"Some Bugs"

Put here any issue you find, please avoid repetitions, so check if your issue is already there.
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makazuwr32
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Re: "Some Bugs"

Post by makazuwr32 » Fri Mar 06, 2020 8:57 am

Stratego (dev) wrote:
Fri Mar 06, 2020 6:32 am
sorry from the quoted text i dont undestand what is the problem what was the expected working.
please tell me what is the bug and what should happen in what case.

thanks!

daniel
Alexander82 wrote:
Fri Mar 06, 2020 12:33 am
EldenLigna wrote:
Tue Feb 04, 2020 8:27 am
2 ) Yes. For example, i decided to make a graveyard tower, but something went wrong, so what appeared was a blood fountain, i decided to erase it, then made a graveyard tower to the original plan, but when i kicked it up it appeared a gargoyle. I thought it was just a misstake and then i tried to practice it deliberalety, it turned out the same result.
@Stratego (dev) I think I can't solve that one
Decryption from random english to normal english:
1. Player starts construction of blood fountain;
2. Player decides to delete under construction blood fountain;
3. Player is kicked from the game (?, not sure, i was not kicked here);
4. Free gargoyle appears in place of fountain. Even if fountain had 1 hp and under construction.

Problem: under construction blood fountains must not drop gargoyles, only when they are completed they must be able to drop gargoyles.

Stratego (dev)
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Re: "Some Bugs"

Post by Stratego (dev) » Fri Mar 06, 2020 12:09 pm

i see but why it is dropping gargoyle? is that a "corpse" of the fountain?

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makazuwr32
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Re: "Some Bugs"

Post by makazuwr32 » Fri Mar 06, 2020 12:38 pm

Yes it is.
It was planned to be that way.

Stratego (dev)
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Re: "Some Bugs"

Post by Stratego (dev) » Fri Mar 06, 2020 12:51 pm

ok i have fixed it - so transformation will not execute if the dying unit is still under construction.
will be in in next update

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Alexander82
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Re: "Some Bugs"

Post by Alexander82 » Fri Mar 06, 2020 2:42 pm

great!
Age of Fantasy design leader

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Alexander82
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Re: "Some Bugs"

Post by Alexander82 » Fri Mar 06, 2020 2:44 pm

Stratego (dev) wrote:
Fri Mar 06, 2020 12:09 pm
i see but why it is dropping gargoyle? is that a "corpse" of the fountain?
yes, we thought it was a nice addition cause it has a statue on top and was fit for the race
Age of Fantasy design leader

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Savra
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Re: "Some Bugs"

Post by Savra » Sat Mar 07, 2020 3:25 pm

The treasure ship doesn't seem to be able to speed production up, at least not in the skull cove.

Also, troll axe thrower is apparently throwing fireballs instead of axes.

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desatixix
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Re: "Some Bugs"

Post by desatixix » Sun Mar 08, 2020 7:50 am

An error occurred in which my equestrian archer, sitting in a transport ship, lost the upper part of his image and could not get out of the boat.
To solve the problem, I killed him) For the rest so far no errors have been observed.
Russian fighter samye silnye :pirate: :twisted: '-'

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makazuwr32
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Re: "Some Bugs"

Post by makazuwr32 » Sun Mar 08, 2020 5:52 pm

desatixix wrote:
Sun Mar 08, 2020 7:50 am
... equestrian archer...
What?
Is this actually related to aof? I do not remember any "Equestrian archer" units.

Midonik
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Re: "Some Bugs"

Post by Midonik » Sun Mar 08, 2020 7:05 pm

I guess he means dryad or centaur?
Support new AoS variant, Age of Galaxy: http://www.androidutils.com/forum/viewforum.php?f=135
All help will be welcome.

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desatixix
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Re: "Some Bugs"

Post by desatixix » Mon Mar 09, 2020 11:50 am

I meant an archer on a horse in a race of people
Russian fighter samye silnye :pirate: :twisted: '-'

Midonik
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Re: "Some Bugs"

Post by Midonik » Mon Mar 09, 2020 6:16 pm

Horse archer
Support new AoS variant, Age of Galaxy: http://www.androidutils.com/forum/viewforum.php?f=135
All help will be welcome.

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desatixix
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Re: "Some Bugs"

Post by desatixix » Mon Mar 09, 2020 6:19 pm

I said so
Russian fighter samye silnye :pirate: :twisted: '-'

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