Elf vigilant

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Savra
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Elf vigilant

Post by Savra » Tue Sep 25, 2018 9:05 pm

Elf vigilant
Image
Trained at training grounds
Desc: Special elven forces who keep watch for evil and any threats that may befall the elven kingdom. They are steadfast and constantly train themselves to better deal with the oncoming threats.
Cost:3
Hp:24
Atk:8
Rng:1
Sight:5
Spd:4
Dge:0%/0%/50%
Arm:0
P.arm:1
Res:80%
Abilities:
Lembas
Vetraning passive
Standard bonus to buildings.

Effected by elven craftsmen and dodge upgrades.
Last edited by Savra on Sat Oct 06, 2018 6:39 am, edited 9 times in total.

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Savra
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Re: Elf vigilant

Post by Savra » Tue Sep 25, 2018 9:07 pm

Image.
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Savra
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Re: Elf vigilant

Post by Savra » Wed Sep 26, 2018 4:39 am

I see, no thoughts on this like name change of such? :lol:

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StormSaint373
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Re: Elf vigilant

Post by StormSaint373 » Wed Sep 26, 2018 1:02 pm

Training at "Elven training grounds"

1. I see elves with higher dodge... Why so low? Do dodges stack if dodge tech is put in place?
2. Remove "Leaves"
3. Name is fine for me.
Beware the calm before the Tempest. . .

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makazuwr32
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Re: Elf vigilant

Post by makazuwr32 » Wed Sep 26, 2018 1:09 pm

1. I don't see this image as "elf".
2. Must be trainable only in elf training grounds.
3. Increase dodge counter to 50%, remove other dodges, make him affected by dodge researches.
4. He must be affectable by elven craftsman's researches.
5. Remove enchant lightning.
6. What does "Leaves"?
makazuwr32 wrote:
Mon Sep 16, 2019 7:54 am
Please when you ask to change something argument why do you want that change. ...
Put some numbers, compare to what other races have and so on. Some real info why it must be done.
© by Makazuwr32™.

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StormSaint373
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Re: Elf vigilant

Post by StormSaint373 » Wed Sep 26, 2018 1:14 pm

Technically, Mak, lightning is supposed to keep enemy slow...
Thus Archers can pluck enemies off while Melee units slow them down.

Most veteran units... Are trainable in TCs.

Agree on 3&4.
Beware the calm before the Tempest. . .

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makazuwr32
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Re: Elf vigilant

Post by makazuwr32 » Wed Sep 26, 2018 1:18 pm

I don't want to see slowing 1 in any way on main body of elven units now. Let's leave this to subs.

Also this way cost can be lowered to 3 turns.
makazuwr32 wrote:
Mon Sep 16, 2019 7:54 am
Please when you ask to change something argument why do you want that change. ...
Put some numbers, compare to what other races have and so on. Some real info why it must be done.
© by Makazuwr32™.

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Savra
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Re: Elf vigilant

Post by Savra » Wed Sep 26, 2018 2:19 pm

Updated. Image is fine, elves don't always have to look light armoured looking. Besides, veteran units are supposed to stand out. :)

Oh yes, the leaves was a type error, it was supposed to be lembas but it was changed to leaves.

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makazuwr32
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Re: Elf vigilant

Post by makazuwr32 » Wed Sep 26, 2018 2:26 pm

Nonononono. No 50% dodges. 0%/0%/50%.

And i mean other thing - it looks like just an armor. Add some opening in helmet and face.
makazuwr32 wrote:
Mon Sep 16, 2019 7:54 am
Please when you ask to change something argument why do you want that change. ...
Put some numbers, compare to what other races have and so on. Some real info why it must be done.
© by Makazuwr32™.

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Savra
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Re: Elf vigilant

Post by Savra » Wed Sep 26, 2018 2:28 pm

Oooh, okay I'll make the additions.

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Savra
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Re: Elf vigilant

Post by Savra » Wed Sep 26, 2018 2:34 pm

Which one.
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makazuwr32
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Re: Elf vigilant

Post by makazuwr32 » Wed Sep 26, 2018 2:57 pm

Still open helmet a bit more.
None of them yet.
makazuwr32 wrote:
Mon Sep 16, 2019 7:54 am
Please when you ask to change something argument why do you want that change. ...
Put some numbers, compare to what other races have and so on. Some real info why it must be done.
© by Makazuwr32™.

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Savra
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Re: Elf vigilant

Post by Savra » Wed Sep 26, 2018 3:13 pm

Can't really open it any further or might as well change it completely, which I don't wanna do.
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StormSaint373
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Re: Elf vigilant

Post by StormSaint373 » Wed Sep 26, 2018 3:40 pm

THAT is good enough. You can actually see a face.
Beware the calm before the Tempest. . .

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makazuwr32
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Re: Elf vigilant

Post by makazuwr32 » Wed Sep 26, 2018 3:58 pm

That is what i wanted to see as well.
makazuwr32 wrote:
Mon Sep 16, 2019 7:54 am
Please when you ask to change something argument why do you want that change. ...
Put some numbers, compare to what other races have and so on. Some real info why it must be done.
© by Makazuwr32™.

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Savra
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Re: Elf vigilant

Post by Savra » Wed Sep 26, 2018 4:00 pm

Updated, ready?

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makazuwr32
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Re: Elf vigilant

Post by makazuwr32 » Wed Sep 26, 2018 4:09 pm

I think yes.
makazuwr32 wrote:
Mon Sep 16, 2019 7:54 am
Please when you ask to change something argument why do you want that change. ...
Put some numbers, compare to what other races have and so on. Some real info why it must be done.
© by Makazuwr32™.

User avatar
Savra
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Joined: Wed Aug 01, 2018 6:21 pm

Re: Elf vigilant

Post by Savra » Wed Sep 26, 2018 4:16 pm

Well, I didn't see anymore stat adjustments requests so, ready. @Alexander82

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Savra
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Re: Elf vigilant

Post by Savra » Thu Sep 27, 2018 5:00 am

Updated.

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Tankhead
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Re: Elf vigilant

Post by Tankhead » Sat Oct 06, 2018 5:35 am

Do veteran units have no bonus to anything?
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"

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Savra
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Re: Elf vigilant

Post by Savra » Sat Oct 06, 2018 6:24 am

They have bonuses.

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Tankhead
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Re: Elf vigilant

Post by Tankhead » Sat Oct 06, 2018 6:28 am

Which is?
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"

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Savra
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Re: Elf vigilant

Post by Savra » Sat Oct 06, 2018 6:35 am

Standard bonus to buildings.

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Tankhead
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Re: Elf vigilant

Post by Tankhead » Sat Oct 06, 2018 6:37 am

Then just attach that to stats for this unit so ppl will know
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"

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