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Roman techs

Posted: Thu Oct 19, 2017 12:34 pm
by MRkimchi
Technology 1 : Legion tactics ( only affects Roman Legion of course)
Cost:6
Each surrounded friendly Roman Legion give +1 pierce armour to that Legion
Technology 2:Fast Recruit
Cost:10
Reduce the cost of Roman Legion to 3(As they are late game weak)
Technology 3:Tactical cooperation ( affects any auxiliaries)
Cost:6
Increases the attack of auxiliaries(+2) if there are legion nearby

Re: Roman techs

Posted: Sun Oct 22, 2017 12:13 pm
by DoomCarrot
Not entirely sure what you mean by this, but I think I suggested something similar a while back, where each legionairre would gain +1 armour for each adjacent legionairre, as a sort of shield wall thing. Btw I don’t think that tech idea got enough attention lol, so I am glad you posted this. Roman legionairres could really use a cool tech, especially to compensate for their expensiveness.

Re: Roman techs

Posted: Mon Oct 23, 2017 10:29 pm
by Puss_in_Boots
DoomCarrot wrote:Not entirely sure what you mean by this, but I think I suggested something similar a while back, where each legionairre would gain +1 armour for each adjacent legionairre, as a sort of shield wall thing. Btw I don’t think that tech idea got enough attention lol, so I am glad you posted this. Roman legionairres could really use a cool tech, especially to compensate for their expensiveness.
Actually, "Legion Training," saw nothing but support. I say we should add that to the vote to make them actual unique units.

Re: Roman techs

Posted: Mon Oct 23, 2017 10:59 pm
by DoomCarrot
Agreed :) Romans still need a buff or two to make them a viable competitive strategy.

Re: Roman techs

Posted: Tue Oct 23, 2018 11:54 pm
by Belfry777
I know this is a little old, but Roman infantry were very advanced because of their many many skills, such as building defenses, farming and carrying all of their provisions with them. Julius Caesar had his men build galleys to cross the British channel for crying out loud! So I think we should have a tech that allows the Romans to build palisades and transport ships. Hey it's just a historical idea. Thanks! :)

Re: Roman techs

Posted: Wed Dec 26, 2018 9:52 am
by HugoTheUseles
And maybe sone weak traps like the poisen traps in aof.
Romans sometimes build traps that had spikes with hooks in them - anti cav ditches - an genberally movement limiting obsticles.

Re: Roman techs

Posted: Wed Dec 26, 2018 4:45 pm
by Gral.Sturnn
+1