Barron

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Savra
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Barron

Post by Savra » Wed Aug 22, 2018 4:02 pm

Could we possibly bring the undead Barron back?
Trains at Dark citadel
Barron:
Image
Cost:5
Hp:30
Atk:12
Rng:1
S.rng:2
Sight:4
Spd:3, water:1
Arm:2
P.arm:6
Res:60%
Abilities:
Eat corpse
Reanimation:rng:2
Dark allegiance:aura: rng:3 - gives nearby undead +15% to resistance
Chilling presence:aura: rng:3 - causes slowing on enemy units by 1

Count:
Image
Hp:34
Atk:14
Rng:1
S.rng:3
Sight:4
Spd:3 water:1
Arm:3
P.arm:7
Res:60%
Abilities:
Eat corpse
Reanimation: rng:3
Dark allegiance: aura: rng:4
Chilling presence: aura: rng:4

Grave Lord:
Image
Hp:38
Atk:16
Rng:1
S.rng:4
Sight:4
Spd:3 water:1
Arm:4
P.arm:8
Res:60%
Abilities:
Eat corpse
Reanimation: rng:4
Dark allegiance: aura: rng:5
Chilling presence: aura: rng:5

All units have standard bonus to buildings.
Last edited by Savra on Fri Aug 30, 2019 2:54 am, edited 3 times in total.

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StormSaint373
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Location: USA, East Ohio

Re: Barron

Post by StormSaint373 » Wed Aug 22, 2018 4:05 pm

??? What is that?

Post a link?
Beware the calm before the Tempest. . .

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Savra
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Re: Barron

Post by Savra » Wed Aug 22, 2018 4:05 pm

Here's it's images.
Last edited by Savra on Mon Oct 29, 2018 11:05 pm, edited 1 time in total.

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Savra
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Re: Barron

Post by Savra » Wed Aug 22, 2018 4:21 pm

Here they are bigger.
Last edited by Savra on Mon Oct 29, 2018 11:05 pm, edited 1 time in total.

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Savra
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Re: Barron

Post by Savra » Wed Aug 22, 2018 4:22 pm

They could be heavy infantry like the lizardmen.

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StormSaint373
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Re: Barron

Post by StormSaint373 » Wed Aug 22, 2018 4:39 pm

What makes them stand out?

Are they elite leaders, like the orc chief?
Beware the calm before the Tempest. . .

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Savra
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Re: Barron

Post by Savra » Wed Aug 22, 2018 4:52 pm

You know the Lizardmen in the scaledfolks army? They are heavy infantry not elites. The skeletal Barron will act in the same way, heavy infantry. More armour then average skeleton But I think attack could be lower or same.

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Savra
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Re: Barron

Post by Savra » Wed Aug 22, 2018 5:04 pm

State would be:
Skeleton Barron
Cost:3
Hp:22
Atk:10
Rng:1
Spd:3
Sight:4
Arm:2
P.arm:5
Res:20%

Skeleton Barron spearmen:
Cost:3
Hp:18
Atk:8
Rng:2
Sight:4
Spd:3
Arm:2
P.arm:5
Res:20%
If you don't want another spearmen for undead then we could make it a skirmisher.

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StormSaint373
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Re: Barron

Post by StormSaint373 » Wed Aug 22, 2018 6:03 pm

Hmm heavy infantry for the undead... I like it.
Beware the calm before the Tempest. . .

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Lynx Shafir
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Re: Barron

Post by Lynx Shafir » Wed Aug 22, 2018 6:22 pm

Baron(noble man) so not really front fighter,
And even less spear or skirmish (undeads resist to arrow - so no need)

Also better make a leader.(4-5 Cost)
May a boost or a dark skill from some legend
Wear your scars with pride 'cos each has a story to tell .
What your scars tell about you?

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StormSaint373
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Re: Barron

Post by StormSaint373 » Wed Aug 22, 2018 6:38 pm

Yes, but need to at least have some staying power, or else there is no point.
Beware the calm before the Tempest. . .

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Savra
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Re: Barron

Post by Savra » Wed Aug 22, 2018 6:39 pm

So just make it a leader skeleton, got it. Should it be affected by upgrades?

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StormSaint373
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Re: Barron

Post by StormSaint373 » Wed Aug 22, 2018 6:57 pm

Make it mostly stand alone. But allow it to have the same upgrades as all other skeletons.
Beware the calm before the Tempest. . .

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Savra
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Re: Barron

Post by Savra » Wed Aug 22, 2018 9:28 pm

How's this? For upgrades for just the first one because I'm sticking with that barron.
Last edited by Savra on Mon Oct 29, 2018 11:06 pm, edited 1 time in total.

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General Brave
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Re: Barron

Post by General Brave » Wed Aug 22, 2018 9:47 pm

Nice golden armor.
Wise, Might, Loyalty. Forever stands Warfell.

