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- Posts: 3089
- Joined: Wed Mar 18, 2015 6:04 pm
- Location: Commanding General's quarters, a tall keep above the mighty city of Carrot's Point
Yes, this would be good as an ability, although I think it has been discussed before?
The day is coming when a single carrot, freshly observed, will set off a revolution.
There was a suggestion you mentioned in Antieffect techs thread:DoomCarrot wrote:although I think it has been discussed before?
This On Board Repair suggestion is basically generalization of that one (add ~4 HP vs. not taking ~4 HP damage).DoomCarrot wrote:I like the older version of this idea where you can use a unit's turn to put out one fire. This makes it possible to still put out small fires, but leaves fire archers and stuff still strategically useful.