Skull cove- Undead docks - IMPLEMENTED

User avatar
Savra
Posts: 3803
Joined: Wed Aug 01, 2018 6:21 pm

Re: Ship graveyard - Undead docks

Post by Savra » Wed Aug 15, 2018 6:04 pm

Should I make this lighter and which occupied image should we go with?

User avatar
Tankhead
Posts: 1793
Joined: Fri May 18, 2018 6:46 am
Location: United states, Texas

Re: Ship graveyard - Undead docks

Post by Tankhead » Sun Aug 19, 2018 7:44 pm

Savra wrote:
Wed Aug 15, 2018 6:04 pm
Should I make this lighter and which occupied image should we go with?
Yea a little lighter and the green one, not only unique but cool to look at
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"

User avatar
Savra
Posts: 3803
Joined: Wed Aug 01, 2018 6:21 pm

Re: Ship graveyard - Undead docks

Post by Savra » Sun Aug 19, 2018 8:24 pm

Hmm, I knew I was forgetting something... Stats!
Skull cove:
Buildable only on water tiles
Cost:4
Hp:30
Sight:3
Arm:0
P.arm:5
Builds:
Ghost Vessel
Skeleton pirate
Ghost Kraken
Transport skull ship
Last edited by Savra on Sun Oct 28, 2018 8:49 pm, edited 3 times in total.

User avatar
LordOfAles
Posts: 3661
Joined: Tue Jul 18, 2017 12:27 pm
Location: Montenegro

Re: Ship graveyard - Undead docks

Post by LordOfAles » Sun Aug 19, 2018 8:33 pm

Why not just copy Dock stats?
The Crusade never ends...

User avatar
makazuwr32
Posts: 4336
Joined: Tue Oct 17, 2017 9:29 am
Location: Moscow, Russia

Re: Ship graveyard - Undead docks

Post by makazuwr32 » Sun Aug 19, 2018 8:34 pm

lower hp to 30 and armor to normal 0/5 and it will be fine.
makazuwr32 wrote:
Mon Sep 16, 2019 7:54 am
Please when you ask to change something argument why do you want that change. ...
Put some numbers, compare to what other races have and so on. Some real info why it must be done.
© by Makazuwr32™.

User avatar
Savra
Posts: 3803
Joined: Wed Aug 01, 2018 6:21 pm

Re: Ship graveyard - Undead docks

Post by Savra » Sun Aug 19, 2018 8:47 pm

Updated.

User avatar
Tankhead
Posts: 1793
Joined: Fri May 18, 2018 6:46 am
Location: United states, Texas

Re: Ship graveyard - Undead docks

Post by Tankhead » Sun Aug 19, 2018 8:47 pm

Savra wrote:
Sun Aug 19, 2018 8:24 pm
Hmm, I knew I was forgetting something... Stats!
Skull cove:
Buildable only on water tiles
Cost:4
Hp:30
Sight:3
Arm:0
P.arm:5
Builds:
Ghost Vessel
Skeleton pirate
Ghost Kraken
Transport skull ship?
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"

User avatar
makazuwr32
Posts: 4336
Joined: Tue Oct 17, 2017 9:29 am
Location: Moscow, Russia

Re: Ship graveyard - Undead docks

Post by makazuwr32 » Sun Aug 19, 2018 8:49 pm

definately needed in the production list.
makazuwr32 wrote:
Mon Sep 16, 2019 7:54 am
Please when you ask to change something argument why do you want that change. ...
Put some numbers, compare to what other races have and so on. Some real info why it must be done.
© by Makazuwr32™.

User avatar
Savra
Posts: 3803
Joined: Wed Aug 01, 2018 6:21 pm

Re: Ship graveyard - Undead docks

Post by Savra » Sun Aug 19, 2018 8:54 pm

Whoops, updated.

User avatar
Savra
Posts: 3803
Joined: Wed Aug 01, 2018 6:21 pm

Re: Ship graveyard - Undead docks

Post by Savra » Mon Aug 27, 2018 2:03 pm

Did some modifications so it would look lighter and look like it's in the water. :D
Last edited by Savra on Sun Oct 28, 2018 8:49 pm, edited 1 time in total.

User avatar
Lynx Shafir
Posts: 1495
Joined: Mon May 28, 2018 4:24 am

Re: Ship graveyard - Undead docks

Post by Lynx Shafir » Mon Aug 27, 2018 2:24 pm

Can you add more water tides and make half transparent.
Red eyes instead Green eyes?

Do u want to be more piratish or more undead like dead trees, mist such?
Wear your scars with pride 'cos each has a story to tell .
What your scars tell about you?

User avatar
Savra
Posts: 3803
Joined: Wed Aug 01, 2018 6:21 pm

Re: Ship graveyard - Undead docks

Post by Savra » Mon Aug 27, 2018 2:28 pm

Like images on first page.

User avatar
Savra
Posts: 3803
Joined: Wed Aug 01, 2018 6:21 pm

Re: Skull cove- Undead docks

Post by Savra » Mon Aug 27, 2018 2:28 pm

Btw updated name.

