Special items/weapons, and marketplace
Re: Special items/weapons, and marketplace
Hero should be strong unit but not any superman and hero would give morale bonus for units close it. Maybe multiplayer games should have heroes on/off option.
Re: Special items/weapons, and marketplace
Yes for heros for storyline.
No heros in multiplayer games. It will take away from the essence of AOS which is strategy based gaming.
No heros in multiplayer games. It will take away from the essence of AOS which is strategy based gaming.
Anything is feasible with enough money and power.
Get ready to get your teeth kicked in, it will make for a good education.
Get ready to get your teeth kicked in, it will make for a good education.
Re: Special items/weapons, and marketplace
That's my point your hero will be customize only by using the item you get
Have a nice day everyone
Re: Special items/weapons, and marketplace
I say yes for both. As long as there is an option to disable it (like any other upgrade or consumable) I think it is fine and could add a lot.Alex486 wrote:Yes for heros for storyline.
No heros in multiplayer games. It will take away from the essence of AOS which is strategy based gaming.
Thanks!
Josh
Josh
Re: Special items/weapons, and marketplace
Would we have two upgrade area's in the main menu? 1 for standard units, buildings, and technologies, and 1 for all the hero crap?
Anything is feasible with enough money and power.
Get ready to get your teeth kicked in, it will make for a good education.
Get ready to get your teeth kicked in, it will make for a good education.
- RiverRaider 1097
- Posts: 455
- Joined: Mon Mar 09, 2015 9:38 pm
- Location: Resistance..USA
Re: Special items/weapons, and marketplace
A player that needs a "hero" needs to rethink their strategy not think on "help"
and remember,wherever your at,there you are
Re: Special items/weapons, and marketplace
No, this is just a different type of gameplay that will be optional. Besides BOTH players will have "heroes" so it will still require strategy.RiverRaider 1097 wrote:A player that needs a "hero" needs to rethink their strategy
Thanks!
Josh
Josh
- RiverRaider 1097
- Posts: 455
- Joined: Mon Mar 09, 2015 9:38 pm
- Location: Resistance..USA
Re: Special items/weapons, and marketplace
Oh that's cool with me (if its optional) then I thought the original AOS game would be (ruined) I mean changed
and remember,wherever your at,there you are
Re: Special items/weapons, and marketplace
Lol I hope not! This is the only game on my cheap phone.
Thanks!
Josh
Josh
Re: Special items/weapons, and marketplace
Why not the hero only usefully in random map and multiplayer and maybe create a huge hero storyline
Have a nice day everyone
- General Brave
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- Location: The Four Point Military Academy.
Re: Special items/weapons, and marketplace
This may need a certain new type of gameplay.
Wise, Might, Loyalty. Forever stands Warfell.
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- Site Admin
- Posts: 15741
- Joined: Fri Apr 25, 2014 9:28 pm
Re: Special items/weapons, and marketplace
i rceived a similar reauest on google play revirews:
"Perhaps create some special artifacts that users can get by playing through a difficult campaign and winning it? The artifact can give a permanent boost to certain units, but you are only allowed to pick 1 artifact for any 1 battle."
- godOfKings
- Posts: 3302
- Joined: Fri Sep 22, 2017 4:50 pm
Re: Special items/weapons, and marketplace
if coolguy easter egg is considered an 'artifact' he is used to boost siege units
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools