp orcs frist,I think. Somethink think like assasin,but ship,not invisible bulid 3 turs and explose after 2 turs... Is should got bigger time of non explose.
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Re: Orc Exploding Ship
This unit will be underused and too weak in the battlefield as it does not take too long to destroy, its best to buff it
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Re: Orc Exploding Ship
cool idea, i think this is easy to destroy by an enemy . what about cost 5 and the armor will be armor 2. what do you think. this weak on ranged units like fire archer.
Re: Orc Exploding Ship
that will work also.MightyGuy wrote: what about cost 5 and the armor will be armor 2.
- Alexander82
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Re: Orc Exploding Ship
it shall be the most useless unit for orcs...
seriously... a unit that costs 5 turns and explodes after 2 by herself... it scream useless from the opposite side of the world xD
Just make a ship that has a normal attack (not a very strong one) and that you can make explode MANUALLY or that when is killed explodes (dealing a wide ranged damage)
seriously... a unit that costs 5 turns and explodes after 2 by herself... it scream useless from the opposite side of the world xD
Just make a ship that has a normal attack (not a very strong one) and that you can make explode MANUALLY or that when is killed explodes (dealing a wide ranged damage)
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Re: Orc Exploding Ship
How about cost 3 turns and high speed?
Re: Orc Exploding Ship
Agree with alexander
Last edited by Alpha on Mon Oct 03, 2016 5:57 pm, edited 1 time in total.
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- Alexander82
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Re: Orc Exploding Ship
You can't really predict when enemy ships shall be in your port. Also when they see that ship they will just stay at a certain distance to make sure that she die alone
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- DoomCarrot
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Re: Orc Exploding Ship
I 100% agree with Alexander here.
Exploding in 2 turns is completely useless. The only use I see for this, is if you make it cost 1 turn, and it can be used as a last defense mechanism for orcs if they are being swarmed by enemy ships. (Orcs normally rely on swarms of hard hitters after all).
Or just make it decent ship and give it a special ability to self destruct, like Alexander said.
Exploding in 2 turns is completely useless. The only use I see for this, is if you make it cost 1 turn, and it can be used as a last defense mechanism for orcs if they are being swarmed by enemy ships. (Orcs normally rely on swarms of hard hitters after all).
Or just make it decent ship and give it a special ability to self destruct, like Alexander said.
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Re: Orc Exploding Ship
Orc aquatic visible assassin with 3 cost.
Re: Orc Exploding Ship
Possible look for it (rough version) please improve on it
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Re: Orc Exploding Ship
Well aos demolition ship is awesome, what about something on those guidelines for them?Alexander82 wrote: ↑Mon Oct 03, 2016 3:44 pm it shall be the most useless unit for orcs...
seriously... a unit that costs 5 turns and explodes after 2 by herself... it scream useless from the opposite side of the world xD
Just make a ship that has a normal attack (not a very strong one) and that you can make explode MANUALLY or that when is killed explodes (dealing a wide ranged damage)
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- Alexander82
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Re: Orc Exploding Ship
Wait, you never used the ship there?
It's a sort of petardier, it blows on its attack, not if attacked, the upgraded is more powerfull and gets an ability to drop explosive barrels on the sea between the turns.
It's a sort of petardier, it blows on its attack, not if attacked, the upgraded is more powerfull and gets an ability to drop explosive barrels on the sea between the turns.
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- makazuwr32
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Re: Orc Exploding Ship
Well it works like suicide bomber with aoe damage centered around unit. It deals huge damage to all units in range 2 (? i think).
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
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- Alexander82
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Re: Orc Exploding Ship
I don't really like a unit that is centered on suiciding. I think that using it as a last resort might work better. Also that might be interesting for dwarves as well.
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- makazuwr32
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Re: Orc Exploding Ship
Hm. I think that giving it to dwarves actually is good idea.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
- Alexander82
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Re: Orc Exploding Ship
Andeads don't use explosives by background.
We were already planning a self blowing unit for them but that's not a ship
We were already planning a self blowing unit for them but that's not a ship
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- makazuwr32
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Re: Orc Exploding Ship
Answered
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.