User avatar
Savra
Posts: 3803
Joined: Wed Aug 01, 2018 6:21 pm

Re: Skull cove- Undead docks

Post by Savra » Mon Aug 27, 2018 3:06 pm

I would like the stone to be kinda like the stone spires coloration. As for style it should be pristine but with trees that aren't dead to add a tropical effect.
Most would be fine I just forgot to add it.

User avatar
Lynx Shafir
Posts: 1495
Joined: Mon May 28, 2018 4:24 am

Re: Skull cove- Undead docks

Post by Lynx Shafir » Mon Aug 27, 2018 3:08 pm

Should I make the correction?
Wear your scars with pride 'cos each has a story to tell .
What your scars tell about you?

User avatar
Savra
Posts: 3803
Joined: Wed Aug 01, 2018 6:21 pm

Re: Skull cove- Undead docks

Post by Savra » Mon Aug 27, 2018 3:13 pm

Yes, you may.

User avatar
LordOfAles
Posts: 3661
Joined: Tue Jul 18, 2017 12:27 pm
Location: Montenegro

Re: Skull cove- Undead docks

Post by LordOfAles » Tue Aug 28, 2018 10:52 pm

.
Attachments
skull cove.png
skull cove.png (2.07 KiB) Viewed 1537 times
The Crusade never ends...

User avatar
Savra
Posts: 3803
Joined: Wed Aug 01, 2018 6:21 pm

Re: Skull cove- Undead docks

Post by Savra » Tue Aug 28, 2018 10:55 pm

Well this works. @Alexander82 what do you think?

User avatar
Savra
Posts: 3803
Joined: Wed Aug 01, 2018 6:21 pm

Re: Skull cove- Undead docks

Post by Savra » Mon Sep 17, 2018 1:27 am

Could this be added to replace that human docks yet?

User avatar
Savra
Posts: 3803
Joined: Wed Aug 01, 2018 6:21 pm

Re: Skull cove- Undead docks

Post by Savra » Tue Sep 18, 2018 2:41 am

I wonder if we should add some greenery like grass in some spots or something?

User avatar
Lynx Shafir
Posts: 1495
Joined: Mon May 28, 2018 4:24 am

Re: Skull cove- Undead docks

Post by Lynx Shafir » Tue Sep 18, 2018 7:48 am

It's too flat now.
Wear your scars with pride 'cos each has a story to tell .
What your scars tell about you?

User avatar
Savra
Posts: 3803
Joined: Wed Aug 01, 2018 6:21 pm

Re: Skull cove- Undead docks

Post by Savra » Tue Oct 09, 2018 5:08 pm

Could anyone make another one of these so we can finally get it done and implemented so undead don't have a human docks?

User avatar
Lynx Shafir
Posts: 1495
Joined: Mon May 28, 2018 4:24 am

Re: Skull cove- Undead docks

Post by Lynx Shafir » Wed Oct 10, 2018 7:04 pm

L.
Attachments
undead dock t1.png
undead dock t1.png (2.04 KiB) Viewed 1233 times
Wear your scars with pride 'cos each has a story to tell .
What your scars tell about you?

User avatar
Savra
Posts: 3803
Joined: Wed Aug 01, 2018 6:21 pm

Re: Skull cove- Undead docks

Post by Savra » Wed Oct 10, 2018 7:13 pm

Much better.

User avatar
StormSaint373
Posts: 1651
Joined: Mon Nov 27, 2017 5:35 pm
Location: USA, East Ohio

Re: Skull cove- Undead docks

Post by StormSaint373 » Wed Oct 10, 2018 7:32 pm

Could use some shading, but otherwise OK.
Beware the calm before the Tempest. . .

User avatar
Savra
Posts: 3803
Joined: Wed Aug 01, 2018 6:21 pm

Re: Skull cove- Undead docks

Post by Savra » Wed Oct 10, 2018 8:35 pm

Now all we need is occupied image and it's ready. Plus the shading.

User avatar
Savra
Posts: 3803
Joined: Wed Aug 01, 2018 6:21 pm

Re: Skull cove- Undead docks

Post by Savra » Thu Oct 11, 2018 1:31 am

Alright unoccupied version since that one looks occupied.
Last edited by Savra on Sun Oct 28, 2018 8:49 pm, edited 1 time in total.

Stratego (dev)
Site Admin
Posts: 9427
Joined: Fri Apr 25, 2014 9:28 pm

Re: Skull cove- Undead docks

Post by Stratego (dev) » Sat Oct 20, 2018 5:25 am

good! but i think image should be a little simpler and more 3d looking

User avatar
Savra
Posts: 3803
Joined: Wed Aug 01, 2018 6:21 pm

Re: Skull cove- Undead docks

Post by Savra » Mon Oct 22, 2018 6:20 pm

How's this @Stratego (dev)?
Attachments
Skull cove special.png
Skull cove special.png (1.45 KiB) Viewed 1118 times

Stratego (dev)
Site Admin
Posts: 9427
Joined: Fri Apr 25, 2014 9:28 pm

Re: Skull cove- Undead docks

Post by Stratego (dev) » Mon Oct 22, 2018 8:17 pm

looks good, looks 3Dish, but seems too much detail as i can not recognize the shape (what is it - a skull with some trees?), try keeping it simple but again looks good!

Post Reply

Return to “Undead”