Orc Taunter — REJECTED

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Joonfish
Posts: 5
Joined: Thu Nov 05, 2015 6:49 am

Orc Taunter — REJECTED

Post by Joonfish »

Orc taunter
Ability: Taunt, forces the targeted unit to attack him next turn. (opponent can't control the unit.) 60% hit chance? (Too low?)

Cost: 4
HP: 50
Attack power: 3
Range: 1
Armor: 3-4
Pierce armor: 0
Speed: 3-4
Sight: 4
Action/turn: 1/1
Spell resistance: 20%
Size: 1x1
Builders: TC, Orc camp

I'd imagine he would have some kind of war paint (Intimidation) and war drums? (I would try to draw him myself, but don't know how :L)

Please tell me what you think!
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Alexander82
Posts: 7969
Joined: Thu Feb 26, 2015 8:18 pm

Re: Orc Taunter

Post by Alexander82 »

It would mostly make sense against ranged
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Alexander82
Posts: 7969
Joined: Thu Feb 26, 2015 8:18 pm

Re: Orc Taunter

Post by Alexander82 »

Alexander82 wrote:It would mostly make sense against ranged
I'd make hit chance 50%
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makazuwr32
Posts: 7830
Joined: Tue Oct 17, 2017 9:29 am
Location: Moscow, Russia

Re: Orc Taunter

Post by makazuwr32 »

Is not possible to implement ability.
Rejected.
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
AoF Dev Co-Leader
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