Shaolin Monk - ACCEPTED

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Alexander82
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Shaolin Monk - ACCEPTED

Post by Alexander82 »

Hi, this is my first post on the board, and i'd like to give my 2 cents

What about a monk unit trained in the monastery?
It should be basically a melee hand to hand unit
It might have a counter ability (something like it deals additional damage when attacked) or an evade ability
It could also have a healing ability with a "self" range (he can only heal himself)
What do you think?

We might change the belt color based on the team
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Alexander82
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Re: Monk

Post by Alexander82 »

here the modified belt sprite
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COOLguy
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Re: Monk

Post by COOLguy »

I'm confused: Why is he a hand to hand combat unit? That sounds more like a ninja or kung fu master. :)
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Josh
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Alexander82
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Re: Monk

Post by Alexander82 »

Like a shaolin monk, trained in ascetic stuff and hand to hand combat.
It could be useful to train a combat unit at the monastery while you are full of healers
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Re: Monk

Post by COOLguy »

Oh, ok. He is mentioned in the pre-forum list. But it's okay, because I don't think he has a new thread to himself yet. You can see the idea there. I think he was gonna get a "stun" ability.
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Alexander82
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Re: Monk

Post by Alexander82 »

nice one, even though itshould be balanced (the chance should be different based on the unit you are going to stun)
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Re: Monk

Post by COOLguy »

Huh, so then an elephant archer is harder to stun than an ordinary archer??? Or do you mean like for the Hoplite?
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Alexander82
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Re: Monk

Post by Alexander82 »

yes, i had in mind the war elephant
so if you want it to stun any unit the monk should become a stronger unit slower to produce. You might also base the chance on remaining hp or armor

eg.
Stun chance= 80-remaining hp or
Stun chance= 100 - armor*10
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Alexander82
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Re: Monk

Post by Alexander82 »

What you think of this one?
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ollie444
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Re: Monk

Post by ollie444 »

Chance:
50 - (square root of health remaining * 3) + (armor * 4)
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Re: Monk

Post by DoomCarrot »

Hmm... I could see an evasive ability getting VERY annoying after a while. just throw a few of these guys on the front lines, with some archers to back them up, and as the opponent keeps trying to kill these little evasive guys you just peck at their front lines with archers.

Although I don't see how effective a bare fist could be against swordn'board :roll:
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Alexander82
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Re: Monk

Post by Alexander82 »

Well, they are expert martial artists, just use fantasy xD
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Re: Monk

Post by Alexander82 »

Ok, i think i need some stats for this unit. Any suggestion?
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Re: Monk

Post by silentz27 »

I think this unit have ability like meditate that regent lose life every turn
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Re: Monk

Post by ejm29 »

Perhaps the monk should have a bamboo stick? (As these where one of there weapons of choose)
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Re: Monk

Post by Darkknight »

Stats
Cost 4
Hp 20
Attack 5
Range 1
No armor
Speed 3
Sight 4
1 action
Spell resistance 100%
Last edited by Darkknight on Sat May 16, 2015 2:52 pm, edited 1 time in total.
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Re: Monk

Post by COOLguy »

They should have complete resistance. They are monks, come on! ;)
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Re: Monk

Post by Darkknight »

COOLguy wrote:They should have complete resistance. They are monks, come on! ;)
Ok. I will change stats to 100% resistance
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Alexander82
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Re: Monk

Post by Alexander82 »

Why don't spped 4
They are fast unarmored units, like iperagile guys :D
I think that it would be probably the first land unit with that range
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Re: Monk

Post by Alexander82 »

edited image, one with a staff
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Re: Monk

Post by Darkknight »

The one with no stick looks nicer.
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Re: Monk

Post by ejm29 »

I agree, the stick one looks epic! The other looks a little strange.
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Alexander82
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Re: Monk

Post by Alexander82 »

I created 2 versions with chinese halberds used in kung fu
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Re: Monk

Post by COOLguy »

I like the staff ones best. The halberds just look a little big and awkward, I think.
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Re: Monk

Post by Darkknight »

Monk halberd 2 looks good but i also like the staff one more.
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Alexander82
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Re: Monk

Post by Alexander82 »

Thanks guys
It was a try for something different ;)
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Re: Monk

Post by COOLguy »

lol they weren't bad, the staff is just better imho. ;)
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Alexander82
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Re: Monk

Post by Alexander82 »

Yes, you are probably right
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Re: Monk

Post by ejm29 »

I prefer the staff to. But the halberds also look cool :)
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Re: Monk

Post by Alexander82 »

I made the image smaller, it should fit better the game now
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