New Moon Elves

User avatar
makazuwr32
Posts: 3957
Joined: Tue Oct 17, 2017 9:29 am
Location: Moscow, Russia

Re: Moon elves

Post by makazuwr32 » Tue Aug 21, 2018 2:39 pm

Not all. Most of.
there is 2 reasons at least for that in Lore of homm 5 And Warcraft 3 (on which i am trying to base our lore somehow):
1. They are weaker than humans to wear similar armor.
2. Lighter armor allows better mobility (in different ways - dodge, first strike, higher speed, 2 or more actions)
Specifically for not so genious persons
makazuwr32 wrote:
Fri Dec 07, 2018 9:24 am
IT IS ALWAYS EASIER TO CORRECT EXISTING THINGS THAN TO MAKE SOMETHING NEW FROM SCRAP. © by Makazuwr32™.

User avatar
makazuwr32
Posts: 3957
Joined: Tue Oct 17, 2017 9:29 am
Location: Moscow, Russia

Re: Moon elves

Post by makazuwr32 » Tue Aug 21, 2018 2:42 pm

Gral.Sturnn wrote:
Tue Aug 21, 2018 2:35 pm
makazuwr32 wrote:
Tue Aug 21, 2018 2:33 pm
that is Special strength of elves in AoF.
They have better mobility and can dodge attacks.
they need atleast one heavy unit besides the ents tho
elves themselves - no. no heavy tanky as ents/trolls units.
But wood elves have deep connection with spirits of nature and they can summon them for aid.
And i am pretty sure that spirit of any Mountain is more tanky than any Cyclops.
Last edited by makazuwr32 on Tue Aug 21, 2018 2:44 pm, edited 1 time in total.
Specifically for not so genious persons
makazuwr32 wrote:
Fri Dec 07, 2018 9:24 am
IT IS ALWAYS EASIER TO CORRECT EXISTING THINGS THAN TO MAKE SOMETHING NEW FROM SCRAP. © by Makazuwr32™.

User avatar
General Brave
Posts: 4521
Joined: Thu Oct 19, 2017 3:12 am
Location: The Four Point Military Academy.

Re: Moon elves

Post by General Brave » Tue Aug 21, 2018 2:43 pm

We will see that people much choose.
Wise, Might, Loyalty. Forever stands Warfell.

User avatar
Gral.Sturnn
Posts: 1033
Joined: Tue Feb 13, 2018 11:29 pm

Re: Moon elves

Post by Gral.Sturnn » Tue Aug 21, 2018 2:44 pm

sounds good, but making all units dodge bois sounds unreliable
~Gral.Sturnn

User avatar
makazuwr32
Posts: 3957
Joined: Tue Oct 17, 2017 9:29 am
Location: Moscow, Russia

Re: Moon elves

Post by makazuwr32 » Tue Aug 21, 2018 2:47 pm

All elves only.
Also some elves (like those hunters i suggested) rely on different way of protection instead of dodges because they can't digress on that while they are tracking their prey.
Specifically for not so genious persons
makazuwr32 wrote:
Fri Dec 07, 2018 9:24 am
IT IS ALWAYS EASIER TO CORRECT EXISTING THINGS THAN TO MAKE SOMETHING NEW FROM SCRAP. © by Makazuwr32™.

User avatar
Gral.Sturnn
Posts: 1033
Joined: Tue Feb 13, 2018 11:29 pm

Re: Moon elves

Post by Gral.Sturnn » Tue Aug 21, 2018 2:48 pm

mmmmmmmmm ok.
~Gral.Sturnn

User avatar
makazuwr32
Posts: 3957
Joined: Tue Oct 17, 2017 9:29 am
Location: Moscow, Russia

Re: Moon elves

Post by makazuwr32 » Tue Aug 21, 2018 2:51 pm

Also elves have allies (as part of their race) - Centaurs, Satyrs, Beorns, Forest Trolls (they are weaker than orc ones), Mermans and Mermaids. These ones can be tanky ones (some of at least).
Specifically for not so genious persons
makazuwr32 wrote:
Fri Dec 07, 2018 9:24 am
IT IS ALWAYS EASIER TO CORRECT EXISTING THINGS THAN TO MAKE SOMETHING NEW FROM SCRAP. © by Makazuwr32™.

