Recording games

Suggestions about the gameplay, the controls, buttons and so on.

Moderator: Endru1241

User avatar
TheBluePhoenix
Posts: 1498
Joined: Thu Jul 30, 2015 5:09 pm

Recording games

Post by TheBluePhoenix » Tue Sep 20, 2016 5:26 pm

I think the game should be able to record every game in the same way as the chess moves are recorded, as aos is gridded too. After the game , each player should have an option to download the log . If he refuses the log is automatically deleted. It will be useful to record the battles which are important and useful. Then we can maybe develop a software which automatically recreates the game and creates a video postable on any site for public display.. we may even make a library of the greatest battles of aos!!!
Hows it ??
I think it will be useful ...
BEWARE!!!!The long lost empire of phoenicia is rising- The world is but just near the golden age,wherein men played and frolicked,without any worries at all


Midonik
Posts: 3528
Joined: Mon Sep 05, 2016 5:27 pm
Location: Poland

Re: Recording games

Post by Midonik » Tue Sep 20, 2016 5:29 pm

I think it can be hard to make. But I not prgramer. Daniel?
Support new AoS variant, Age of Galaxy,its sci-fi themed: http://www.androidutils.com/forum/viewforum.php?f=135
All help will be welcome.

Fielderan Crown's Great Hetman
http://www.androidutils.com/forum/viewt ... =66&t=4729

User avatar
Alpha
Posts: 1871
Joined: Sat Aug 20, 2016 5:51 pm
Location: Illnois, Niles

Re: Recording games

Post by Alpha » Tue Sep 20, 2016 5:31 pm

I can finlly learn the tactics of my enemys :twisted:
Awoo~ my dudes!

User avatar
TheBluePhoenix
Posts: 1498
Joined: Thu Jul 30, 2015 5:09 pm

Re: Recording games

Post by TheBluePhoenix » Tue Sep 20, 2016 5:35 pm

Theres no hurry, and btw i think the log thing can be implemented very soon and so all important , games can be saved till the video making process is implemented
BEWARE!!!!The long lost empire of phoenicia is rising- The world is but just near the golden age,wherein men played and frolicked,without any worries at all


superstrijder15
Posts: 44
Joined: Sat Jul 09, 2016 2:48 pm

Re: Recording games

Post by superstrijder15 » Thu Sep 22, 2016 11:47 am

I think this is a really good idea, also for posting multiplayer tournaments

User avatar
ejm29
Posts: 682
Joined: Sat Nov 01, 2014 6:03 pm
Location: United Kingdom

Re: Recording games

Post by ejm29 » Fri Sep 23, 2016 3:21 pm

Great idea. Though id imagine it would be difficult to implement. But that's just an uneducated guess.

User avatar
TheBluePhoenix
Posts: 1498
Joined: Thu Jul 30, 2015 5:09 pm

Re: Recording games

Post by TheBluePhoenix » Fri Sep 23, 2016 5:43 pm

Dev,coolguy,patroid,doom and even hardeep what do you all think of this?
BEWARE!!!!The long lost empire of phoenicia is rising- The world is but just near the golden age,wherein men played and frolicked,without any worries at all


User avatar
MightyGuy
Posts: 2089
Joined: Mon Sep 05, 2016 10:03 am
Location: Isengard, Middle Earth

Re: Recording games

Post by MightyGuy » Fri Sep 23, 2016 7:07 pm

hmmm. thats cool idea, i think it is hard to make it.... but i like this idea
:P
A.K.A SacredNut

Stratego (dev)
Site Admin
Posts: 9677
Joined: Fri Apr 25, 2014 9:28 pm

Re: Recording games

Post by Stratego (dev) » Fri Sep 23, 2016 7:11 pm

yes i really like it too, i would emrace it ! I wish we have it already and all the coding would be already done :) :) :)

User avatar
Alexander82
Posts: 6755
Joined: Thu Feb 26, 2015 8:18 pm

Re: Recording games

Post by Alexander82 » Fri Sep 23, 2016 8:48 pm

Hahaha got it xD
Age of Fantasy design leader

User avatar
MightyGuy
Posts: 2089
Joined: Mon Sep 05, 2016 10:03 am
Location: Isengard, Middle Earth

Re: Recording games

Post by MightyGuy » Fri Sep 23, 2016 9:41 pm

btw, how about AoA Age of Alert?
viewforum.php?f=91
A.K.A SacredNut

User avatar
TheBluePhoenix
Posts: 1498
Joined: Thu Jul 30, 2015 5:09 pm

Re: Recording games

Post by TheBluePhoenix » Sat Sep 24, 2016 3:09 am

Daniel (the dev) wrote:yes i really like it too, i would emrace it ! I wish we have it already and all the coding would be already done :) :) :)
So true
BEWARE!!!!The long lost empire of phoenicia is rising- The world is but just near the golden age,wherein men played and frolicked,without any worries at all


User avatar
DoomCarrot
Posts: 3089
Joined: Wed Mar 18, 2015 6:04 pm
Location: Commanding General's quarters, a tall keep above the mighty city of Carrot's Point

Re: Recording games

Post by DoomCarrot » Sat Sep 24, 2016 3:22 am

TheBluePhoenix wrote: even hardeep
I agree that Hardeep is just barely worthy of entering such a discussion. :lol:

Anyways, I think this idea is very cool, but I have no idea how it would work. It sounds like an awful lot of work for Daniel, but if he made this I would be very happy. :)
The day is coming when a single carrot, freshly observed, will set off a revolution.

