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Re: Blood Hound

Posted: Fri Aug 03, 2018 8:43 pm
by Dagravian
The tartarus and hellhound from FFXII, quite good inspirations for these dogs

Re: Blood Hound

Posted: Fri Aug 03, 2018 8:44 pm
by Dagravian
And there is the Hyena, thats the weakest one of these 3
Hyena.jpg

Re: Blood Hound

Posted: Fri Aug 03, 2018 9:02 pm
by Tankhead
Last i check the demons being a sub race hasn't been fully decided. Besides that i feel like hell hounds can be a different unit.
Blood hound to hell hound doesn't quite make sense in my opinion

Re: Blood Hound

Posted: Fri Aug 03, 2018 9:04 pm
by General Brave
I see you have updated your avatar to the Great Dragon.

Re: Blood Hound

Posted: Fri Aug 03, 2018 9:09 pm
by Dagravian
General Brave wrote: Fri Aug 03, 2018 9:04 pm I see you have updated your avatar to the Great Dragon.
No pic fits better to my nickname than a dragon :lol:

Re: Blood Hound

Posted: Fri Aug 03, 2018 9:19 pm
by Dagravian
Tankhead wrote: Fri Aug 03, 2018 9:02 pm Blood hound to hell hound doesn't quite make sense in my opinion
Its's just like the evolution of the Hyena to tartarus, then to hellhound in FFXII... Then from hellhound to this one
XII_cerberus_render.png

Re: Blood Hound

Posted: Fri Aug 03, 2018 9:24 pm
by General Brave
Unique, nice.

Re: Blood Hound

Posted: Fri Aug 03, 2018 9:33 pm
by Tankhead
When i think of hell hound i see this
Screenshot_2018-08-03-16-24-14-1.png
Screenshot_2018-08-03-16-23-43-1.png
And when you say blood hound
Screenshot_2018-08-03-16-24-14-1.png
Screenshot_2018-08-03-16-26-36-1.png
I think maybe hell hounds should be its own unit.
Passive skills: double atk, burning affect
For blood hounds
Passive skill: lifelink, forest sight
Both similar stats.

Re: Blood Hound

Posted: Fri Aug 03, 2018 9:35 pm
by Tankhead
I Mess up on the incline of the images but do see my point?

Re: Blood Hound

Posted: Fri Aug 03, 2018 9:38 pm
by General Brave
It seems fine.

Re: Blood Hound

Posted: Fri Aug 03, 2018 9:51 pm
by Dagravian
Those 2 last pics looks more to a werewolf... But hey. I guess we could work on 3 diferent units with what was shown here.

Re: Blood Hound

Posted: Fri Aug 03, 2018 9:53 pm
by Tankhead
True but i was thinking the fur be kinda redish or the outline of the unit has red or something with red

Re: Blood Hound

Posted: Fri Aug 03, 2018 9:53 pm
by LordOfAles
Guys guys you won't belive this

Hell+hound=Hellhound

Re: Blood Hound

Posted: Fri Aug 03, 2018 9:54 pm
by General Brave
Who will make the image?

Re: Blood Hound

Posted: Sat Aug 04, 2018 12:47 am
by Dagravian
Well, i'm making the FFXII hounds, but i think i will make a topic for them aside this one to post the first results.

Re: Blood Hound

Posted: Sat Aug 04, 2018 1:44 am
by General Brave
We should really separate Topic instead of simply mixing them.

Re: Blood Hound

Posted: Sat Aug 04, 2018 1:50 am
by Tankhead
Sounds good

FFXII Hounds

Posted: Sat Aug 04, 2018 3:18 pm
by Dagravian
As mentioned here. viewtopic.php?f=84&t=4942
I made 3 hounds at first

The basic
Hound V1 32x32.png
The advanced
Hound V2 32x32.png
The elite
Hound V3 32x32.png
And might have the final one... as soon as i manage to figure out how the animator from my editor works to add aura animation to the elite and aura + flaming horns to the final...

And i still don't have a name or stats for this breed yet, so anything is wellcome...

Re: FFXII Hounds

Posted: Sat Aug 04, 2018 3:20 pm
by Typhoon
Fantastic! :)

Re: FFXII Hounds

Posted: Sat Aug 04, 2018 5:14 pm
by General Brave
The animation are supposed to be like this.
Image
Then the game will animated for you.
Image

Re: FFXII Hounds

Posted: Wed Aug 08, 2018 5:19 pm
by Dagravian
For those who did not seen yet on Discord.
I did not know where to put teamcolor on it... so i made the spirits as teamcolor and i guess it looks really cool, also added shadows on it.
Hound V3 32x32 animado mesmo.gif
Hound V3 32x32 animado.png

Re: FFXII Hounds

Posted: Wed Aug 08, 2018 5:21 pm
by General Brave
The team colors might work, hopefully it's still be able to be seen well.

Re: FFXII Hounds

Posted: Wed Aug 08, 2018 5:35 pm
by Dagravian
I think i will add this same animation to the other 2, also i guess "Burial guards or hounds" might be a good name to them.

Re: FFXII Hounds

Posted: Sun Aug 19, 2018 7:53 pm
by Tankhead
Like the image, this way demons can have they're hell hounds ( fire looking ones )

Re: Blood Hound

Posted: Thu Sep 20, 2018 11:56 pm
by Dagravian
Undead-fy oh great post!

Re: Blood Hound

Posted: Sat Oct 06, 2018 4:58 am
by Tankhead
Idk if this was already talked about but do blood hounds get Lifelink?

Re: FFXII Hounds

Posted: Tue Nov 06, 2018 3:24 pm
by LordOfAles
This sounds great. I think i saw the images and really like them. We can just change name to something else to avoid copyright problems.

Zombie dog

Posted: Mon Sep 23, 2019 12:33 am
by ethanking5
A scout for the undead
Zombie dog
Cost2
Hp10
Attack7
Speed 5
Sight 5
Range 1
Armor 0
Special infectious bite deals poison damage to singal target
What do you think stats are negotiatable

Re: Zombie dog

Posted: Mon Sep 23, 2019 12:52 am
by Savra

Re: Blood Hound

Posted: Mon Sep 23, 2019 8:29 am
by Alexander82
Merged