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Arch druid — ARCHIVED

Posted: Wed Sep 12, 2018 3:54 pm
by Savra
Arch druid:
Cost:8 unique
Hp:54
Atk:8
S.rng:6
Sight:6
Spd:3
Arm:1
P.arm:1
Res:100%
Abilities:
Summon bear-cool:instant-rng:1
100% regener- rng:6
Entangle-rng-6
Nature's rath -rng:6-aoe:2-cool:5-dmg:8
Forest walk-rng:4 aura.

If possible
Summon wolf pack-cool:4-rng:1 all around user. Summon 4 wolves in adjusant spaces if possible.

Bear:
Van:3
Hp:15
Atk:9
Aoe:1
Rng:1
Sight:4
Spd:3
Arm:1
P.arm:1
Res:0

Re: Arch druid

Posted: Wed Sep 12, 2018 4:15 pm
by StormSaint373
Remove Vanishing, this is an Arch Druid.

Re: Arch druid

Posted: Wed Sep 12, 2018 5:39 pm
by Savra
He can summon these things without sacrificing or cool I'll wait to see what others think first I might remove vanishing due to him being unique.

Re: Arch druid

Posted: Wed Sep 12, 2018 5:39 pm
by Savra
I like last image best.

Re: Arch druid

Posted: Wed Sep 12, 2018 6:24 pm
by LordOfAles
Malfurion? Seriously?

Re: Arch druid

Posted: Wed Sep 12, 2018 9:22 pm
by Savra
That would be reference purposes. I would prefer him to look like last image though because it matches what I had in mind.

Re: Arch druid

Posted: Fri Sep 14, 2018 12:55 pm
by Sunrise Samurai
There's no need to make a new spell to heal 90% hp. Just do the 100% regeneration spell from orcs. That 10% difference really doesn't matter anyway, as I don't think you will be finding many units above 90% damage that aren't outright corpses.

Try forest walk as an aura. It's really not that useful for elves as is.

Re: Arch druid

Posted: Fri Sep 14, 2018 4:44 pm
by Savra
Ok.

@Stratego (dev) archive this plz.

Re: Arch druid

Posted: Thu Aug 05, 2021 8:57 am
by makazuwr32
Archived