Showing towers in the process of building - IMPLMENTED

Any other ideas that does not fit to the specific categories.
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COOLguy
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Re: Showing towers in the process of building

Post by COOLguy » Mon Apr 27, 2015 8:47 pm

Can I claim fortresses towers and mega castle right now?
And I may try cool looking joinable walls maybe. :)
Tower suggestion: ok
Thanks!
Josh

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Re: Showing towers in the process of building

Post by RiverRaider 1097 » Mon Apr 27, 2015 10:35 pm

New imaging is awesome guys, keep up the good work )
and remember,wherever your at,there you are

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COOLguy
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Re: Showing towers in the process of building

Post by COOLguy » Tue Apr 28, 2015 12:46 am

How about something like this for walls? Player color could be flags or something? Maybe shields like the old ones?
Attachments
newwall.PNG
I use overlappers :)
newwall.PNG (74.85 KiB) Viewed 4267 times
Wall.png
Wall.png (3.7 KiB) Viewed 4267 times
Thanks!
Josh

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Re: Showing towers in the process of building

Post by Stratego (dev) » Tue Apr 28, 2015 6:16 am

excellent idea to make it 3D ish! cool!
(maybe could be a little higher.)

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Re: Showing towers in the process of building

Post by RiverRaider 1097 » Tue Apr 28, 2015 12:03 pm

Awesome actual enclosed fortress in the future maybe adding bigger around towers that hold 4 units with a castle in the middle, now that would be a siege? :)
and remember,wherever your at,there you are

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COOLguy
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Re: Showing towers in the process of building

Post by COOLguy » Tue Apr 28, 2015 4:10 pm

Daniel (the dev) wrote:excellent idea to make it 3D ish! cool!
(maybe could be a little higher.)
Thanks! :) Do you mean a little higher like the front wall part? I used overlappers to cover the front part of the ones behind - do I need to make the overlappers longer?
Thanks!
Josh

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Re: Showing towers in the process of building

Post by Stratego (dev) » Tue Apr 28, 2015 5:13 pm

yes, but the cornered walls approach we emailed about would be the best.

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COOLguy
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Re: Showing towers in the process of building

Post by COOLguy » Tue Apr 28, 2015 6:41 pm

Ok yes! :D
Thanks!
Josh

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Alexander82
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Re: Showing towers in the process of building

Post by Alexander82 » Tue Apr 28, 2015 8:56 pm

i like it even though is a bit too thick
Age of Fantasy design leader

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COOLguy
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Re: Showing towers in the process of building

Post by COOLguy » Tue Apr 28, 2015 10:56 pm

Here is some build sequence for towers and fortresses. I gave you a lot of options to choose from, Daniel. What do you think? :)
Attachments
Scaffolding Finished EPtower.png
Scaffolding Finished EPtower.png (8.22 KiB) Viewed 4255 times
finishedCOOLfortressfinal.png
finishedCOOLfortressfinal.png (10.45 KiB) Viewed 4255 times
Thanks!
Josh

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Re: Showing towers in the process of building

Post by Stratego (dev) » Wed Apr 29, 2015 6:07 am

cool! they are up on server in 10 minutes.
(i decided to start from 2. images - since the first ones were barely visible.)

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Re: Showing towers in the process of building

Post by COOLguy » Wed Apr 29, 2015 1:23 pm

Ok, great! :)
Thanks!
Josh

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Re: Showing towers in the process of building

Post by ollie444 » Wed Apr 29, 2015 4:44 pm

Daniel (the dev) wrote:yes, but the cornered walls approach we emailed about would be the best.
What do you mean?

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Re: Showing towers in the process of building

Post by COOLguy » Fri May 01, 2015 12:36 am

Daniel (the dev) wrote:cool! they are up on server in 10 minutes.
(i decided to start from 2. images - since the first ones were barely visible.)
Quick question: Should there be team coloring while it is being built?
Thanks!
Josh

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Re: Showing towers in the process of building

Post by Stratego (dev) » Fri May 01, 2015 4:44 am

i also thought about that, and was not sure.
maybe a little (very tiny) flag stung in the ground somewhere with a little stick?

in AOE they used 10-12 sticks in the contour of the "tile" having little player colored part on the top part of it.

so i think both is good idea:
- having little flag somewhere
- or having one (or some) sticks stung into ground somewhere witlh little 1-2 pixel coloring.

