"Haloween bug"

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Midonik
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Location: Poland

"Haloween bug"

Post by Midonik » Mon Oct 30, 2017 3:57 pm

I was makeing the Halloween map. When players all units (there are two players,if its have meaning) hide in bulidings (golem towers) the player lose. I can deal with that by "map editors tricks" (just put unit that cant be hitted and its move is blocked somewhere) but its strange and annoying.
Support new AoS variant, Age of Galaxy,its sci-fi themed: http://www.androidutils.com/forum/viewforum.php?f=135
All help will be welcome.

Fielderan Crown's Great Hetman
http://www.androidutils.com/forum/viewt ... =66&t=4729

Stratego (dev)
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Re: "Haloween bug"

Post by Stratego (dev) » Mon Oct 30, 2017 8:39 pm

soory i dont understand wht you do, please write it step by step.

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MightyGuy
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Re: "Haloween bug"

Post by MightyGuy » Mon Oct 30, 2017 11:25 pm

Easy Questions:

What is the bug problem?

What, which or who are the objects or assets are you saying about?
A.K.A SacredNut

Midonik
Posts: 3504
Joined: Mon Sep 05, 2016 5:27 pm
Location: Poland

Re: "Haloween bug"

Post by Midonik » Tue Oct 31, 2017 11:06 am

-Map with two players contolet by human
-Player 1 hides all his units in structures (golem towers)
-He lose
Support new AoS variant, Age of Galaxy,its sci-fi themed: http://www.androidutils.com/forum/viewforum.php?f=135
All help will be welcome.

Fielderan Crown's Great Hetman
http://www.androidutils.com/forum/viewt ... =66&t=4729

Stratego (dev)
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Joined: Fri Apr 25, 2014 9:28 pm

Re: "Haloween bug"

Post by Stratego (dev) » Tue Oct 31, 2017 11:09 am

what is a golem tower?
what units he had? (that he hides in some towers)

Midonik
Posts: 3504
Joined: Mon Sep 05, 2016 5:27 pm
Location: Poland

Re: "Haloween bug"

Post by Midonik » Tue Oct 31, 2017 11:14 am

Oh,wait,not golem tower but bone tower :lol:
There were shade,fire skul throwers and skeleton archers.
Support new AoS variant, Age of Galaxy,its sci-fi themed: http://www.androidutils.com/forum/viewforum.php?f=135
All help will be welcome.

Fielderan Crown's Great Hetman
http://www.androidutils.com/forum/viewt ... =66&t=4729

Stratego (dev)
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Re: "Haloween bug"

Post by Stratego (dev) » Tue Oct 31, 2017 1:30 pm

and "moving" them into tower was by
a) manually (when you played it)
b) by triggers

Midonik
Posts: 3504
Joined: Mon Sep 05, 2016 5:27 pm
Location: Poland

Re: "Haloween bug"

Post by Midonik » Tue Oct 31, 2017 1:42 pm

Manualy
Support new AoS variant, Age of Galaxy,its sci-fi themed: http://www.androidutils.com/forum/viewforum.php?f=135
All help will be welcome.

Fielderan Crown's Great Hetman
http://www.androidutils.com/forum/viewt ... =66&t=4729

Stratego (dev)
Site Admin
Posts: 9417
Joined: Fri Apr 25, 2014 9:28 pm

Re: "Haloween bug"

Post by Stratego (dev) » Tue Oct 31, 2017 1:44 pm

i have never experienced this, but will check.

can anyone else reproduce this bug?

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