researches how too put castles on elephants
(elephant castle: that square bow thing that they put on top of elephants too carry people)
this gives all elephants the ability too carry people
I guess 1 or 2 people just like the spacious chariots tech that gives them carry capacity
but only polearm units snd ranged units may enter
elephant castle's
- godOfKings
- Posts: 2358
- Joined: Fri Sep 22, 2017 4:50 pm
Re: elephant castle's
Post by godOfKings » Tue Nov 26, 2019 6:11 am
Hmm, a fire archer on elephant can make an excellent anti siege
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
Re: elephant castle's
Post by SirPat » Tue Nov 26, 2019 9:58 am
yeah thats a great idea gok
I noticed that war elephants are powerfull unless there is an anti cavalry unit on the battle field so atleast you can bring spears to kill those pesky lancers
I noticed that war elephants are powerfull unless there is an anti cavalry unit on the battle field so atleast you can bring spears to kill those pesky lancers

RTS is my life
WCIII WCIIIFT SCI SCII C&C
FPS is also my life
CODII CODMWIII CODBOII CS1.6 CS:GO

WCIII WCIIIFT SCI SCII C&C
FPS is also my life

CODII CODMWIII CODBOII CS1.6 CS:GO
Jump to
- Forum rules
- Age Of Strategy
- ↳ FAQ
- ↳ More Q&A
- ↳ Suggestions and Ideas (Design leader: Endru1241)
- ↳ New upgrades (unit, structure, technology, effect)
- ↳ VOTING
- ↳ Voting
- ↳ Old Votes - ARCHIVED
- ↳ Unit - infantry
- ↳ Unit - ranged (like archers)
- ↳ Unit - mounted
- ↳ Unit - water (ships)
- ↳ Unit - siege
- ↳ Techs
- ↳ Structures
- ↳ Neutrals (animals, buildings etc)
- ↳ Unit balancing
- ↳ Closed ones
- ↳ Graphics
- ↳ Maps, campaigns
- ↳ Gameplay & UI
- ↳ Implementeds
- ↳ Main menu
- ↳ New game types in the game (like capture the flag)
- ↳ Others
- ↳ Needs, priorities - Which way would you like the roadmap?
- ↳ ARCHIVED - Implemented suggestions
- ↳ IMPLEMENTED - Infantry
- ↳ IMPLEMENTED - Ranged
- ↳ IMPLEMENTED - Mounted
- ↳ IMPLEMENTED - Water
- ↳ IMPLEMENTED - Siege
- ↳ IMPLEMENTED - Structure
- ↳ IMPLEMENTED - Neutrals
- ↳ IMPLEMENTED - Technologies
- ↳ IMPLEMENTED - Redesigns
- ↳ IMPLEMENTED - New Game Types
- ↳ ARCHIVED - Answered suggestions
- ↳ Reporting Issues
- ↳ Game
- ↳ Solved/Answered
- ↳ Units/techs/effects
- ↳ Implemented/Answered
- ↳ Maps
- ↳ AI
- ↳ Map Editor
- ↳ Main Menu
- ↳ Implemented/Answered
- ↳ Performance problems
- ↳ Crashes
- ↳ Implementeds
- ↳ Documentation
- ↳ Others
- ↳ Implementeds/Answered/Closed
- ↳ Campaign map discussions
- ↳ Multiplayer discussions
- ↳ Dev asks for Help
- ↳ Implemented/Closed
- ↳ Other discussions about the game
- ↳ DEVELOPER version changes
- ↳ Hall of Fame
- Other Age of Strategy variants
- ↳ Age of Fantasy
- ↳ Introduction (AOF design leader: Alexander82)
- ↳ FAQ
- ↳ AoF Votes and Polls
- ↳ ARCHIVED
- ↳ Unit list to vote
- ↳ Subraces and Subfactions
- ↳ IMPLEMENTED - ARCHIVED
- ↳ Units & Structures (See Races for accepted Unit Races)
- ↳ Elf
- ↳ IMPLEMENTED - ARCHIVED
- ↳ Undead
- ↳ IMPLEMENTED - ARCHIVED
- ↳ Orc
- ↳ IMPLEMENTED - ARCHIVED
- ↳ Human
- ↳ IMPLEMENTED - ARCHIVED
- ↳ Dwarf
- ↳ IMPLEMENTED - ARCHIVED
- ↳ Scaledfolk
- ↳ IMPLEMENTED - ARCHIVED
- ↳ Technologies, Spells & Abilities
- ↳ Human Technologies
- ↳ IMPLEMENTED - ARCHIVED
- ↳ Orc Technologies
- ↳ IMPLEMENTED - ARCHIVED
