Dusk giant

Post Reply
User avatar
Lynx Shafir
Posts: 1495
Joined: Mon May 28, 2018 4:24 am

Dusk giant

Post by Lynx Shafir » Wed Oct 10, 2018 4:47 pm

Dusk giant.

I think the Abandoned mine is a perfect place for.

A tanky buildable unit for undeads.
Can't burn.

Stats later
images (32).jpg
images (32).jpg (4.64 KiB) Viewed 192 times
Wear your scars with pride 'cos each has a story to tell .
What your scars tell about you?

User avatar
Savra
Posts: 3796
Joined: Wed Aug 01, 2018 6:21 pm

Re: Dusk giant

Post by Savra » Wed Oct 10, 2018 5:00 pm

Interesting idea. What's it's purpose considering we have giant zombie and other giant zombie?

User avatar
Lynx Shafir
Posts: 1495
Joined: Mon May 28, 2018 4:24 am

Re: Dusk giant

Post by Lynx Shafir » Mon Oct 15, 2018 3:13 pm

Stg like this.
(quick concept)


Cost?
Hp?

Attak 13(iron chain)
('dark weapon ' - "element"/magic - addition 3 dmg to living target.)
Range 2
Action /turn 2
Armor 4/6
Sight 5
Speed 3(water?)
Spell res 25%.

Special
- need name -
Aura what reduces enemy vision - 3.range 3

Weapon break (active skill)

Death curse*

Note :for future
(later - drags enemy -2 tile closer - if Implemented such mechanism) its in need list)
Last edited by Lynx Shafir on Mon Oct 15, 2018 4:06 pm, edited 1 time in total.
Wear your scars with pride 'cos each has a story to tell .
What your scars tell about you?

User avatar
Savra
Posts: 3796
Joined: Wed Aug 01, 2018 6:21 pm

Re: Dusk giant

Post by Savra » Mon Oct 15, 2018 3:22 pm

Cost:8
Hp:90
Build at abandoned mine, Dark Citadel?
Water 1

Post Reply

Return to “Undead”