User avatar
TheBluePhoenix
Posts: 1498
Joined: Thu Jul 30, 2015 5:09 pm

Re: Recording games

Post by TheBluePhoenix » Sat Sep 24, 2016 7:55 am

DoomCarrot wrote:
TheBluePhoenix wrote: even hardeep
I agree that Hardeep is just barely worthy of entering such a discussion. :lol:

Anyways, I think this idea is very cool, but I have no idea how it would work. It sounds like an awful lot of work for Daniel, but if he made this I would be very happy. :)
I dont think this is much work- the system must already be locating each move before it is being done. We just need to record and save it. Hopefully...
Also if this is implemented, the applications are huge and we can manage a library rather than wasting time in playing maps again and recording them(which is not possible in some phones including mine)
It will also make videos shorter, less time consuming to make, less editing less tedious.
BEWARE!!!!The long lost empire of phoenicia is rising- The world is but just near the golden age,wherein men played and frolicked,without any worries at all


User avatar
TheBluePhoenix
Posts: 1498
Joined: Thu Jul 30, 2015 5:09 pm

Re: Recording games

Post by TheBluePhoenix » Sat Sep 24, 2016 8:00 am

We can first start recording the moves of each game first which is quite easy.this is nescessary and kind of emergency as this is the actual recording of the games. We can record multiplayer games also with this
Then when dev finds enough time, he may start doing the simulation thing which uses those moves to reconstruct the actual game. This can take time but it is not an emergency as the games are already recorded this is just a way of displaying them

What do you think?
BEWARE!!!!The long lost empire of phoenicia is rising- The world is but just near the golden age,wherein men played and frolicked,without any worries at all


User avatar
MightyGuy
Posts: 2089
Joined: Mon Sep 05, 2016 10:03 am
Location: Isengard, Middle Earth

Re: Recording games

Post by MightyGuy » Tue Sep 27, 2016 11:13 am

i agree, good idea
A.K.A SacredNut

User avatar
COOLguy
Posts: 4005
Joined: Sat Jul 12, 2014 2:58 am
Location: Nenuial, Arnor

Re: Recording games

Post by COOLguy » Tue Sep 27, 2016 2:27 pm

Daniel (the dev) wrote:yes i really like it too, i would emrace it ! I wish we have it already and all the coding would be already done :) :) :)
:D
Thanks!
Josh

User avatar
TheBluePhoenix
Posts: 1498
Joined: Thu Jul 30, 2015 5:09 pm

Re: Recording games

Post by TheBluePhoenix » Tue Sep 27, 2016 3:32 pm

COOLguy wrote:
Daniel (the dev) wrote:yes i really like it too, i would emrace it ! I wish we have it already and all the coding would be already done :) :) :)
:D
Dont just smile there! help him with the coding :D
BEWARE!!!!The long lost empire of phoenicia is rising- The world is but just near the golden age,wherein men played and frolicked,without any worries at all


Stratego (dev)
Site Admin
Posts: 9677
Joined: Fri Apr 25, 2014 9:28 pm

Re: Recording games

Post by Stratego (dev) » Fri Sep 30, 2016 10:09 pm

ok, the logging was started 10 minutes ago,
from now
- all games posted to server are logged on server side,
- so we will have all posted "game-turns" to show somehow as a "replay" option...

User avatar
MightyGuy
Posts: 2089
Joined: Mon Sep 05, 2016 10:03 am
Location: Isengard, Middle Earth

Re: Recording games

Post by MightyGuy » Fri Sep 30, 2016 10:51 pm

Alright! :/
A.K.A SacredNut

User avatar
TheBluePhoenix
Posts: 1498
Joined: Thu Jul 30, 2015 5:09 pm

Re: Recording games

Post by TheBluePhoenix » Sat Oct 01, 2016 1:10 pm

Daniel (the dev) wrote:ok, the logging was started 10 minutes ago,
from now
- all games posted to server are logged on server side,
- so we will have all posted "game-turns" to show somehow as a "replay" option...
I didnot understand.. will they be saved or we will be able to view them only? And will only one move be saved or the whole game? ie can we see the complete game together?
BEWARE!!!!The long lost empire of phoenicia is rising- The world is but just near the golden age,wherein men played and frolicked,without any worries at all


Stratego (dev)
Site Admin
Posts: 9677
Joined: Fri Apr 25, 2014 9:28 pm

Re: Recording games

Post by Stratego (dev) » Sat Oct 01, 2016 1:16 pm

currently the saved games are logged, so you see the map as the next multiplayer see it.
and it saves every turn for every multiplayer.