User avatar
Gral.Sturnn
Posts: 1033
Joined: Tue Feb 13, 2018 11:29 pm

Re: Moon elves

Post by Gral.Sturnn » Tue Aug 21, 2018 2:52 pm

yes sounds good
~Gral.Sturnn

User avatar
Savra
Posts: 3387
Joined: Wed Aug 01, 2018 6:21 pm

Re: Moon elves

Post by Savra » Tue Aug 21, 2018 2:56 pm

So something like this colour scheme?
Attachments
Wood elf armour v1.png
Wood elf armour v1.png (988 Bytes) Viewed 1145 times
moon elves armour.png
moon elves armour.png (969 Bytes) Viewed 1145 times
Sun elf armour.png
Sun elf armour.png (1.02 KiB) Viewed 1145 times
Remember to check the unit ready list for AOF to see for any changes.
viewtopic.php?f=30&t=6289

User avatar
makazuwr32
Posts: 3957
Joined: Tue Oct 17, 2017 9:29 am
Location: Moscow, Russia

Re: Moon elves

Post by makazuwr32 » Tue Aug 21, 2018 3:00 pm

I have in plans to add more centaur variants, Forest trolls (they will become alternative to troll headhunters and orc axe throwers but weaker), Few Satyr units, Beorns (forest intelligent bears).

Yes. Exactly, savra.
Specifically for not so genious persons
makazuwr32 wrote:
Fri Dec 07, 2018 9:24 am
IT IS ALWAYS EASIER TO CORRECT EXISTING THINGS THAN TO MAKE SOMETHING NEW FROM SCRAP. © by Makazuwr32™.

User avatar
Savra
Posts: 3387
Joined: Wed Aug 01, 2018 6:21 pm

Re: Moon elves

Post by Savra » Tue Aug 21, 2018 3:10 pm

So elves are getting forest trolls or, you know what we should make an orc subrace pg to put theirs in.
Remember to check the unit ready list for AOF to see for any changes.
viewtopic.php?f=30&t=6289

User avatar
makazuwr32
Posts: 3957
Joined: Tue Oct 17, 2017 9:29 am
Location: Moscow, Russia

Re: Moon elves

Post by makazuwr32 » Tue Aug 21, 2018 3:17 pm

Forest trolls are green ones, weaker than orcish grey trolls in terms of toughness and size.
Specifically for not so genious persons
makazuwr32 wrote:
Fri Dec 07, 2018 9:24 am
IT IS ALWAYS EASIER TO CORRECT EXISTING THINGS THAN TO MAKE SOMETHING NEW FROM SCRAP. © by Makazuwr32™.

User avatar
Savra
Posts: 3387
Joined: Wed Aug 01, 2018 6:21 pm

Re: Moon elves

Post by Savra » Tue Aug 21, 2018 3:21 pm

I know what a forest troll looks like, but I've never heard of them being weaker but it we 're going with that then okay. What about frost/snow trolls?
Remember to check the unit ready list for AOF to see for any changes.
viewtopic.php?f=30&t=6289

User avatar
makazuwr32
Posts: 3957
Joined: Tue Oct 17, 2017 9:29 am
Location: Moscow, Russia

Re: Moon elves

Post by makazuwr32 » Tue Aug 21, 2018 3:23 pm

Firstly i wanted all troll become their own race excluding ones orcs own.
but scrap those plans.

Forest trolls are in terms of size and power somewhat similar to orcs. exept they are much better in range than orcs.
As for other subspecies of trolls (Dark, snow, sand) for now i don't know where they can fit.
Specifically for not so genious persons
makazuwr32 wrote:
Fri Dec 07, 2018 9:24 am
IT IS ALWAYS EASIER TO CORRECT EXISTING THINGS THAN TO MAKE SOMETHING NEW FROM SCRAP. © by Makazuwr32™.

User avatar
LordOfAles
Posts: 3496
Joined: Tue Jul 18, 2017 12:27 pm
Location: Montenegro

Re: Moon elves

Post by LordOfAles » Tue Aug 21, 2018 3:25 pm

That's from Warcraft lore, right?
Fear not death, for it is a path we all must take. May the Emperor guide you to the right way.

