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16th century unit pack

Posted: Sat Oct 13, 2018 6:41 pm
by Gral.Sturnn
Pikeman

cost: 3 turns

hp: 15
Attack: 6
Speed: 3
Armor: 0
Armor piercing: 1
Range: 2
sight: 3

ability:
deploy pike: in 4 directions
gains 2 reach and gets 11 attack

Re: 16th century unit pack

Posted: Sat Oct 13, 2018 11:41 pm
by Gral.Sturnn

Re: 16th century unit pack

Posted: Sun Oct 14, 2018 2:51 am
by Gral.Sturnn
officer

Re: 16th century unit pack

Posted: Sun Oct 14, 2018 3:56 am
by Gral.Sturnn
drummer

Re: 16th century unit pack

Posted: Tue Oct 16, 2018 4:33 pm
by godOfKings
They all look like green faced zombies and none r acceptable standards even for map editor, u should redraw them keeping in mind the current qualities of in-game images

Re: 16th century unit pack

Posted: Tue Oct 16, 2018 9:22 pm
by Gral.Sturnn
thanks ill work on it

Re: 16th century unit pack

Posted: Tue Oct 16, 2018 9:32 pm
by Gral.Sturnn
something like this is better?

Re: 16th century unit pack

Posted: Wed Oct 17, 2018 12:03 am
by Gral.Sturnn
rework 1

Re: 16th century unit pack

Posted: Wed Oct 17, 2018 12:32 am
by Gral.Sturnn
drummer

Re: 16th century unit pack

Posted: Sat Oct 20, 2018 5:24 am
by Gral.Sturnn
updated drummer

Re: 16th century unit pack

Posted: Sat Oct 20, 2018 2:36 pm
by godOfKings
Drum still needs better shading, make sure instead of using same colour for each block, for example top of drum and the blue/white mixture of drum body, the colour slightly lightens/darkens depending on light source

The same can b said of hand clothes, it looks like u used a single colour for entire hand cloth, that is 2dish, to make it 3dish make sure some parts of hand brightens up (depending on where u imagine the sun to b while he is standing) do the same for every other image.

Re: 16th century unit pack

Posted: Sat Oct 20, 2018 4:39 pm
by Gral.Sturnn
Thx

Re: 16th century unit pack

Posted: Sat Oct 20, 2018 5:41 pm
by Gral.Sturnn
here they are

Re: 16th century unit pack

Posted: Sat Oct 20, 2018 5:42 pm
by Gral.Sturnn
what do you think about the reiter?

Re: 16th century unit pack

Posted: Sat Oct 20, 2018 6:23 pm
by Gral.Sturnn
light cuirasser

Re: 16th century unit pack

Posted: Sat Oct 20, 2018 7:01 pm
by godOfKings
Good but u would still need the expert opinion a.k.a. cool guy and stratego :)

Re: 16th century unit pack

Posted: Sat Oct 20, 2018 7:03 pm
by Gral.Sturnn
godOfKings wrote:
Sat Oct 20, 2018 7:01 pm
Good but u would still need the expert opinion a.k.a. cool guy and stratego :)
Thx i did my best now ill work on stats

Re: 16th century unit pack

Posted: Fri Oct 26, 2018 10:14 pm
by Gral.Sturnn
heavy cuirassier and reiter

Re: 16th century unit pack

Posted: Fri Oct 26, 2018 11:47 pm
by Gral.Sturnn
musketman

Re: 16th century unit pack

Posted: Sat Oct 27, 2018 3:38 am
by Gral.Sturnn
ottoman spearman and azap