Mounted Crossbowmen

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godOfKings
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Re: Mounted Crossbowmen

Post by godOfKings » Thu Feb 14, 2019 2:29 pm

No, not ignore armor but higher damage against infantry than archer, because of higher bonus (more penetrating power on horseback than standalone)

If u want armor ignoring, see flail man, it is nerfed so badly and so slow too
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me

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StormSaint373
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Re: Mounted Crossbowmen

Post by StormSaint373 » Thu Feb 14, 2019 2:50 pm

Nevertheless, it'll be useless.

For what you specify, Mongol horseman has higher dmg, reg horse Archer has more range

Same bonuses. where would this win? Really?
Beware the calm before the Tempest. . .

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makazuwr32
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Re: Mounted Crossbowmen

Post by makazuwr32 » Thu Feb 14, 2019 2:55 pm

No this one will have higher damage because of higher bonus.
makazuwr32 wrote:
Mon Sep 16, 2019 7:54 am
Please when you ask to change something argument why do you want that change. ...
Put some numbers, compare to what other races have and so on. Some real info why it must be done.
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StormSaint373
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Re: Mounted Crossbowmen

Post by StormSaint373 » Thu Feb 14, 2019 3:32 pm

What is the difference?

So, essentially a ranged saphi
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makazuwr32
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Re: Mounted Crossbowmen

Post by makazuwr32 » Thu Feb 14, 2019 4:01 pm

Bigger damage to infantries at lower range. That is the difference.
Especially good in late game when all blacksmith upgrades are researched.
What do you think will be better:
Heavy horse archer with 12 damage to infantry unit or this one with 16 damage to same infantry?
makazuwr32 wrote:
Mon Sep 16, 2019 7:54 am
Please when you ask to change something argument why do you want that change. ...
Put some numbers, compare to what other races have and so on. Some real info why it must be done.
© by Makazuwr32™.

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StormSaint373
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Re: Mounted Crossbowmen

Post by StormSaint373 » Thu Feb 14, 2019 4:12 pm

Can the range be increased to 5, then...

What units are affected by blacksmith upgrades?

Nation units don't seem to be, neither to spec units...
Beware the calm before the Tempest. . .

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makazuwr32
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Re: Mounted Crossbowmen

Post by makazuwr32 » Thu Feb 14, 2019 5:43 pm

This one is affected.
makazuwr32 wrote:
Mon Sep 16, 2019 7:54 am
Please when you ask to change something argument why do you want that change. ...
Put some numbers, compare to what other races have and so on. Some real info why it must be done.
© by Makazuwr32™.

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StormSaint373
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Re: Mounted Crossbowmen

Post by StormSaint373 » Thu Feb 14, 2019 6:00 pm

StormSaint373 wrote:
Thu Feb 14, 2019 4:12 pm
Can the range be increased to 5, then...
Beware the calm before the Tempest. . .

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makazuwr32
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Re: Mounted Crossbowmen

Post by makazuwr32 » Thu Feb 14, 2019 6:10 pm

Why? It is good enough already.
makazuwr32 wrote:
Mon Sep 16, 2019 7:54 am
Please when you ask to change something argument why do you want that change. ...
Put some numbers, compare to what other races have and so on. Some real info why it must be done.
© by Makazuwr32™.

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StormSaint373
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Re: Mounted Crossbowmen

Post by StormSaint373 » Thu Feb 14, 2019 6:12 pm

Mechanical force...
It seems logical for it to shoot slightly farther than a shortbow.
Beware the calm before the Tempest. . .

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makazuwr32
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Re: Mounted Crossbowmen

Post by makazuwr32 » Thu Feb 14, 2019 6:23 pm

Than they will be definately better than horse archers. No.
Horse archers already will loose in damage to them and only their advantages would be speed and range and with 5 range for this one horse archers will become without upgrades completely unused.
makazuwr32 wrote:
Mon Sep 16, 2019 7:54 am
Please when you ask to change something argument why do you want that change. ...
Put some numbers, compare to what other races have and so on. Some real info why it must be done.
© by Makazuwr32™.

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StormSaint373
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Re: Mounted Crossbowmen

Post by StormSaint373 » Thu Feb 14, 2019 6:29 pm

Isn't mounted Crossbowman cost 5 too?
Beware the calm before the Tempest. . .

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makazuwr32
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Re: Mounted Crossbowmen

Post by makazuwr32 » Thu Feb 14, 2019 6:31 pm

godOfKings wrote:
Thu Feb 14, 2019 1:52 pm
How effective is a crossbow bolt in piercing heavy shield, like shield knight for example? A shield knight would charge by keeping shield in front of horse u know, it would b hard for a crossbow shaking on running horse to directly hit target that is not protected by enemy shield,

How about instead
4 turn cost
HP 25
Atk 6
Range 4
Armor 0/0
Speed 5
HOWEVER, bonus against infantry 100%, so deals 12 damage instead of 9
+ effected by blacksmith upgrades so finally will have 6 range and 16 dmg max
Kind of like the skirmisher on horseback
I was wrong bout speed only. Both will have same speed.
Horse archer will have a bit (+1) higher health and range (+1) but lower damage for exactly same cost.
makazuwr32 wrote:
Mon Sep 16, 2019 7:54 am
Please when you ask to change something argument why do you want that change. ...
Put some numbers, compare to what other races have and so on. Some real info why it must be done.
© by Makazuwr32™.

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StormSaint373
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Re: Mounted Crossbowmen

Post by StormSaint373 » Thu Feb 14, 2019 6:35 pm

Alright.

I'll do image, IF you don't mind chainmail...

It has grown to be my AoS style.
Beware the calm before the Tempest. . .

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