Cheval de frise

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tamtam12345
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Cheval de frise

Post by tamtam12345 » Mon Apr 18, 2016 11:01 am

I think adding that can make the game more realistic.(the cross shape one)
https://en.wikipedia.org/wiki/Cheval_de_frise

tamtam12345
Posts: 569
Joined: Wed Mar 30, 2016 8:41 am

Re: Cheval de frise

Post by tamtam12345 » Mon Apr 18, 2016 1:07 pm

I think it can also put in shallow water to disturb ships.

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COOLguy
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Re: Cheval de frise

Post by COOLguy » Mon Apr 18, 2016 1:30 pm

I think that this is too similar to the Caltrop idea already posted. Is that right?
Thanks!
Josh

tamtam12345
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Re: Cheval de frise

Post by tamtam12345 » Mon Apr 18, 2016 1:43 pm

No,it can be seen.It is a structure like palisades.It use to disturb units so enemy units need to detour or break it to pass through.

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COOLguy
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Re: Cheval de frise

Post by COOLguy » Mon Apr 18, 2016 2:55 pm

Oh, so you mean that these would be the large "Caltrops" and the "Caltrops" suggestion would be for the small ones?
Thanks!
Josh

tamtam12345
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Re: Cheval de frise

Post by tamtam12345 » Mon Apr 18, 2016 3:20 pm

'large' one:can't pass through,visible,no hp minus when attack on it.can be destroyed.

'small' one:invisible,can pass through,step on it will minus hp

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COOLguy
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Re: Cheval de frise

Post by COOLguy » Mon Apr 18, 2016 3:21 pm

Okay.
Thanks!
Josh

tamtam12345
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Re: Cheval de frise

Post by tamtam12345 » Mon Apr 18, 2016 3:27 pm

May be the 'large' one can be created on shallow water by workers and some ships.It is because there is no defence structure (like wall) in shallow water.

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