- ↳ Undead Technologies
- ↳ IMPLEMENTED - ARCHIVED
- ↳ Elf Technologies
- ↳ IMPLEMENTED - ARCHIVED
- ↳ Dwarf Technologies
- ↳ IMPLEMENTED - ARCHIVED
- ↳ Scalefolk Technologies
- ↳ IMPLEMENTED - ARCHIVED
- ↳ Other asset ideas (terrain, sound ...)
- ↳ Map & campaign ideas/issues
- ↳ Map units request
- ↳ Multiplayer discussions
- ↳ Balancing discussions
- ↳ Dev asks for Help
- ↳ Others
- ↳ ARCHIVED
- ↳ Warcraft Strategy - Design planning STARTED
- ↳ Introduction (WAR design leader: DooM223)
- ↳ Races
- ↳ Units & Structures (See Races for accepted Unit Races)
- ↳ Technologies
- ↳ Map & campaign designs
- ↳ Others
- ↳ Reporting Issues
- ↳ IMPLEMENTED
- ↳ DEVELOPER version changes
- ↳ Hall of Fames
- ↳ StarWars Strategy - PROJECT STOPPED
- ↳ FAQ
- ↳ Introduction (SWS design leader: Puss_in_Boots)
- ↳ Races
- ↳ Units & Structures
- ↳ Technologies
- ↳ Maps & Campaign designs
- ↳ Reporting Issues
- ↳ Others
- ↳ Others
- ↳ Developer version changes
- ↳ Age of World Wars - in Beta
- ↳ Introduction (AOW design leader: Samuel & Professiona_Gamer)
- ↳ Nations
- ↳ Factions
- ↳ Units & Structures (See Nations for accepted Unit nations)
- ↳ Implemeteds
- ↳ Tanks
- ↳ Implemented/Closed ones
- ↳ Guns
- ↳ Implemented/Closed ones
- ↳ Infantry
- ↳ Implemented/Closed ones
- ↳ Vehicles
- ↳ Implemented/Closed ones
- ↳ Ships
- ↳ Implemented/Closed ones
- ↳ Planes
- ↳ Implemented/Closed ones
- ↳ Buildings
- ↳ Implemented/Closed ones
- ↳ Technologies
- ↳ Issues
- ↳ Implemented/Closed ones
- ↳ Map & campaign designs
- ↳ Dev Asks for Help
- ↳ Others
- ↳ DEVELOPER version changes
- ↳ Hall of Fames
- ↳ Age of Alerts - PROJECT STOPPED
- ↳ Introduction (AOA design leader: HokanPL)
- ↳ Races
- ↳ Units & Structures (See Races for accepted Unit Races)
- ↳ Technologies
- ↳ Abilities
- ↳ Map & campaign ideas
- ↳ Others
- ↳ Age of Galaxy - Design planning STARTED
- ↳ Introduction
- ↳ Factions
- ↳ Units & Structures (See Factions for accepted Unit nations)
- ↳ Humans
- ↳ Space
- ↳ Planetary
- ↳ Reptilians
- ↳ Space
- ↳ Planetary
- ↳ Avian
- ↳ Space
- ↳ Planetary
- ↳ Myconids
- ↳ Space
- ↳ Planetary
- ↳ Insectoids
- ↳ Space
- ↳ Planetary
- ↳ Technologies
- ↳ Humans
- ↳ Reptilians
- ↳ Avian
- ↳ Myconids
- ↳ Insectoids
- ↳ Map & campaign designs ideas
- ↳ Dev Asks for Help
- ↳ Others
- ↳ DEVELOPER version changes
- ↳ Age of Discovery
- ↳ Units n structures
- ↳ British
- ↳ infantry
- ↳ cavalry
- ↳ artillery
- ↳ ships
- ↳ structures
- ↳ agents
- ↳ French
- ↳ infantry
- ↳ cavalry
- ↳ artillery
- ↳ ships
- ↳ structures
- ↳ agents
- ↳ Mercenaries
- ↳ infantry
- ↳ cavalry
- ↳ artillery
- ↳ ships
- ↳ structures
- ↳ Technologies
- ↳ Unique techs
- ↳ Techs
- ↳ Issues
- ↳ Others
- ↳ OLDies
- ↳ units
- ↳ DEVELOPER version changes
- ↳ Age of Alder
- ↳ Units n structures
- ↳ Technologies
- ↳ Others
- ↳ New variant ideas
- Modders lounge
- ↳ Under the Hood studies
- ↳ How-to's
- ↳ Game Definition .JSON
- ↳ Unit Design
- ↳ Map Design
- ↳ Terrains and Graphic Design
- ↳ Cosmetics
- ↳ Abstract
- App Growth
- ↳ App Growth (eg. Promotions)
- Tournaments
- ↳ Introduction
- ↳ FAQ
- ↳ Members
- ↳ News
- ↳ Championship
- ↳ Recruiting
- ↳ Other
- About the Forum
- ↳ Feedback about this forum
- Talent
- ↳ Talent
- ↳ Pixel Art
- ↳ Map Editors
- ↳ .json files
- OFF Topics
- List of permissions for copyrighted content
- VAC