Cathedral/Church (lights out) IMPLEMENTED

Put here any ideas, suggestions about unit or structure properties.
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StormSaint373
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Cathedral/Church (lights out) IMPLEMENTED

Post by StormSaint373 » Wed Sep 04, 2019 10:29 am

The church and Cathedral doesnt light up when occupied.

No occupied version of the img is present.

Can this be fixed?
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Puss_in_Boots
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Re: Cathedral/Church (lights out)

Post by Puss_in_Boots » Thu Sep 05, 2019 12:23 am

Ok, should be simple.
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Stratego (dev)
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Re: Cathedral/Church (lights out)

Post by Stratego (dev) » Thu Sep 05, 2019 3:43 am

actually i checked json with a quick look and everything seemed fine.
so not that simple :)

maybe somone could check who has modding, or i will check myself later.

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Endru1241
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Re: Cathedral/Church (lights out)

Post by Endru1241 » Thu Sep 05, 2019 4:51 am

Cathedral is missing line:
"needOccupacyDisplay":true,
Attachments
unit_building_church_cathedral.json
(3.48 KiB) Downloaded 4 times

Stratego (dev)
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Re: Cathedral/Church (lights out)

Post by Stratego (dev) » Thu Sep 05, 2019 5:57 am

i checked church in json when i wrote it, and that had "needOccupacyDisplay":true, setting.
so church has no bug?

also from attached file the
"imageFacingDirection":"NOFLIP",
is missing, have u deleted it?

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Endru1241
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Re: Cathedral/Church (lights out)

Post by Endru1241 » Thu Sep 05, 2019 6:30 am

Oops, I may have.

Stratego (dev)
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Re: Cathedral/Church (lights out)

Post by Stratego (dev) » Thu Sep 05, 2019 8:50 am

ok, cathedral is fixed i hope church was working always as i have not modified.
tell me if not works.

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Puss_in_Boots
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Re: Cathedral/Church (lights out) IMPLEMENTED

Post by Puss_in_Boots » Fri Sep 06, 2019 12:43 am

You're right it wasn't that simple, because it was even more simple than that. :)
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Stratego (dev)
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Re: Cathedral/Church (lights out) IMPLEMENTED

Post by Stratego (dev) » Fri Sep 06, 2019 5:05 am

lol, so really working? :)

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