walls and palisades by laborer IMPLEMENTED

Put here any ideas, suggestions about unit or structure properties.
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Stratego (dev)
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walls and palisades by laborer IMPLEMENTED

Post by Stratego (dev) » Thu Aug 31, 2017 2:15 pm

I think walls and palisades are underused.

so i suggest we let laborers build palisades and walls (to create them), so maybe that will make some good change on wall-loving.

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Puss_in_Boots
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Re: walls and palisades by laborer

Post by Puss_in_Boots » Thu Aug 31, 2017 2:25 pm

I like the idea of giving laborers low tech structures to build on their own. However I don't think this will help with the issue, because normally people will try to find a way to use their laborers actions wisely and always pair them with builders. I still make walls, when I can't get enough turns to build towers in time, and I've seen them around before in multiplayer.
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LordOfAles
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Re: walls and palisades by laborer

Post by LordOfAles » Thu Aug 31, 2017 6:11 pm

Walls are generally underused because they are way too easy to destroy,so i think this wouldnt fix the problem
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Re: walls and palisades by laborer

Post by Sunrise Samurai » Thu Aug 31, 2017 7:42 pm

Walls in general are underused, mostly because they take up builders turns for something that doesn't help your troops advance. If the enemy is assailing your walls, you're already losing. Towers at least can turn the tide and keep you in a better shot at capturing the next tc, as well as holding units to preserve space.
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Stratego (dev)
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Re: walls and palisades by laborer

Post by Stratego (dev) » Thu Aug 31, 2017 7:44 pm

Sunrise Samurai wrote:Walls in general are underused, mostly because they take up builders turns for something that doesn't help your troops advance. If the enemy is assailing your walls, you're already losing. Towers at least can turn the tide and keep you in a better shot at capturing the next tc, as well as holding units to preserve space.
exactly, an unused laborer will more likely to build walls to protect.
walls are extremely trong and hard to penetrate.

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Re: walls and palisades by laborer

Post by Sunrise Samurai » Thu Aug 31, 2017 8:27 pm

That might help. You should see how few walls are to be found in AoF. I've seen some use of orcish walls, since they are durable, let units pass, and can hide shamans an the like. Rarely a human wall gets used. Almost never for elf or undead.
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Re: walls and palisades by laborer

Post by Puss_in_Boots » Thu Aug 31, 2017 8:33 pm

Never for elves? I build more thorn walls than any other walls, except for the Orcish stonepiles if course. :)
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Re: walls and palisades by laborer

Post by MightyGuy » Thu Aug 31, 2017 11:40 pm

Daniel (the dev) wrote:
Sunrise Samurai wrote:Walls in general are underused, mostly because they take up builders turns for something that doesn't help your troops advance. If the enemy is assailing your walls, you're already losing. Towers at least can turn the tide and keep you in a better shot at capturing the next tc, as well as holding units to preserve space.
exactly, an unused laborer will more likely to build walls to protect.
walls are extremely trong and hard to penetrate.

I Agree, Walls Are easy to build and Has good benifits for Laborers
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Re: walls and palisades by laborer

Post by Sunrise Samurai » Fri Sep 01, 2017 12:55 am

Puss_in_Boots wrote:Never for elves? I build more thorn walls than any other walls, except for the Orcish stonepiles if course. :)
I've always found myself building​ parapets to pack archers into protected spaces within range of the battlefield, or outposts to increase range for taking out enemy towers or factories just out of reach. Mostly though I'm trying to squeeze in as many great trees as I can, since they can produce and shoot. Thorn bushes seem to die too easily. Often in a single blow.
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Re: walls and palisades by laborer

Post by Fildin » Sat Oct 28, 2017 11:53 am

They should build bridges too. :)

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LordOfAles
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Re: walls and palisades by laborer

Post by LordOfAles » Sat Oct 28, 2017 12:37 pm

Nah, in my opinion

Palisade
Outpost
Maybe walls
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Re: walls and palisades by laborer

Post by tamtam12345 » Fri Dec 08, 2017 2:03 pm

I think laborer is OP now. I don't agree that Palisade can be built within 1 turn by laborer.

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Re: walls and palisades by laborer IMPLEMENTED

Post by LordOfAles » Fri Dec 08, 2017 8:21 pm

I do, they aren't that strong
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Re: walls and palisades by laborer IMPLEMENTED

Post by DoomCarrot » Sat Dec 09, 2017 12:50 am

Like he said, they aren't strong. Any infantry can easily break them down in a hit or two.

And besides, if you build palisades to keep a rush from happening, then they will prob just walk around it in most scenarios.

If you use laborers to build a long fortification, well that is many laborer turns you spent that could have been used for towers or ballistae, etc.

It makes laborers have more use in certain situations, but doesn't overpower them I don't think
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Re: walls and palisades by laborer

Post by godOfKings » Sat Dec 30, 2017 1:47 pm

Fildin wrote:They should build bridges too. :)
Yes in some maps, some players start of in disadvantaged position because of being surrounded by water bodies and waste precious turns building bridges to get second towns, labourers building bridge would reduce turn wasted and worker could build other buildings
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Re: walls and palisades by laborer IMPLEMENTED

Post by DoomCarrot » Sat Dec 30, 2017 7:23 pm

Idk, I think if laborers built bridges then there would be a lot of bridge spamming lol, especially on water maps.
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Re: walls and palisades by laborer IMPLEMENTED

Post by General Brave » Sat Dec 30, 2017 7:41 pm

Too much Bridges, but not enough to stop me in the upcoming battle.
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godOfKings
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Re: walls and palisades by laborer IMPLEMENTED

Post by godOfKings » Sat Dec 30, 2017 8:22 pm

It won't b stone bridge, only normal weak 5 HP bridge just for crossing, bridges r double edged swords, any unit on top dies wen it is destroyed and can't repair anything on bridge
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Re: walls and palisades by laborer IMPLEMENTED

Post by Detros » Sun Dec 31, 2017 8:39 am

I don't mind too much if laborers are going to be able to build palisades, outposts or walls but make sure they are bit slower in doing so than workers.
I think especially those palisades should take 2 laborer turns to be build, surely not just 1.

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