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Savra
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Re: Barron

Post by Savra » Wed Aug 22, 2018 9:49 pm

I was thinking stats could be for this new unit.
Upgrades are
Count
Deathlord
Just get skeleton upgrades to upgrade.
Barron-Count-Deathlord
Cost:6
Hp:30-35-40
Atk:13-15-18
Rng:1
Sight:4
Spd:3-water 1
Arm:3-4-5
P.arm:6-7-8
Res:60%
Abilities:
Eat corpse
Reanimate-rng:3
Chilling aura-rng:3, all enemy's around get -1 to speed.
Last edited by Savra on Sat Oct 13, 2018 3:40 am, edited 4 times in total.

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General Brave
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Re: Barron

Post by General Brave » Wed Aug 22, 2018 9:51 pm

I would make this guy a stronger necromancer.
Wise, Might, Loyalty. Forever stands Warfell.

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Savra
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Re: Barron

Post by Savra » Wed Aug 22, 2018 10:21 pm

Updated, would this be more appropriate for a undead leader unit?

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Savra
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Re: Barron

Post by Savra » Thu Aug 23, 2018 5:32 pm

Maybe might add this to dark citadel as well.

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Savra
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Re: Barron

Post by Savra » Thu Aug 30, 2018 10:49 pm

Looking at this now I noticed it's the only mage to be effected by upgrades. :lol:

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Savra
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Re: Barron

Post by Savra » Sat Oct 13, 2018 3:38 am

New. :D
Attachments
Barron.png
Barron.png (943 Bytes) Viewed 1988 times
Count.png
Count.png (967 Bytes) Viewed 1988 times
Grave lord.png
Grave lord.png (1.11 KiB) Viewed 1988 times

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Savra
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Re: Barron

Post by Savra » Sat Oct 13, 2018 3:53 am

Trains at Dark citadel
Barron:
Image
Cost:5
Hp:30
Atk:12
S.rng:3
Sight:4
Spd:3, water:1
Arm:2
P.arm:6
Res:60%
Abilities:
Eat corpse
Reanimate
Chilling presence: rng:3

Count:
Image
Hp:34
Atk:14
S.rng:4
Sight:4
Spd:3 water:1
Arm:3
P.arm:7
Res:60%
Abilities:
Eat corpse
Reanimation
Chilling presence: rng:3

Grave Lord:
Image
Hp:38
Atk:16
S.rng:5
Sight:4
Spd:3 water:1
Arm:4
P.arm:8
Res:60%
Abilities:
Eat corpse
Reanimation
Chilling presence: rng:3

All units have standard bonus to buildings.
Last edited by Savra on Sat Oct 13, 2018 2:54 pm, edited 3 times in total.

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Savra
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Re: Barron

Post by Savra » Sat Oct 13, 2018 6:55 am

I take it all dark presence does is lower speed by 1?

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makazuwr32
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Location: Moscow, Russia

Re: Barron

Post by makazuwr32 » Sat Oct 13, 2018 6:59 am

Ugh.
If it is dark dragon's one than DEFINATELY NO.
Dark dragon's aura lowers:
Attack;
Armor;
P.armor;
Sight;
Speed;
Spell resistance.

Definately no if that one.
makazuwr32 wrote:
Mon Sep 16, 2019 7:54 am
Please when you ask to change something argument why do you want that change. ...
Put some numbers, compare to what other races have and so on. Some real info why it must be done.
© by Makazuwr32™.

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Savra
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Re: Barron

Post by Savra » Sat Oct 13, 2018 7:02 am

All I saw it do was lower speed? Well, guess it's back to chilling presence. At least that one only lowered speed. Non stackable btw.

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makazuwr32
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Location: Moscow, Russia

Re: Barron

Post by makazuwr32 » Sat Oct 13, 2018 7:04 am

For now dark presence not only slows down.
makazuwr32 wrote:
Mon Sep 16, 2019 7:54 am
Please when you ask to change something argument why do you want that change. ...
Put some numbers, compare to what other races have and so on. Some real info why it must be done.
© by Makazuwr32™.

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Savra
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Re: Barron

Post by Savra » Sat Oct 13, 2018 7:09 am

Hmm, well other then that, does stats seem fine? I tried not making it too high in hp, arm, atk, and even left the chilling presence at 3 no matter the upgrade so it only effects enemies near it. Otherwise it's just like a skeleton commander of something.

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makazuwr32
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Re: Barron

Post by makazuwr32 » Sat Oct 13, 2018 7:21 am

Reanimation is raise dead right?

If yes and it has some sort of slowing aura (-1 to speed to all enemies in range) than stats are good.

I only miss where is it trainable.
makazuwr32 wrote:
Mon Sep 16, 2019 7:54 am
Please when you ask to change something argument why do you want that change. ...
Put some numbers, compare to what other races have and so on. Some real info why it must be done.
© by Makazuwr32™.

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Savra
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Re: Barron

Post by Savra » Sat Oct 13, 2018 2:54 pm

Dark citadel. It needs some units.

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Savra
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Re: Barron

Post by Savra » Sat Oct 13, 2018 2:55 pm

Btw should it have its own set of upgrades?

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