Keep. (A castle keep) IMPLEMENTED

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Belfry777
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Joined: Tue Oct 17, 2017 2:34 am

Keep. (A castle keep) IMPLEMENTED

Post by Belfry777 »

A very strong tower 2 tiles wide and would be able to make most of the units the castle is able to build! Like a trebuchet. I think it should take 8 turns to build.


Picture:
A thousand may fall at your side,
And ten thousand at your right hand;
But it shall not come near you.
Only with your eyes shall you look,
And see the reward of the wicked.
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General Brave
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Location: The Four Point Military Academy.

Re: Keep. (A castle keep)

Post by General Brave »

I think I keep the keep smaller, 1 tile. And also it can't producer thing. Maybe heals faster and maybe have a weaker version of a catapult as the defense.
Wise, Might, Loyalty. Forever stands Warfell.
Belfry777
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Joined: Tue Oct 17, 2017 2:34 am

Re: Keep. (A castle keep)

Post by Belfry777 »

Then there is no reason for the keep then!
A thousand may fall at your side,
And ten thousand at your right hand;
But it shall not come near you.
Only with your eyes shall you look,
And see the reward of the wicked.
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General Brave
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Joined: Thu Oct 19, 2017 3:12 am
Location: The Four Point Military Academy.

Re: Keep. (A castle keep)

Post by General Brave »

If the keep acts like a castle, then why do you want to build a keep?

Maybe it should act like a town hall instead. Or maybe it provides a morale boost in a 4-5 radius. Able to hold 4 units.
Wise, Might, Loyalty. Forever stands Warfell.
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DoomCarrot
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Location: Commanding General's quarters, a tall keep above the mighty city of Carrot's Point

Re: Keep. (A castle keep)

Post by DoomCarrot »

A keep was generally the centermost part of a castle and was used as a last line of defense.

Not sure how that applies to this but maybe that concept inspires some other ideas as well
The day is coming when a single carrot, freshly observed, will set off a revolution.
Belfry777
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Joined: Tue Oct 17, 2017 2:34 am

Re: Keep. (A castle keep)

Post by Belfry777 »

You should like this idea "doomed carrot"!
A thousand may fall at your side,
And ten thousand at your right hand;
But it shall not come near you.
Only with your eyes shall you look,
And see the reward of the wicked.
Stratego (dev)
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Re: Keep. (A castle keep)

Post by Stratego (dev) »

i made a fort unit already 2x2 size.
is this what this topic ment?
Belfry777
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Re: Keep. (A castle keep)

Post by Belfry777 »

Stratego (dev) wrote: Sat Oct 27, 2018 7:25 am i made a fort unit already 2x2 size.
is this what this topic ment?
Well do remember this was [ I think older ] that the fort topic otherwise they are they are pretty much same thing. The only difference is that the keep is a mini castle with all sorts of defenses, a fort can be made out of mud, logs and even dirt!
A thousand may fall at your side,
And ten thousand at your right hand;
But it shall not come near you.
Only with your eyes shall you look,
And see the reward of the wicked.
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godOfKings
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Re: Keep. (A castle keep)

Post by godOfKings »

the one in game isnt made of mud, did u see the new keep belfry?
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me

For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
Belfry777
Posts: 1681
Joined: Tue Oct 17, 2017 2:34 am

Re: Keep. (A castle keep)

Post by Belfry777 »

Sorry gok I have not seen the new fort; but I think this topic is over.
A thousand may fall at your side,
And ten thousand at your right hand;
But it shall not come near you.
Only with your eyes shall you look,
And see the reward of the wicked.
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