Fort (Train gunpowder units)

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MightyGuy
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Fort (Train gunpowder units)

Post by MightyGuy » Sun Oct 23, 2016 9:09 pm

i think COOLguy agreed on my my suggestion, the gunpowder units like musketeer,cannoneer or a siege or cannon or guns with a crew or a man wielding a cannon or a shotgun should having a factory structure where the units train with a gunpowder weapons (train gunpowder units) instead of archery range, bows and other non-gun powder units only.

the factory structure called "Fort"
(need gem to unlock)

possible stats:
Cost:3
Hp: same to barracks
Armor:3
P. Armor:3
Sight: same to barracks
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32_Structure_Fort.png
32_Structure_Fort.png (1.28 KiB) Viewed 7646 times
32_Structure_Fort_Inside.png
32_Structure_Fort_Inside.png (1.33 KiB) Viewed 7646 times
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Alpha
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Re: Fort (Train gunpowder units)

Post by Alpha » Sun Oct 23, 2016 11:34 pm

or the Redoubt XD
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MightyGuy
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Re: Fort (Train gunpowder units)

Post by MightyGuy » Mon Oct 24, 2016 2:34 am

yes redoubt, redoubt is a mega building on AOF but switched to Great Statues but i don't know if redoubt is a mega building because castle is a mega building also, i think redoubt should be a mega tower that can carry 4 units inside. (in AOS)



btw, let's back to the topic, Worker could you make this structure the stats? thank so much! :D :D `★_★’
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Alpha
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Re: Fort (Train gunpowder units)

Post by Alpha » Mon Oct 24, 2016 2:38 am

Yes I believe so but this needs to be a little bit more expensive and do some damage due to the fact it is a Fort
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MightyGuy
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Re: Fort (Train gunpowder units)

Post by MightyGuy » Mon Oct 24, 2016 2:47 am

ok, could you make a stats? thank you so much! :D :D
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Alpha
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Re: Fort (Train gunpowder units)

Post by Alpha » Mon Oct 24, 2016 2:48 am

Sure!
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Alpha
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Re: Fort (Train gunpowder units)

Post by Alpha » Mon Oct 24, 2016 2:50 am

Cost: Similar to all mega-buildings
Hp: Same to Castle
Attack:8
Range:4
Action/Turns:3
Armor:1
Pierce Armor:2
Speed:0
Sight:5
Spell Resistance: %
Description: A Wall Structure with Defensive Cannons. Can Train Special Units.

This has similar stats to the Redoubt
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MightyGuy
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Re: Fort (Train gunpowder units)

Post by MightyGuy » Mon Oct 24, 2016 5:04 am

thank you so much! you're a great stats maker xD :) :D


btw, this structure is a factory, train gunpowder units with crews or a man wielding a gun, musket, powder cannon, mortar, bombard, shotgun, hunters sniper...etc
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COOLguy
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Re: Fort (Train gunpowder units)

Post by COOLguy » Tue Oct 25, 2016 2:06 am

Very interesting. It could be a cool unit!

The image is a little different from the other AoS buildings. You might want to look at editing an existing image in the game.
Thanks!
Josh

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MightyGuy
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Re: Fort (Train gunpowder units)

Post by MightyGuy » Tue Oct 25, 2016 7:06 am

what do you think?
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Fort Revised.png
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Alpha
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Re: Fort (Train gunpowder units)

Post by Alpha » Tue Oct 25, 2016 11:03 pm

Very good!
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MightyGuy
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Re: Fort (Train gunpowder units)

Post by MightyGuy » Tue Oct 25, 2016 11:33 pm

i will shading it later.
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Alpha
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Re: Fort (Train gunpowder units)

Post by Alpha » Tue Oct 25, 2016 11:35 pm

Maybe the roof less industrial and make it look like the keep wall parts that stick out
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MightyGuy
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Re: Fort (Train gunpowder units)

Post by MightyGuy » Wed Oct 26, 2016 12:23 am

it's possible but i will make it had a rooftop
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MightyGuy
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Re: Fort (Train gunpowder units)

Post by MightyGuy » Wed Oct 26, 2016 1:53 am

edited.
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Fort Revised.png
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HokanPL
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Re: Fort (Train gunpowder units)

Post by HokanPL » Wed Oct 26, 2016 9:14 am

Nice

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Alpha
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Re: Fort (Train gunpowder units)

Post by Alpha » Wed Oct 26, 2016 12:48 pm

Looks alot better!
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MightyGuy
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Re: Fort (Train gunpowder units)

Post by MightyGuy » Wed Oct 26, 2016 12:54 pm

thanks
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