Fort (Train gunpowder units)

Post Reply
User avatar
MightyGuy
Posts: 2068
Joined: Mon Sep 05, 2016 10:03 am
Location: Parallel Earth

Fort (Train gunpowder units)

Post by MightyGuy »

i think COOLguy agreed on my my suggestion, the gunpowder units like musketeer,cannoneer or a siege or cannon or guns with a crew or a man wielding a cannon or a shotgun should having a factory structure where the units train with a gunpowder weapons (train gunpowder units) instead of archery range, bows and other non-gun powder units only.

the factory structure called "Fort"
(need gem to unlock)

possible stats:
Cost:3
Hp: same to barracks
Armor:3
P. Armor:3
Sight: same to barracks
Attachments
32_Structure_Fort.png
32_Structure_Fort.png (1.28 KiB) Viewed 9459 times
32_Structure_Fort_Inside.png
32_Structure_Fort_Inside.png (1.33 KiB) Viewed 9459 times
User avatar
Alpha
Posts: 1892
Joined: Sat Aug 20, 2016 5:51 pm
Location: Illnois, Niles

Re: Fort (Train gunpowder units)

Post by Alpha »

or the Redoubt XD
Epic Gamer Moment!
User avatar
MightyGuy
Posts: 2068
Joined: Mon Sep 05, 2016 10:03 am
Location: Parallel Earth

Re: Fort (Train gunpowder units)

Post by MightyGuy »

yes redoubt, redoubt is a mega building on AOF but switched to Great Statues but i don't know if redoubt is a mega building because castle is a mega building also, i think redoubt should be a mega tower that can carry 4 units inside. (in AOS)



btw, let's back to the topic, Worker could you make this structure the stats? thank so much! :D :D `★_★’
User avatar
Alpha
Posts: 1892
Joined: Sat Aug 20, 2016 5:51 pm
Location: Illnois, Niles

Re: Fort (Train gunpowder units)

Post by Alpha »

Yes I believe so but this needs to be a little bit more expensive and do some damage due to the fact it is a Fort
Epic Gamer Moment!
User avatar
MightyGuy
Posts: 2068
Joined: Mon Sep 05, 2016 10:03 am
Location: Parallel Earth

Re: Fort (Train gunpowder units)

Post by MightyGuy »

ok, could you make a stats? thank you so much! :D :D
User avatar
Alpha
Posts: 1892
Joined: Sat Aug 20, 2016 5:51 pm
Location: Illnois, Niles

Re: Fort (Train gunpowder units)

Post by Alpha »

Sure!
Epic Gamer Moment!
User avatar
Alpha
Posts: 1892
Joined: Sat Aug 20, 2016 5:51 pm
Location: Illnois, Niles

Re: Fort (Train gunpowder units)

Post by Alpha »

Cost: Similar to all mega-buildings
Hp: Same to Castle
Attack:8
Range:4
Action/Turns:3
Armor:1
Pierce Armor:2
Speed:0
Sight:5
Spell Resistance: %
Description: A Wall Structure with Defensive Cannons. Can Train Special Units.

This has similar stats to the Redoubt
Epic Gamer Moment!
User avatar
MightyGuy
Posts: 2068
Joined: Mon Sep 05, 2016 10:03 am
Location: Parallel Earth

Re: Fort (Train gunpowder units)

Post by MightyGuy »

thank you so much! you're a great stats maker xD :) :D


btw, this structure is a factory, train gunpowder units with crews or a man wielding a gun, musket, powder cannon, mortar, bombard, shotgun, hunters sniper...etc
User avatar
COOLguy
Posts: 4005
Joined: Sat Jul 12, 2014 2:58 am
Location: Nenuial, Arnor

Re: Fort (Train gunpowder units)

Post by COOLguy »

Very interesting. It could be a cool unit!

The image is a little different from the other AoS buildings. You might want to look at editing an existing image in the game.
Thanks!
Josh
User avatar
MightyGuy
Posts: 2068
Joined: Mon Sep 05, 2016 10:03 am
Location: Parallel Earth

Re: Fort (Train gunpowder units)

Post by MightyGuy »

what do you think?
Attachments
Fort Revised.png
Fort Revised.png (786 Bytes) Viewed 9428 times
User avatar
Alpha
Posts: 1892
Joined: Sat Aug 20, 2016 5:51 pm
Location: Illnois, Niles

Re: Fort (Train gunpowder units)

Post by Alpha »

Very good!
Epic Gamer Moment!
User avatar
MightyGuy
Posts: 2068
Joined: Mon Sep 05, 2016 10:03 am
Location: Parallel Earth

Re: Fort (Train gunpowder units)

Post by MightyGuy »

i will shading it later.
User avatar
Alpha
Posts: 1892
Joined: Sat Aug 20, 2016 5:51 pm
Location: Illnois, Niles

Re: Fort (Train gunpowder units)

Post by Alpha »

Maybe the roof less industrial and make it look like the keep wall parts that stick out
Epic Gamer Moment!
User avatar
MightyGuy
Posts: 2068
Joined: Mon Sep 05, 2016 10:03 am
Location: Parallel Earth

Re: Fort (Train gunpowder units)

Post by MightyGuy »

it's possible but i will make it had a rooftop
User avatar
MightyGuy
Posts: 2068
Joined: Mon Sep 05, 2016 10:03 am
Location: Parallel Earth

Re: Fort (Train gunpowder units)

Post by MightyGuy »

edited.
Attachments
Fort Revised.png
Fort Revised.png (1.83 KiB) Viewed 9407 times
HokanPL
Posts: 342
Joined: Sun Sep 13, 2015 10:37 pm

Re: Fort (Train gunpowder units)

Post by HokanPL »

Nice
User avatar
Alpha
Posts: 1892
Joined: Sat Aug 20, 2016 5:51 pm
Location: Illnois, Niles

Re: Fort (Train gunpowder units)

Post by Alpha »

Looks alot better!
Epic Gamer Moment!
User avatar
MightyGuy
Posts: 2068
Joined: Mon Sep 05, 2016 10:03 am
Location: Parallel Earth

Re: Fort (Train gunpowder units)

Post by MightyGuy »

thanks
Post Reply

Return to “Structures”