Scorched Earth

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samuelch
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Scorched Earth

Post by samuelch » Fri Jun 15, 2018 1:19 pm

Allows researching tech called scorched earth. This tech will make a tc unproductive for 3 turns after researching it. After 3 turns you can research the scorched earth again to make it unproductive again.
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LordOfAles
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Re: Scorched Earth

Post by LordOfAles » Fri Jun 15, 2018 11:00 pm

Cost 1 or 2
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godOfKings
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Re: Scorched Earth

Post by godOfKings » Sun Jun 17, 2018 9:18 pm

godOfKings wrote:I got a catchy name for aos variant...

'Pillage Village' :lol: :lol: :P

A good name - Raze & Retreat

Description: razes your town and makes it unable to produce anything for a few turns, while your soldiers retreat with all research documents and food leaving a barren wasteland for your enemies, use this tactic if the enemy is too close to your town and you are about to lose it, but beware that it will take some time to repair it again in case you successfully defend after using this tactic

Here is some name suggestions, also I think cost should b 1
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godOfKings
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Re: Scorched Earth

Post by godOfKings » Sun Jun 17, 2018 9:24 pm

I think it should instead b a transform ability, the town is transformed into a razed town that still has 4 garrison space and can b captured, the ability has 3 turn cool down so once u 'fix' it, it will take another 3 turns b4 u can raze it again, at least this is possible and easier to code


May b the transform ability is unlocked once u research the 1 turn cost tech so players can at least read wat it does, and the tech needs to b researched for individual towns like upgrading cathedral, basically remodelling the town so that it is easier to pack everything at a moment's notice, and not all towns r designed in this way thus the turn cost
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me

For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools

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LordOfAles
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Re: Scorched Earth

Post by LordOfAles » Sun Jun 17, 2018 10:48 pm

I would simply call this "Self-Sabotage". Also, Sranch's version isn't complicated to code at all.
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Stratego (dev)
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TC "ability": TC can be ruined (unusable), and rebuilt (usable)

Post by Stratego (dev) » Sat Jul 28, 2018 7:21 am

What about an option to ruin a TC, it will be like a tech invention (2 turns), but if it gets finished the TC can not build units anymore, and also changes image - to a ruined TC.

and if someone occupies it it will still be ruined, unusable.

and if the new player wants to rebuild it, it can rebuild it similarly - like inventing a tech/upgrading the building for 4 turns (this is the only producable thing in it)

this can be useful when u need to leave your TCs and you dont want to give the enemy a usable asset (at least delaying it)

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makazuwr32
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Re: TC "ability": TC can be ruined (unusable), and rebuilt (usable)

Post by makazuwr32 » Sat Jul 28, 2018 8:08 am

Already suggested many times.
Definately good idea for all 3 game variants.

Also please make it so that "ruined" variant doesn't count for all tc's and thus doesn't provide additional slots for buildings and castles.
So that you need to repair tc to be able produce things from it AND make additional factory/castle.
Specifically for not so genious persons
makazuwr32 wrote:
Fri Dec 07, 2018 9:24 am
IT IS ALWAYS EASIER TO CORRECT EXISTING THINGS THAN TO MAKE SOMETHING NEW FROM SCRAP. © by Makazuwr32™.

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godOfKings
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Re: TC "ability": TC can be ruined (unusable), and rebuilt (usable)

Post by godOfKings » Sat Jul 28, 2018 8:38 am

There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me

For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools

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Re: TC "ability": TC can be ruined (unusable), and rebuilt (usable)

Post by Stratego (dev) » Sat Jul 28, 2018 9:02 am

godOfKings wrote:
Sat Jul 28, 2018 8:38 am
http://www.androidutils.com/forum/viewt ... 46ba3941d3


Merge this topic...
thanks! :) merged

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Re: Scorched Earth

Post by Stratego (dev) » Sat Jul 28, 2018 9:06 am

Also please make it so that "ruined" variant doesn't count for all tc's and thus doesn't provide additional slots for buildings and castles.
So that you need to repair tc to be able produce things from it AND make additional factory/castle.
sorry i do not understand these lines.
- provide addistional slots? what u mean?
- make additional factory?

