Special items/weapons, and marketplace

Any other ideas that does not fit to the specific categories.
Ness

Re: Special items/weapons, and marketplace

Post by Ness »

Hero should be strong unit but not any superman and hero would give morale bonus for units close it. Maybe multiplayer games should have heroes on/off option.
Alex486
Posts: 235
Joined: Sat Sep 27, 2014 11:56 am
Location: North Carolina, USA

Re: Special items/weapons, and marketplace

Post by Alex486 »

Yes for heros for storyline.
No heros in multiplayer games. It will take away from the essence of AOS which is strategy based gaming.
Anything is feasible with enough money and power.

Get ready to get your teeth kicked in, it will make for a good education.
silentz27
Posts: 212
Joined: Mon Apr 20, 2015 10:12 am
Location: philippines

Re: Special items/weapons, and marketplace

Post by silentz27 »

That's my point your hero will be customize only by using the item you get
Have a nice day everyone
User avatar
COOLguy
Posts: 4005
Joined: Sat Jul 12, 2014 2:58 am
Location: Nenuial, Arnor

Re: Special items/weapons, and marketplace

Post by COOLguy »

Alex486 wrote:Yes for heros for storyline.
No heros in multiplayer games. It will take away from the essence of AOS which is strategy based gaming.
I say yes for both. As long as there is an option to disable it (like any other upgrade or consumable) I think it is fine and could add a lot.
Thanks!
Josh
Alex486
Posts: 235
Joined: Sat Sep 27, 2014 11:56 am
Location: North Carolina, USA

Re: Special items/weapons, and marketplace

Post by Alex486 »

Would we have two upgrade area's in the main menu? 1 for standard units, buildings, and technologies, and 1 for all the hero crap?
Anything is feasible with enough money and power.

Get ready to get your teeth kicked in, it will make for a good education.
User avatar
COOLguy
Posts: 4005
Joined: Sat Jul 12, 2014 2:58 am
Location: Nenuial, Arnor

Re: Special items/weapons, and marketplace

Post by COOLguy »

*shrugs shoulders* idk
Thanks!
Josh
User avatar
RiverRaider 1097
Posts: 455
Joined: Mon Mar 09, 2015 9:38 pm
Location: Resistance..USA

Re: Special items/weapons, and marketplace

Post by RiverRaider 1097 »

A player that needs a "hero" needs to rethink their strategy not think on "help" :lol:
and remember,wherever your at,there you are
User avatar
COOLguy
Posts: 4005
Joined: Sat Jul 12, 2014 2:58 am
Location: Nenuial, Arnor

Re: Special items/weapons, and marketplace

Post by COOLguy »

RiverRaider 1097 wrote:A player that needs a "hero" needs to rethink their strategy
No, this is just a different type of gameplay that will be optional. Besides BOTH players will have "heroes" so it will still require strategy.
Thanks!
Josh
User avatar
RiverRaider 1097
Posts: 455
Joined: Mon Mar 09, 2015 9:38 pm
Location: Resistance..USA

Re: Special items/weapons, and marketplace

Post by RiverRaider 1097 »

Oh that's cool with me (if its optional) then I thought the original AOS game would be (ruined) I mean changed :D
and remember,wherever your at,there you are
User avatar
COOLguy
Posts: 4005
Joined: Sat Jul 12, 2014 2:58 am
Location: Nenuial, Arnor

Re: Special items/weapons, and marketplace

Post by COOLguy »

Lol I hope not! :) This is the only game on my cheap phone.
Thanks!
Josh
silentz27
Posts: 212
Joined: Mon Apr 20, 2015 10:12 am
Location: philippines

Re: Special items/weapons, and marketplace

Post by silentz27 »

Why not the hero only usefully in random map and multiplayer and maybe create a huge hero storyline
Have a nice day everyone
User avatar
General Brave
Posts: 4662
Joined: Thu Oct 19, 2017 3:12 am
Location: The Four Point Military Academy.

Re: Special items/weapons, and marketplace

Post by General Brave »

This may need a certain new type of gameplay.
Wise, Might, Loyalty. Forever stands Warfell.
Stratego (dev)
Site Admin
Posts: 15741
Joined: Fri Apr 25, 2014 9:28 pm

Re: Special items/weapons, and marketplace

Post by Stratego (dev) »

i rceived a similar reauest on google play revirews:
"Perhaps create some special artifacts that users can get by playing through a difficult campaign and winning it? The artifact can give a permanent boost to certain units, but you are only allowed to pick 1 artifact for any 1 battle."
User avatar
godOfKings
Posts: 3302
Joined: Fri Sep 22, 2017 4:50 pm

Re: Special items/weapons, and marketplace

Post by godOfKings »

if coolguy easter egg is considered an 'artifact' he is used to boost siege units :)
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me

For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
Post Reply

Return to “Others”