Goblin Assassin

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Alexander82
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Goblin Assassin

Post by Alexander82 » Sat Oct 01, 2016 1:34 pm

Similar to human assassin

infantry unit with 2 attacks. can become invisible and you an sacrifice it to kill a target
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Midonik
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Re: Goblin Assassin

Post by Midonik » Sat Oct 01, 2016 1:39 pm

I dont know what to think about it.
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Alexander82
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Re: Goblin Assassin

Post by Alexander82 » Sat Oct 01, 2016 2:23 pm

It is a chichè in fantasy
I made this image on the spot but i might go for something like these:

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MightyGuy
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Re: Goblin Assassin

Post by MightyGuy » Sat Oct 01, 2016 2:28 pm

cool idea! cool image!
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Alpha
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Re: Goblin Assassin

Post by Alpha » Sat Oct 01, 2016 2:39 pm

I was thinking more of a Orc as I believe Goblins to be more of a cannon Fodder then a assasain
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Alexander82
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Re: Goblin Assassin

Post by Alexander82 » Sat Oct 01, 2016 2:58 pm

Goblin are perfect to be assassins. They are little, they are swift and light, they can move into the shadows easily
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Alpha
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Re: Goblin Assassin

Post by Alpha » Sat Oct 01, 2016 3:14 pm

And annoying
Awoo~ my dudes!

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Alexander82
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Re: Goblin Assassin

Post by Alexander82 » Sat Oct 01, 2016 3:23 pm

Of course they are :D
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Alpha
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Re: Goblin Assassin

Post by Alpha » Sat Oct 01, 2016 3:51 pm

Yup!
Awoo~ my dudes!

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Alpha
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Re: Goblin Assassin

Post by Alpha » Sat Oct 01, 2016 3:53 pm

And they are not as good as meh! (XD)
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MightyGuy
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Re: Goblin Assassin

Post by MightyGuy » Sat Oct 01, 2016 8:31 pm

they can sacrifice and kill
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DoomCarrot
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Re: Goblin Assassin

Post by DoomCarrot » Sat Oct 01, 2016 8:53 pm

Honestly, I feel like orcs can already kill most units quite easily. The only real problem I have seen with orcs is when their opponent spams (aka towers, ships, wolves, etc).

However, I think this might be more useful now that we have imperial knights. :)
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Alpha
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Re: Goblin Assassin

Post by Alpha » Sat Oct 01, 2016 10:53 pm

I agree!
Awoo~ my dudes!

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Alexander82
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Re: Goblin Assassin

Post by Alexander82 » Sat Oct 01, 2016 11:55 pm

An assassin would still be useful in some cases
also as a last option
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Savra
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Re: Goblin Assassin

Post by Savra » Tue Aug 07, 2018 5:37 am

This would be nice, especially when sabotage is in order.

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Savra
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Re: Goblin Assassin

Post by Savra » Thu Nov 01, 2018 11:33 pm

Maybe this unit should just have 2 actions, and just be made for sabatoge, scouting, and stealing. The fact that it has 2 actions but sacrifices itself on attacking, sabatoging, or stealing makes no sense?

Probably do something like this:
Goblin Assassin:

Cost:4
Trains: goblin camp
Hp:10
Atk:4
Act:2
Rng:3
Sight:5
Spd:3 Invisible
Arm:0
P.arm:0
Res:0%
Abilities:
Sabatoge
Steal

Only effected by goblin shout upgrade.
No grenade
No elite and master upgrades.

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Savra
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Re: Goblin Assassin

Post by Savra » Thu Nov 01, 2018 11:46 pm

Maybe make the coul reddish like this maybe?
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General Brave
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Re: Goblin Assassin

Post by General Brave » Fri Nov 02, 2018 12:32 am

Given them assassin like units it's probably not a good idea.
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Savra
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Re: Goblin Assassin

Post by Savra » Fri Nov 02, 2018 2:01 am

It won't instant kill enemies, just do up to 8 damage, no bonus. Main purpose is spying, sabatoge, and stealing. It doesn't have it as a ability like dwarves do were he can stand their and continually sabatoge, and steal the same enemies tech.

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General Brave
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Re: Goblin Assassin

Post by General Brave » Fri Nov 02, 2018 2:59 am

Sure the humans have something similar to this.
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Savra
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Re: Goblin Assassin

Post by Savra » Fri Nov 02, 2018 3:06 am

Humans assassin would be better though since he can instant kill, goblins aren't as skilled in that category. If it's to much for a 4 turn unit then I could move it to the Stone Fortress which would extend this units cost further.

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General Brave
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Re: Goblin Assassin

Post by General Brave » Fri Nov 02, 2018 3:18 am

But that's all the human assassin does, just kill. We need something that can sabotage or steal Tech.
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Savra
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Re: Goblin Assassin

Post by Savra » Fri Nov 02, 2018 3:43 am

Humans one can steal, and sabatoge as well, Stratego added stealing again for them.

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General Brave
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Re: Goblin Assassin

Post by General Brave » Fri Nov 02, 2018 3:48 am

But only way it can still is capturing town centers, which doesn't have the authorization to do that?
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Savra
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Re: Goblin Assassin

Post by Savra » Fri Nov 02, 2018 4:02 am

No, just stand next to one and if it has a tech then you can steal it, I know sabatoge works because I've done that plenty of times, but with the undead shade but I think she can steal too.

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General Brave
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Re: Goblin Assassin

Post by General Brave » Fri Nov 02, 2018 4:05 am

Never even have done that, didn't know that's how it works.
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Savra
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Re: Goblin Assassin

Post by Savra » Fri Nov 02, 2018 4:15 am

Well, that's the use I found for shades.

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General Brave
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Re: Goblin Assassin

Post by General Brave » Fri Nov 02, 2018 4:26 am

I will look into ot.
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