(so it not saves the different "moves" of units but the gamearea at end of turn for a player.

User avatar
MightyGuy
Posts: 2089
Joined: Mon Sep 05, 2016 10:03 am
Location: Isengard, Middle Earth

Re: Recording games

Post by MightyGuy » Sat Oct 01, 2016 8:27 pm

alright! :D 8-)
A.K.A SacredNut

User avatar
TheBluePhoenix
Posts: 1498
Joined: Thu Jul 30, 2015 5:09 pm

Re: Recording games

Post by TheBluePhoenix » Tue Nov 01, 2016 1:34 pm

I have still not figured out how to do what dev implemented
BEWARE!!!!The long lost empire of phoenicia is rising- The world is but just near the golden age,wherein men played and frolicked,without any worries at all


Stratego (dev)
Site Admin
Posts: 9677
Joined: Fri Apr 25, 2014 9:28 pm

Re: Recording games

Post by Stratego (dev) » Tue Nov 01, 2016 7:57 pm

they are autoatically saved on server.
however it seems they take up too much space
- it is 1,2 GB on saved turns,
- by the saved record count is 65 000

so i have to flush it soon, if anyone wants their game to be kept, please post here the game id so i can preserve them.

for later i think i will implement a "keep saved history" setting when a game should be kept "always" and all other saves will be erased in 1 month.

User avatar
MightyGuy
Posts: 2089
Joined: Mon Sep 05, 2016 10:03 am
Location: Isengard, Middle Earth

Re: Recording games

Post by MightyGuy » Tue Nov 01, 2016 8:49 pm

i like it! :)
A.K.A SacredNut

User avatar
TheBluePhoenix
Posts: 1498
Joined: Thu Jul 30, 2015 5:09 pm

Re: Recording games

Post by TheBluePhoenix » Wed Nov 02, 2016 5:07 am

Daniel (the dev) wrote:they are autoatically saved on server.
however it seems they take up too much space
- it is 1,2 GB on saved turns,
- by the saved record count is 65 000

so i have to flush it soon, if anyone wants their game to be kept, please post here the game id so i can preserve them.

for later i think i will implement a "keep saved history" setting when a game should be kept "always" and all other saves will be erased in 1 month.
This is super cool!
Ok i will state the games to be saved-
All games related to the official tournament
how to get the game id?
BEWARE!!!!The long lost empire of phoenicia is rising- The world is but just near the golden age,wherein men played and frolicked,without any worries at all


User avatar
DoomCarrot
Posts: 3089
Joined: Wed Mar 18, 2015 6:04 pm
Location: Commanding General's quarters, a tall keep above the mighty city of Carrot's Point

Re: Recording games

Post by DoomCarrot » Thu Nov 03, 2016 1:41 am

You have to do "send game id to dev" and then copy paste the id from the email. Here is the id from me and Rose's game (I believe):

358710966782248x-2016-09-20 14:53:46.000:36/35
The day is coming when a single carrot, freshly observed, will set off a revolution.

User avatar
TheBluePhoenix
Posts: 1498
Joined: Thu Jul 30, 2015 5:09 pm

Re: Recording games

Post by TheBluePhoenix » Thu Nov 03, 2016 5:28 am

DoomCarrot wrote:You have to do "send game id to dev" and then copy paste the id from the email. Here is the id from me and Rose's game (I believe):

358710966782248x-2016-09-20 14:53:46.000:36/35
Thanks!
BEWARE!!!!The long lost empire of phoenicia is rising- The world is but just near the golden age,wherein men played and frolicked,without any worries at all


User avatar
TheBluePhoenix
Posts: 1498
Joined: Thu Jul 30, 2015 5:09 pm

Re: Recording games

Post by TheBluePhoenix » Thu Nov 03, 2016 5:41 am

I also propose the following-
All saved games requested to be saved be displayed under a 'saved games ' section.
All such games which are unofficial( eg not part of tournaments, events etc) should be reviewed by a group of forummers and then we can decide whether the game will benefit others and should be kept or deleted .
If someone still wants their game then they should download the game as soon as possible after requesting dev to save it.
All official games should be saved as they mostly contain the best players of aos

Hows this?
BEWARE!!!!The long lost empire of phoenicia is rising- The world is but just near the golden age,wherein men played and frolicked,without any worries at all


Post Reply

Return to “Gameplay & UI”