User avatar
makazuwr32
Posts: 3957
Joined: Tue Oct 17, 2017 9:29 am
Location: Moscow, Russia

Re: Moon elves

Post by makazuwr32 » Tue Aug 21, 2018 3:26 pm

Not only. In Sacred lore as well.
Specifically for not so genious persons
makazuwr32 wrote:
Fri Dec 07, 2018 9:24 am
IT IS ALWAYS EASIER TO CORRECT EXISTING THINGS THAN TO MAKE SOMETHING NEW FROM SCRAP. © by Makazuwr32™.

User avatar
Lynx Shafir
Posts: 1462
Joined: Mon May 28, 2018 4:24 am

Re: Moon elves

Post by Lynx Shafir » Tue Aug 21, 2018 4:02 pm

makazuwr32 wrote:
Tue Aug 21, 2018 2:33 pm
that is Special strength of elves in AoF.
They have better mobility and can dodge attacks.

I can't imagine how any "elf" from your picture can dodge anything (apart from those archers in green capes)
They don't dodge they parry :lol:

A lighter armor will be good.
For naturally blood will be of kind
Drawn-to blood, where he may it find.

User avatar
Lynx Shafir
Posts: 1462
Joined: Mon May 28, 2018 4:24 am

Re: Moon elves

Post by Lynx Shafir » Tue Aug 21, 2018 4:08 pm

makazuwr32 wrote:
Tue Aug 21, 2018 3:26 pm
Not only. In Sacred lore as well.
In many games are "elemental trolls so this is no problem.
For naturally blood will be of kind
Drawn-to blood, where he may it find.

User avatar
Alexander82
Posts: 6243
Joined: Thu Feb 26, 2015 8:18 pm

Re: Moon elves

Post by Alexander82 » Tue Aug 21, 2018 4:26 pm

Every setting has his own logic.

Dark elves are from the forgotten realm setting (d&d) and are archenemies with normal elves.

Night elves and blood elves are from warcraft setting. (where the first are part of the alliance and the latter are with the horde.

High elves (those in the images) are from Warhammer setting.

If you go in the elder scroll you can find altmer, dunmer and bosmer (and dweomer that are dwarves) and they can all live together.

I think we should go with our own concepts

For example

High/sun elves: better melee
Dark/moon/night: adept in magic, higher res spell
Wood elves(normal): the most agile and better archers
Age of Fantasy design leader

User avatar
Gral.Sturnn
Posts: 1033
Joined: Tue Feb 13, 2018 11:29 pm

Re: Moon elves

Post by Gral.Sturnn » Tue Aug 21, 2018 4:31 pm

Alexander82 wrote:
Tue Aug 21, 2018 4:26 pm
Every setting has his own logic.

Dark elves are from the forgotten realm setting (d&d) and are archenemies with normal elves.

Night elves and blood elves are from warcraft setting. (where the first are part of the alliance and the latter are with the horde.

High elves (those in the images) are from Warhammer setting.

If you go in the elder scroll you can find altmer, dunmer and bosmer (and dweomer that are dwarves) and they can all live together.

I think we should go with our own concepts

For example

High/sun elves: better melee
Dark/moon/night: adept in magic, higher res spell
Wood elves(normal): the most agile and better archers
Sounds giod
~Gral.Sturnn

User avatar
makazuwr32
Posts: 3957
Joined: Tue Oct 17, 2017 9:29 am
Location: Moscow, Russia

Re: Moon elves

Post by makazuwr32 » Tue Aug 21, 2018 4:44 pm

I want a bit different setting (all these are among elven race only):
Moon ones - ambush tactics, better offencive magic
Wood ones - best archers, best summons
Sun ones - best melee, best siege, best armor

Spell resist must be similar i think.
Specifically for not so genious persons
makazuwr32 wrote:
Fri Dec 07, 2018 9:24 am
IT IS ALWAYS EASIER TO CORRECT EXISTING THINGS THAN TO MAKE SOMETHING NEW FROM SCRAP. © by Makazuwr32™.