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Re: Showing towers in the process of building

Post by Stratego (dev) » Fri May 01, 2015 9:27 am

i have experimentally defined a zero phase for the barracks, showing under conctruction (just logs and stones on ground)

here is the image.
32_buildings_default_build.png
32_buildings_default_build.png (761 Bytes) Viewed 4241 times
I think we can use this image for all buildings until we have nice images for all stages of the build.
what do u think?

the barrack zero phase is up on server.

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Re: Showing towers in the process of building

Post by Stratego (dev) » Fri May 01, 2015 10:12 am

another version.
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32_buildings_default_build.png
32_buildings_default_build.png (790 Bytes) Viewed 4241 times

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Re: Showing towers in the process of building

Post by Stratego (dev) » Fri May 01, 2015 12:02 pm

ok, all 1x1 buildings have this last zero state image.
up on server in 5 minutes.

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COOLguy
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Re: Showing towers in the process of building

Post by COOLguy » Fri May 01, 2015 1:30 pm

Ok, cool! :)
Thanks!
Josh

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Re: Showing towers in the process of building

Post by Stratego (dev) » Fri May 01, 2015 7:43 pm

also castle has a similar zero point image until we have a nice series of images.

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Re: Showing towers in the process of building

Post by Stratego (dev) » Fri May 01, 2015 7:57 pm

ollie444 wrote:
Daniel (the dev) wrote:yes, but the cornered walls approach we emailed about would be the best.
What do you mean?
i drew sketch:
Attachments
wall_design.jpg
wall_design.jpg (12.04 KiB) Viewed 4233 times

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Re: Showing towers in the process of building

Post by ollie444 » Sat May 02, 2015 9:02 am

How does it work? Is that a structure in itself or does it automatically change the image when a wall is next to it?

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Re: Showing towers in the process of building

Post by Stratego (dev) » Sun May 03, 2015 1:05 pm

here is the CoolGuy first version of the tileset.
64_unit_wall_set.png
64_unit_wall_set.png (9.37 KiB) Viewed 4218 times
and here i suggested some shading 2 types:
- 1st image with contour
- 3rd image only shading
64_unit_wall_set_shade.png
64_unit_wall_set_shade.png (10.62 KiB) Viewed 4218 times
and here is screenshot
device-2015-05-03-150341.png
device-2015-05-03-150341.png (155.89 KiB) Viewed 4218 times
(actually this version is up on server currently.

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Re: Showing towers in the process of building

Post by ejm29 » Sun May 03, 2015 1:18 pm

That looks so epic! :shock: :P

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ollie444
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Re: Showing towers in the process of building

Post by ollie444 » Sun May 03, 2015 3:00 pm

Cool!!!!
I tried it myself and have feedback.
The default image for unfinished buildings does not work for tiles that have water on the north side - It looks like it floats on the water...
On the same tile, the Green bit that goes up the left side of image 2 3 and 4 looks like it is grass on the water. I suggest taking this green away. Also the wall connects to unbuilt walls, so you may want to change that.
But can I just say OMG this is freaking awesome!!! :o :o :o :o

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COOLguy
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Re: Showing towers in the process of building

Post by COOLguy » Sun May 03, 2015 6:59 pm

Yay! It is great! :) The engine is a little buggy but is cool. I'm making the walls a bit shorter so that will help on the looks of it. :)
Thanks!
Josh

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Re: Showing towers in the process of building

Post by COOLguy » Sun May 03, 2015 7:10 pm

Here are watchtowers. How do they look?
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watchtower building.png
watchtower building.png (7.19 KiB) Viewed 4211 times
Thanks!
Josh

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Re: Showing towers in the process of building

Post by ejm29 » Sun May 03, 2015 8:10 pm

Look great! Nice image! :D

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Re: Showing towers in the process of building

Post by Stratego (dev) » Sun May 03, 2015 9:56 pm

ok! thanks! the outpost is in!

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Re: Showing towers in the process of building

Post by Stratego (dev) » Sun Nov 29, 2015 8:56 pm

this thread is closed, and i have opened a new about asking for construction images for other buldings.

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