Pegas rider

Midonik
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Pegas rider

Post by Midonik » Fri Nov 11, 2016 9:19 pm

Really fast cavalery,littke stronger than unicorn rider,it can be it upagred.
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Alexander82
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Re: Pegas rider

Post by Alexander82 » Fri Nov 11, 2016 9:43 pm

I assume it hould be a flying unit, right?
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Re: Pegas rider

Post by Midonik » Fri Nov 11, 2016 10:28 pm

Yes,I forget to write it.
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Re: Pegas rider

Post by MightyGuy » Fri Nov 11, 2016 10:31 pm

belongs to unicorn family, a unicorn with special wings like an angel wings and a royal horn and look.
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Re: Pegas rider

Post by Midonik » Fri Nov 11, 2016 10:33 pm

So,we make it upagred for unicorn rider or other unit?
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Alexander82
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Re: Pegas rider

Post by Alexander82 » Fri Nov 11, 2016 11:15 pm

I disagree. Pegasus and unicorns are a different kind. If you want an upgrade for the unicorn knight we might do it as well.

I think it might be trained at the great tree and it might be a flying mounted units, maybe with some specific bonus (depending of the type of weapon it wield).
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Re: Pegas rider

Post by MightyGuy » Fri Nov 11, 2016 11:20 pm

ok.. i agree
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Midonik
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Re: Pegas rider

Post by Midonik » Sat Nov 12, 2016 9:58 am

Ok.
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Re: Pegas rider

Post by Midonik » Sat Nov 12, 2016 10:25 am

Cost:6
Hp:24-26
Attack: 11-12
Armor:1
P armor: 1
Speed:7-8
Speel registanse: 80%
Also,if you want,they can use lance and be anty-cavalery, like raport rider.
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Alexander82
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Re: Pegas rider

Post by Alexander82 » Sat Nov 12, 2016 10:56 am

We might consider that but maybe elves need a more overall strong cavalry (with bonus against infantry units instead) i'm not expert with elves so they might be ok with archers against infantry and would like another anti cavalry
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Re: Pegas rider

Post by Midonik » Sat Nov 12, 2016 10:59 am

Elves havent got bigger problem with infantry,one of only thinks to stop it is cavalery.
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Re: Pegas rider

Post by Alexander82 » Sat Nov 12, 2016 11:16 am

consider the elven sentinel that can more or less 2hit kill every cavalry and most of the giants
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Re: Pegas rider

Post by Midonik » Sat Nov 12, 2016 11:18 am

Sorry,I forget about him.
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Re: Pegas rider

Post by Midonik » Sat Nov 12, 2016 11:28 am

But this unit it faster. Much faster.
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Re: Pegas rider

Post by Alexander82 » Sat Nov 12, 2016 11:33 am

Yes, but is also true that generally cavalry comes toward your weak units and tcs, so they are probably going near your sentinels anyway
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Re: Pegas rider

Post by Alexander82 » Sat Nov 12, 2016 11:35 am

We might also consider giving it bonus against dragon (i think that elves lack a dragon slayer at the moment)
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Re: Pegas rider

Post by Midonik » Sat Nov 12, 2016 12:02 pm

Its sounds... strong. But mayby you right.
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Re: Pegas rider

Post by MightyGuy » Sat Nov 12, 2016 10:12 pm

good idea! :) i agree
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Re: Pegas rider

Post by Midonik » Sun Nov 13, 2016 7:34 am

I think he can also be high elf.
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Re: Pegas rider

Post by Alexander82 » Sun Nov 13, 2016 8:43 am

I would make a normal cavalry for high elves (since they are more human-like)
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Re: Pegas rider

Post by Midonik » Sun Nov 13, 2016 8:45 am

Ok.
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Re: Pegas rider

Post by Alexander82 » Mon Nov 14, 2016 12:02 am

What about an hyppogriff instead? I think it is more elven
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Re: Pegas rider

Post by MightyGuy » Mon Nov 14, 2016 1:17 pm

sounds good! :) but Pegas Rider still better and easier to remember
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Re: Pegas rider

Post by makazuwr32 » Sat Aug 25, 2018 8:30 pm

Pegas rider

More heavy than unicorn rider cavalry with ability to fly (but still counts as land unit when enemy attacks it), but still extremly fast.

