Orc Taunter

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Joonfish
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Joined: Thu Nov 05, 2015 6:49 am

Orc Taunter

Post by Joonfish » Mon Nov 09, 2015 6:38 pm

Orc taunter
Ability: Taunt, forces the targeted unit to attack him next turn. (opponent can't control the unit.) 60% hit chance? (Too low?)

Cost: 4
HP: 50
Attack power: 3
Range: 1
Armor: 3-4
Pierce armor: 0
Speed: 3-4
Sight: 4
Action/turn: 1/1
Spell resistance: 20%
Size: 1x1
Builders: TC, Orc camp

I'd imagine he would have some kind of war paint (Intimidation) and war drums? (I would try to draw him myself, but don't know how :L)

Please tell me what you think!

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Alexander82
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Joined: Thu Feb 26, 2015 8:18 pm

Re: Orc Taunter

Post by Alexander82 » Tue Nov 10, 2015 1:26 pm

It would mostly make sense against ranged
Age of Fantasy design leader

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Alexander82
Posts: 6897
Joined: Thu Feb 26, 2015 8:18 pm

Re: Orc Taunter

Post by Alexander82 » Tue Nov 10, 2015 1:33 pm

Alexander82 wrote:It would mostly make sense against ranged
I'd make hit chance 50%
Age of Fantasy design leader

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