Furious Ent

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makazuwr32
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Furious Ent

Post by makazuwr32 » Sat Dec 29, 2018 10:37 am

Ent that presents rage of forest. It was created not to protect forests but to revenge to those who is trying to destroy forests.

Cost - 8 turns, trainable at great tree, ent trainer.
Hp - 80, vurable to fire.
Attack - 20, affected by nature tech.
Actions/turn - 1
Range - 1
Armor - 1/7
Speed - 2
Sight - 6
Spell resist - 30%
Has 50% bonus to giants, 1% bonus to flying.
Abilities:
Rage of forest (active) - furious ent gains +1 speed and +1 action at cost of -5/-5 armor. Lasts 3 turns, cooldown - 7 turns.

Is not affected by ent training (oak toughness and sequoia toughness techs).
Is affected by nature tech.
No gained carry capacity.
Last edited by makazuwr32 on Thu Mar 07, 2019 4:21 am, edited 12 times in total.
makazuwr32 wrote:
Mon Sep 16, 2019 7:54 am
Please when you ask to change something argument why do you want that change. ...
Put some numbers, compare to what other races have and so on. Some real info why it must be done.
© by Makazuwr32™.

Midonik
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Re: Furious Ent

Post by Midonik » Sat Dec 29, 2018 10:47 am

Sort of etn minotaur?
Does minus armor mean the units are dealing more damage to unit?
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makazuwr32
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Re: Furious Ent

Post by makazuwr32 » Sat Dec 29, 2018 1:27 pm

Exactly.
But it doesn't gain insane 8 speed and its buff lasts longer.
Also has veteraning and slowing weapon passive.
makazuwr32 wrote:
Mon Sep 16, 2019 7:54 am
Please when you ask to change something argument why do you want that change. ...
Put some numbers, compare to what other races have and so on. Some real info why it must be done.
© by Makazuwr32™.

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General Brave
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Re: Furious Ent

Post by General Brave » Tue Jan 01, 2019 12:37 am

Sounds pretty dangerous.
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makazuwr32
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Re: Furious Ent

Post by makazuwr32 » Tue Mar 05, 2019 8:44 pm

Removed slowing on-hit effect.
Changed hp.
Changed veteraning to be only for attack.
makazuwr32 wrote:
Mon Sep 16, 2019 7:54 am
Please when you ask to change something argument why do you want that change. ...
Put some numbers, compare to what other races have and so on. Some real info why it must be done.
© by Makazuwr32™.

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General Brave
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Re: Furious Ent

Post by General Brave » Wed Mar 06, 2019 5:27 am

Has Alexander spoken on this.
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Alexander82
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Re: Furious Ent

Post by Alexander82 » Thu Mar 07, 2019 12:20 am

I don't really like the concept of a raging ent.

Also it will be too fast for an ent
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makazuwr32
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Re: Furious Ent

Post by makazuwr32 » Thu Mar 07, 2019 4:09 am

Removed veteraning passive for attack, lowered by -1/-1 armor, made them not be affected by ent training, lowered speed to 2, no bonus speed in forests.
Removed bonus damage in rage so rage gives now only speed and +1 action turn.

With this change in rage it will have same 3 speed as thorn elemental.

What do you think about this now, @Alexander82?
makazuwr32 wrote:
Mon Sep 16, 2019 7:54 am
Please when you ask to change something argument why do you want that change. ...
Put some numbers, compare to what other races have and so on. Some real info why it must be done.
© by Makazuwr32™.

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Alexander82
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Re: Furious Ent

Post by Alexander82 » Mon Mar 11, 2019 2:33 pm

If armor is 1/7 and you give it - 5/-5 will it take 5 extra damage in melee?

Also any concept for the image?
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makazuwr32
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Re: Furious Ent

Post by makazuwr32 » Mon Mar 11, 2019 3:46 pm

When it goes into rage mode its armor becomes -4/2 and because yes it will take more damage from melee and range. From counterattacks he will gain 4 more damage in rage mode.

As for concept i am thinking now.
makazuwr32 wrote:
Mon Sep 16, 2019 7:54 am
Please when you ask to change something argument why do you want that change. ...
Put some numbers, compare to what other races have and so on. Some real info why it must be done.
© by Makazuwr32™.

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