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Elven Outrider

Posted: Wed Oct 31, 2018 3:47 pm
by StormSaint373
Due to previous info, purpose is changed. Now a Scout/Skirmisher

Cost: 3
Hp: 16
Attack: 5
Range: 5
Armor: 0/1
Speed: 6 (anything less than 7 make this cav scout void)
Vision: 8
Dodges 0/30%/0
Action/Turn: 1

Special abilities: Heal (Lembas)

Bonuses vs Cavalry100%

An elf Mounted on one of the most graceful creatures of the forest, Striking quickly and disappearing before the enemy can react make this a highly effective cavalry unit.

Re: Elk Knight

Posted: Wed Oct 31, 2018 3:58 pm
by Tankhead
Not bad
Im sure someone will correct stats but I like the concept

Re: Elk Knight

Posted: Wed Oct 31, 2018 5:29 pm
by Savra
They need a scout cav.
They already have
Protector - heavy lancer cavalry
Tryion -heavy knight
Wild rider- elk rider
Unicorn knight- knight
Dryad -cavalry archer
Centaur - cavalry archer/knight

Re: Elk Knight

Posted: Wed Oct 31, 2018 5:37 pm
by StormSaint373
Easy fix could just change to Elven outrider.

Re: Elven Outrider

Posted: Wed Oct 31, 2018 5:57 pm
by Savra
Change cost to 3 like other scout cavalry.

Re: Elven Outrider

Posted: Wed Oct 31, 2018 6:12 pm
by StormSaint373
Savra wrote:
Wed Oct 31, 2018 5:57 pm
Change cost to 3 like other scout cavalry.
OTHER scout Cav!

Plz tell me it's not for elvs.

Re: Elven Outrider

Posted: Wed Oct 31, 2018 6:14 pm
by Savra
:lol:
No, this would be the first, I was referring to the:

Headless horseman
Raptor rider
Kobald knight (hourse rider)
Light cavalry

Re: Elven Outrider

Posted: Wed Oct 31, 2018 6:15 pm
by Tankhead
Cost needs to change to 3

Im not gonna support a mounted unit WITH SPEED 7 for the cost of 2, either that or you let the balancers decide
( maka, Lynx )

Re: Elven Outrider

Posted: Wed Oct 31, 2018 6:16 pm
by Tankhead
Nvm its changed

Re: Elven Outrider

Posted: Wed Oct 31, 2018 6:18 pm
by Savra
Might lower actions down to 1 or else people would just get this over quick archers since this has more going for it.

Re: Elven Outrider

Posted: Wed Oct 31, 2018 6:20 pm
by Tankhead
Probably so
The best Cav in game for now goes to undead.
Would hate to see a different main race rival that

Re: Elven Outrider

Posted: Wed Oct 31, 2018 6:24 pm
by StormSaint373
Edited, also added extra dodge arrows instead of p. Armor.

Re: Elven Outrider

Posted: Wed Oct 31, 2018 6:28 pm
by Savra
So this rides a deer correct?
Because Elk don't ride gracefully through the forest, more like crashing through the forest when they run, plowing through the brush. You can hear an elk more then a deer, deer hop through the forest jumping over brush and such so this unit could have higher dodges.

Re: Elven Outrider

Posted: Wed Oct 31, 2018 6:43 pm
by StormSaint373
Yes, a deer.

For dodges, how high? They are affected by the Dodge techs

Re: Elven Outrider

Posted: Wed Oct 31, 2018 7:02 pm
by Savra
Oh, let's see how high is unicorn knights dodges?

Re: Elven Outrider

Posted: Wed Oct 31, 2018 7:06 pm
by StormSaint373
0/0/50%

Re: Elven Outrider

Posted: Wed Oct 31, 2018 7:16 pm
by Savra
Alright:

30%/30%/70%

That should do it. If last one is too high them his make it 50% or 60%

Re: Elven Outrider

Posted: Wed Oct 31, 2018 7:25 pm
by StormSaint373
Edited. 70 is on arrows. It is a Skirmisher, with low P. Armor.

Re: Elven Outrider

Posted: Wed Oct 31, 2018 7:49 pm
by makazuwr32
Those dodges are too high. Especially for ranged unit.
I suggest to increase armor to 1/2 but lower dodges to 0%/30%/0%, affected by dodge upgrades.

Re: Elven Outrider

Posted: Wed Oct 31, 2018 7:56 pm
by StormSaint373
Had that previously, Edited

Except for Pierce, :oops:

Re: Elk Knight

Posted: Wed Oct 31, 2018 9:11 pm
by Tankhead
Savra wrote:
Wed Oct 31, 2018 5:29 pm
They need a scout cav.
They already have
Protector - heavy lancer cavalry
Tryion -heavy knight
Wild rider- elk rider
Unicorn knight- knight
Dryad -cavalry archer
Centaur - cavalry archer/knight
Alex said no mounted heavy melee units for elves

Re: Elven Outrider

Posted: Wed Oct 31, 2018 9:12 pm
by StormSaint373
Can someone do image?

Re: Elven Outrider

Posted: Mon Nov 26, 2018 2:53 pm
by makazuwr32
Almost forgot about this. Actually i don't like idea of mounted skirmisher unit.
Change concept to archer, lower speed to 6, increase sight to 9, increase range to 5, lower attack to 5, remove dodges, lower armor to 0/1, affected by elven craftsman's upgrades (as archer) and dodge ranged.

Change bonuses to 100% to cav units.

Re: Elven Outrider

Posted: Mon Nov 26, 2018 3:23 pm
by StormSaint373
Problem with speed... Elves are known to be faster than any other race. If speed is reduced to 6, they are just like human horse Archer...

Not only that, but for elven horse Archer... Theres a dryad

Re: Elven Outrider

Posted: Mon Nov 26, 2018 3:46 pm
by makazuwr32
Human horse archer has speed 5. Also human horse archer has no bonuses to mounted units and has cost 4.
This one will keep cost 3.

Dryad is not affected by enemy spells or elven craftsmans upgrades.

Re: Elven Outrider

Posted: Mon Nov 26, 2018 4:04 pm
by StormSaint373
As you wish, edited...