User avatar
Lynx Shafir
Posts: 1462
Joined: Mon May 28, 2018 4:24 am

Re: Moon elves

Post by Lynx Shafir » Tue Aug 21, 2018 4:53 pm

What about high elves?
For naturally blood will be of kind
Drawn-to blood, where he may it find.

User avatar
makazuwr32
Posts: 3957
Joined: Tue Oct 17, 2017 9:29 am
Location: Moscow, Russia

Re: Moon elves

Post by makazuwr32 » Tue Aug 21, 2018 5:02 pm

High elves and Sun elves are the one. just different names.
As for units i need to search for units who can fit them.
Specifically for not so genious persons
makazuwr32 wrote:
Fri Dec 07, 2018 9:24 am
IT IS ALWAYS EASIER TO CORRECT EXISTING THINGS THAN TO MAKE SOMETHING NEW FROM SCRAP. © by Makazuwr32™.

User avatar
Savra
Posts: 3387
Joined: Wed Aug 01, 2018 6:21 pm

Re: Moon elves

Post by Savra » Tue Aug 21, 2018 5:16 pm

Sun elves could be their armoured defender like the kobold warden, or orc armoured warrior as well as any other armour related variant.. Moon elves could be assassins and stealth related classes.
Remember to check the unit ready list for AOF to see for any changes.
viewtopic.php?f=30&t=6289

User avatar
makazuwr32
Posts: 3957
Joined: Tue Oct 17, 2017 9:29 am
Location: Moscow, Russia

Re: Moon elves

Post by makazuwr32 » Tue Aug 21, 2018 5:19 pm

Asctually moon elves are somewhat are assasins)
Read first post.

They have "Windwalk" ability that doubles their damage if they attack enemy while they are under this effect. affects only normal attack, doesn't affect spell damage.
Alas they are not so good as human assasin (who instakills ANYTHING if he is able to hit it)
Specifically for not so genious persons
makazuwr32 wrote:
Fri Dec 07, 2018 9:24 am
IT IS ALWAYS EASIER TO CORRECT EXISTING THINGS THAN TO MAKE SOMETHING NEW FROM SCRAP. © by Makazuwr32™.

User avatar
Tankhead
Posts: 1790
Joined: Fri May 18, 2018 6:46 am
Location: United states, Texas

Re: Moon elves

Post by Tankhead » Tue Aug 21, 2018 5:49 pm

Which faction of elves is going to be the first one?
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"

Midonik
Posts: 3425
Joined: Mon Sep 05, 2016 5:27 pm
Location: Poland

Re: Moon elves

Post by Midonik » Tue Aug 21, 2018 5:52 pm

Current? Wood elfs.
Support new AoS variant, Age of Galaxy,its sci-fi themed: http://www.androidutils.com/forum/viewforum.php?f=135
All help will be welcome.

Fielderan Crown's Great Hetman
http://www.androidutils.com/forum/viewt ... =66&t=4729

User avatar
Tankhead
Posts: 1790
Joined: Fri May 18, 2018 6:46 am
Location: United states, Texas

Re: Moon elves

Post by Tankhead » Tue Aug 21, 2018 5:58 pm

Midonik wrote:
Tue Aug 21, 2018 5:52 pm
Current? Wood elfs.
If that's the case shouldn't we be only focusing on the first sub fraction and not multiple
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"

User avatar
makazuwr32
Posts: 3957
Joined: Tue Oct 17, 2017 9:29 am
Location: Moscow, Russia

Re: Moon elves

Post by makazuwr32 » Tue Aug 21, 2018 6:41 pm

We should focus on needed units, not on subraces.
Specifically for not so genious persons
makazuwr32 wrote:
Fri Dec 07, 2018 9:24 am
IT IS ALWAYS EASIER TO CORRECT EXISTING THINGS THAN TO MAKE SOMETHING NEW FROM SCRAP. © by Makazuwr32™.

User avatar
Lynx Shafir
Posts: 1462
Joined: Mon May 28, 2018 4:24 am

Re: Moon elves

Post by Lynx Shafir » Tue Aug 21, 2018 6:44 pm

Need :caster, melee, and mounted.
Tower(offence-msgic) ships
For naturally blood will be of kind
Drawn-to blood, where he may it find.

Post Reply

Return to “Elf”