Things that did not fit to the other parts
4 posts • Page 1 of 1
Yep. Could you add that missile animation, which you used on some Russian transportable AA. But, their range should be less. Maybe 3-4. They usually had AA guns down their. I doubt at that time that they had missiles. Missiles were inducted near the end of ww2, it was more of a cold war thing. Maybe we should add AA gun ability which has 0 cooldown. Well maybe we should scrap the missile thing. Well can we make aircraft carrier 3 turns, in which at least 2 will be normal attack and the last one would be AA gun. Or maybe make that you can use the remaining 2 turns of the normal turret attack too. So if you use all your actions for AA it will be a total of 3 turns. And if you use all actions for turret attack it will total for 2 only. Do you get what I say?