Jaguar (suggestion) (historical Unit)

Moderator: Endru1241

Post Reply
Posts: 1
Joined: Thu Feb 23, 2017 1:08 pm

Jaguar (suggestion) (historical Unit)

Post by The_Twitchy_One18 » Thu Feb 23, 2017 8:15 pm

A ceremonial unit and a very good warrior that is lightly armored but can take more damage than the swordsman, is very light weight and can attack 2 times per turn
Cost 3
Hp 28
Atk power 12
Range 1
Armor 1
Pierce armor 0
Speed 4
Sight 7
Action/turn 2/2
Spell resistance 100%
Size 1x1
Bonus against-wall 50%, guard tower 50%, fortress 50%, and any other building 50%

User avatar
Posts: 1871
Joined: Sat Aug 20, 2016 5:51 pm
Location: Illnois, Niles

Re: Jaguar (suggestion) (historical Unit)

Post by Alpha » Fri Feb 24, 2017 2:09 pm

2 attack seems too powerful.
Awoo~ my dudes!

User avatar
Posts: 3089
Joined: Wed Mar 18, 2015 6:04 pm
Location: Commanding General's quarters, a tall keep above the mighty city of Carrot's Point

Re: Jaguar (suggestion) (historical Unit)

Post by DoomCarrot » Sat Feb 25, 2017 3:29 am

Yes, it is way overpowered for 3 turns. It has good speed, very high range of sight. very good attack, and decent HP, and is completely spell resistant. I think it should be 4 turns at the least, maybe 5 if it were still too overpowered.
The day is coming when a single carrot, freshly observed, will set off a revolution.

Posts: 3528
Joined: Mon Sep 05, 2016 5:27 pm
Location: Poland

Re: Jaguar (suggestion) (historical Unit)

Post by Midonik » Sat Feb 25, 2017 9:01 am

I think 4 cost will be ok,but this is my opinion. Sure not 3.
Support new AoS variant, Age of Galaxy,its sci-fi themed:
All help will be welcome.

Fielderan Crown's Great Hetman ... =66&t=4729

Post Reply

Return to “Unit - infantry”