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Wonder

Posted: Fri Oct 27, 2017 4:16 pm
by Fildin
I think this game needs a wonders. :D When we are playing on huuuge map it is hard to end a game, so i thing that the wonder like in age of empires is great idea. Player can build this when he have a big big score. Structure schould be bigger than 1x1 maybe 2x2 or 3x2 like castle. When construction starts everybody can see the wonder on map. It need many rounds to build i think 30 or more or less is enough. When building is ready other players have 20 rounds to destroy it or they will lose. There should be a option before making map where we can enable building wonders. What do you think about it? :?:

Re: Wonder

Posted: Fri Oct 27, 2017 4:35 pm
by LordOfAles
I think this should be posted in gamemodes

Idk if this was proposed before, but for wonders we can use colosseum, pyramids and such

Re: Wonder

Posted: Fri Oct 27, 2017 4:40 pm
by Fildin
I didn't saw post like this. Colosseum and Pyramid is good model.

Re: Wonder

Posted: Fri Oct 27, 2017 5:00 pm
by godOfKings
Cool then there should be more wonder like buildings, like great wall or taj mahal for example. I think there should be at least six wonders so that six players can make six different wonders, before this game mode is implemented

Re: Wonder

Posted: Fri Oct 27, 2017 5:12 pm
by Fildin
Six wonders, much work but with grear effects i think.

Re: Wonder

Posted: Fri Oct 27, 2017 6:35 pm
by Sunrise Samurai
If you're going for 6, why not make it 7 :lol:

Re: Wonder

Posted: Fri Oct 27, 2017 6:39 pm
by Midonik
It will be cool,but doesnt make sense-there are only 6 players. If bulided wonders will give diffrent bonuses,then we cloud have more,but if not there is no sense to have more than 6 wonders.

Re: Wonder

Posted: Sat Oct 28, 2017 12:38 am
by Sunrise Samurai
Actually there's no reason to have more than 1 design with team colors. It's meant to be more of a victory condition, not a global bonus. Real life buildings are nice, but not required for it.

Re: Wonder

Posted: Sat Oct 28, 2017 8:21 am
by LordOfAles
I think we should reset this whole idea. My idea is to be able to build ANY wonder limited by amount of your TCs, but no duplicate wonders(two colosseums), with each wonder having special ability

Every wonder would cost 200, 100 with ambidextria, so u would need a bunch of workers


Example of wonder abilites:

Pyramid

Produces Egyptian Units

Every would cost 1
Chariot 2

Colosseum

Every YOUR unit on map gains +1 attack and +1 normal armor

Re: Wonder

Posted: Sat Oct 28, 2017 9:45 am
by Fildin
Ability like recruting units with less cost, can make game longer. But stat bonus for all units is good, anyway i think that wonders should give a option to win the game. I think there should be only 1 wonders albility for perfect balance.

Re: Wonder

Posted: Sat Oct 28, 2017 11:51 am
by Sunrise Samurai
Here's a problem with unique wonder abilities:
All your have to do is lay the foundation to prevent your enemy from building one.

Re: Wonder

Posted: Sat Oct 28, 2017 12:39 pm
by LordOfAles
Lol i meant both players can have same wonder, but not duplicates (eg i have 2 colis)

Re: Wonder

Posted: Sat Oct 28, 2017 1:49 pm
by Puss_in_Boots
We could make it Civ style. Where everybody gets mad at the person who completes it first, as the foundation alternative just gives the persons with the first 2 turns a huge advantage.

Also lets just make them cost 20% more than a castle. 100 turns sounds too expensive to even bother with.

Then we need to make their new stats...

Re: Wonder

Posted: Sat Oct 28, 2017 4:08 pm
by Sunrise Samurai
LordOfAles wrote:Lol i meant both players can have same wonder, but not duplicates (eg i have 2 colis)
That sounds better. 2 players can have the same wonder, but 1 player can't have duplicates.