-------------------

oh, maybe u mean this? : a ruined TC does not count as a tc, so if u have 3 tc you can build 3 barracks, but if one tc gets ruined, than you can only build 2 barracks.

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makazuwr32
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Re: Scorched Earth

Post by makazuwr32 » Sat Jul 28, 2018 10:01 am

Stratego (dev) wrote:
Sat Jul 28, 2018 9:06 am
oh, maybe u mean this? : a ruined TC does not count as a tc, so if u have 3 tc you can build 3 barracks, but if one tc gets ruined, than you can only build 2 barracks.
Exactly this.
And if you capture ruined tc you need to rebuild it and after you can build new barracks in your example.
Specifically for not so genious persons
makazuwr32 wrote:
Fri Dec 07, 2018 9:24 am
IT IS ALWAYS EASIER TO CORRECT EXISTING THINGS THAN TO MAKE SOMETHING NEW FROM SCRAP. © by Makazuwr32™.

Stratego (dev)
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Re: Scorched Earth

Post by Stratego (dev) » Sat Jul 28, 2018 10:14 am

yes

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makazuwr32
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Re: Scorched Earth

Post by makazuwr32 » Sat Jul 28, 2018 10:17 am

Also from all variants tech one is best as for me.
Specifically for not so genious persons
makazuwr32 wrote:
Fri Dec 07, 2018 9:24 am
IT IS ALWAYS EASIER TO CORRECT EXISTING THINGS THAN TO MAKE SOMETHING NEW FROM SCRAP. © by Makazuwr32™.

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General Brave
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Re: Scorched Earth

Post by General Brave » Wed Aug 01, 2018 12:46 am

Sounds good.
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COOLguy
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Re: Scorched Earth

Post by COOLguy » Wed Aug 08, 2018 12:49 am

I like this too
Thanks!
Josh

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Lynx Shafir
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Re: Scorched Earth

Post by Lynx Shafir » Mon Nov 19, 2018 5:36 pm

Good idea, needs some images..
Whether who will do em?
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Lynx Shafir
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Re: Scorched Earth

Post by Lynx Shafir » Fri Feb 01, 2019 8:38 am

How's this?
Last edited by Lynx Shafir on Tue Jun 11, 2019 8:53 am, edited 1 time in total.
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godOfKings
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Re: Scorched Earth

Post by godOfKings » Fri Feb 01, 2019 3:09 pm

nice tech icon but we need picture for destroyed town
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me

For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools

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Lynx Shafir
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Re: Scorched Earth

Post by Lynx Shafir » Fri Feb 01, 2019 4:53 pm

Can you give me both aos, aof
TC, pls

Also I'll try the rebuild tech(must be gem- free)
For naturally blood will be of kind
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godOfKings
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Re: Scorched Earth

Post by godOfKings » Fri Feb 01, 2019 9:23 pm

Here
Attachments
32_unit_castle.png
32_unit_castle.png (1.81 KiB) Viewed 638 times
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me

For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools

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Lynx Shafir
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Re: Scorched Earth

Post by Lynx Shafir » Tue Jun 11, 2019 9:05 am

So
Burn to ground, 🔥cost:3 (can't be canceled!
Tc loses all upgrades it has,
Unit inside dies -

Rebuild :cost 5(makes Tc again productable)

I was thinking about to give ability to hun rider to start SE. - like assassin can open enemy Tc and give 70%to succeed to trigger
(of course I have idea to prevent this, =building a well near TC)
Attachments
Ruined TC 1.png
Ruined TC 1.png (2.03 KiB) Viewed 206 times
Scorched Earth tech .png
Scorched Earth tech .png (1.44 KiB) Viewed 206 times
For naturally blood will be of kind
Drawn-to blood, where he may it find.

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godOfKings
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Re: Scorched Earth

Post by godOfKings » Tue Jun 11, 2019 3:42 pm

I don't think killing inside unit is necessary though, in order to burn it u need to enter first, its not a building, its a TOWN, so raider can't burn it like it can burn factories, only wen u enter and own it will u b able to burn it
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me

For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools

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