Stats:
Cost - 5 turns, producable at barrack-like building (not ent trainer) of elves and great tree.
Hp - 34, counts as land unit so enemy melee units deal full damage (because it must land in order to attack and also because pegas can't fly forever and need time to rest)
Attack - 14 (sword)
Armor - 2/2
Dodges - 0%/0%/50%
Speed - 6
Sight - 9
50% bonus to infantry and giants.
Abilities:
First strike (researchable passive) - this unit deals its damage before enemy.
Tile-by-tile movement - if unit didn't use all his movement before attack he can move again.

Pegas lancer

Similar to rider but with lance.

Stats:
Cost - 5 turns, producable at barrack-like building (not ent trainer) of elves and great tree.
Hp - 30, counts as land unit so enemy melee units deal full damage (because it must land in order to attack and also because pegas can't fly forever and need time to rest)
Attack - 9 (lance)
Armor - 2/2
Dodges - 0%/0%/50%
Speed - 6
Sight - 9
150% bonus to cavalry and 250% bonus to heavy cavalry.
Abilities:
First strike (researchable passive) - this unit deals its damage before enemy.
Tile-by-tile movement - if unit didn't use all his movement before attack he can move again.

Pegas scout

This unit doesn't wear heavy armor and because it can move faster.

Stats:
Cost - 4 turns, producable at barrack-like building (not ent trainer) of elves and great tree.
Hp - 16, counts as land unit so enemy melee units deal full damage (because it must land in order to attack and also because pegas can't fly forever and need time to rest)
Attack - 7 (sword)
Armor - 0/0
Dodges - 0%/0%/50%
Speed - 7
Sight - 9
50% bonus to infantry and giants.
Abilities:
First strike (researchable passive) - this unit deals its damage before enemy.
Tile-by-tile movement - if unit didn't use all his movement before attack he can move again.
makazuwr32 wrote:
Mon Sep 16, 2019 7:54 am
Please when you ask to change something argument why do you want that change. ...
Put some numbers, compare to what other races have and so on. Some real info why it must be done.
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Alexander82
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Re: Pegas rider

Post by Alexander82 » Sat Aug 25, 2018 10:48 pm

I suggest making more variants of the unicorn rider and make the pegas rider more a special units (so no scout and lancer imho)

I'd make it a unit with speed 5 (less than unicorn units and centaurs) and flying

Scale the cost and stats according to those of existing elven cavalry
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Re: Pegas rider

Post by Gral.Sturnn » Sat Aug 25, 2018 11:24 pm

Warhammer fantasy maps seem a reasonable reference

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Alexander82
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Re: Pegas rider

Post by Alexander82 » Sun Aug 26, 2018 12:17 am

Weren't pegasus knights mostly bretonians?

I think that pegasus are generally more a human things while I see elves more into hippogriffs
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Re: Pegas rider

Post by makazuwr32 » Sun Aug 26, 2018 4:43 am

In heroes of might and magic series pegasus are elven units.
Maybe without lancer but i want to keep rider and scout.

Also as for unicorns i want to remake them into more powerful units.
And if my remake of unicorns will be applied pegasus will become weaker (i will post their stats a bit later).
makazuwr32 wrote:
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Please when you ask to change something argument why do you want that change. ...
Put some numbers, compare to what other races have and so on. Some real info why it must be done.
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Alexander82
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Re: Pegas rider

Post by Alexander82 » Tue Aug 28, 2018 2:24 am

I still think that should be a special unit like a dragon rider and that hyppogriff still fit better the race
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Re: Pegas rider

Post by General Brave » Tue Aug 28, 2018 3:41 am

So if you want the humans to have Pegasus, would they be elite Scout units or common flying units or basically like a better heavy knight?
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