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Re: Persian Immortal - ACCEPTED

Posted: Fri Jun 07, 2019 6:11 am
by Moh556
Realy thanks puss in boots :P

Re: Persian Immortal - IMPLEMENTED

Posted: Fri Jun 07, 2019 1:10 pm
by Stratego (dev)
thanks, all is in,

here is the fixed json, modify this if needs any change.

also we will need a descrition texting too, Moh556 please write in this form if u can
<string name="UNIT_TXT_IMMORTAL_MELEE">...</string>
<string name="UNIT_TXT_IMMORTAL_RANGED">...</string>

uos 20!

thanks!

Re: Persian Immortal - IMPLEMENTED

Posted: Fri Jun 07, 2019 4:05 pm
by Moh556
Yeeeeeeaaahhoooo :D

Re: Persian Immortal - IMPLEMENTED

Posted: Mon Jun 10, 2019 6:46 am
by Moh556
*persian immortal*
Immortals was the elite units of the persian empire
They can use bows too . Immortals was always 10000
No less no more

Re: Persian Immortal - IMPLEMENTED

Posted: Mon Jun 10, 2019 6:48 am
by Moh556
Is this good?

Re: Persian Immortal - IMPLEMENTED

Posted: Mon Jun 10, 2019 7:04 am
by Stratego (dev)
not too lengthy, but fairly good, i put it in.

Re: Persian Immortal - IMPLEMENTED

Posted: Mon Jun 10, 2019 10:42 am
by Moh556
Ok
When is the next update for aos?

Re: Persian Immortal - IMPLEMENTED

Posted: Mon Jun 10, 2019 10:52 am
by makazuwr32
After fixing all left bugs for aof i think.

Re: Persian Immortal - IMPLEMENTED

Posted: Mon Jun 10, 2019 11:20 am
by Moh556
Aha thanks

Re: Persian Immortal - IMPLEMENTED

Posted: Mon Jun 10, 2019 1:53 pm
by godOfKings
lol :lol:

Re: Persian Immortal - IMPLEMENTED

Posted: Sun Jun 16, 2019 10:38 am
by Moh556
Mr developer i tested immortal
Isaw to things :
1.When i use it healers and ... can convert him
Its not true because of the madish spirit of immortals
Also for a castle unit it must not be True that a healer convert him
Look at other castle units like german knight and mameluks
2.this unit must have beter bonuses against units
And50% is a low bonus
Pelese fix these thanks ;)

Re: Persian Immortal - IMPLEMENTED

Posted: Sun Jun 16, 2019 10:41 am
by Stratego (dev)
sorry i can not start modifying from these informations (i would do something not you wanted)
please give here exact stat modification suggestions
and also ask for Coolguy's acceptance
thanks!

Re: Persian Immortal - IMPLEMENTED

Posted: Sun Jun 16, 2019 10:53 am
by Moh556
Ok

Re: Persian Immortal - IMPLEMENTED

Posted: Sun Jun 16, 2019 12:36 pm
by Puss_in_Boots
Maybe a quick change to spell resistance up to a hundred should work.

Re: Persian Immortal - IMPLEMENTED

Posted: Sun Jun 16, 2019 1:25 pm
by Moh556
Yeah
Im talking about this

Re: Persian Immortal - IMPLEMENTED

Posted: Sun Jun 16, 2019 3:22 pm
by godOfKings
OK, I will b giving 100% melee bonus against infantry and rams with standard bonus against buildings but won't change ranged bonus, this melee bonus is same as hatamoto but it won't b op now that bonus on counter atk is removed if attacker has bonus (so a Celtic warrior can still one hit kill him if Celt atks first)

Also 100% convert resist

Re: Persian Immortal - IMPLEMENTED

Posted: Tue Jun 18, 2019 5:50 am
by Moh556
Thanks