Plane maneuver ability!

Things that did not fit to the other parts
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Belfry777
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Plane maneuver ability!

Post by Belfry777 » Mon Jul 30, 2018 12:27 am

What if for 2 turns you could make fighter planes and fighter bombers invincible to flak It would lower attack and speed, but raise Hp.
A thousand may fall at your side,
And ten thousand at your right hand;
But it shall not come near you.
Only with your eyes shall you look,
And see the reward of the wicked.

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LordOfAles
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Re: Plane maneuver ability!

Post by LordOfAles » Mon Jul 30, 2018 1:15 am

No. And if people want this then dodge chance would be the best.
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Belfry777
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Re: Plane maneuver ability!

Post by Belfry777 » Mon Jul 30, 2018 11:55 pm

Dodge is the same as this.
A thousand may fall at your side,
And ten thousand at your right hand;
But it shall not come near you.
Only with your eyes shall you look,
And see the reward of the wicked.

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LordOfAles
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Re: Plane maneuver ability!

Post by LordOfAles » Tue Jul 31, 2018 1:54 am

lol no it isn't. Read your first post.
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Gral.Sturnn
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Re: Plane maneuver ability!

Post by Gral.Sturnn » Tue Jul 31, 2018 11:19 am

Should only be available for fighters tho
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Belfry777
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Re: Plane maneuver ability!

Post by Belfry777 » Tue Jul 31, 2018 11:35 pm

LordOfAles wrote:
Tue Jul 31, 2018 1:54 am
lol no it isn't. Read your first post.
You look! This is the same as the dodge thing, just this has a visual ability to go along with it. And yes bombers are exempt, though fighter bombers would have this ability also.
A thousand may fall at your side,
And ten thousand at your right hand;
But it shall not come near you.
Only with your eyes shall you look,
And see the reward of the wicked.

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LordOfAles
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Re: Plane maneuver ability!

Post by LordOfAles » Wed Aug 01, 2018 12:02 am

Uh...you do realise even with manevuers planes were hit, right? It was just smaller chance they get hit that's all.
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Hyacintho
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Re: Plane maneuver ability!

Post by Hyacintho » Wed Aug 01, 2018 3:28 am

Let's just make a technology that increases a plane's dodge chance, and call it "Skilled Maneuvering" or something along those lines.
I say this partly because of the fact that the game is running awfully high on units and awfully low on Techs to be researched.
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General Brave
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Re: Plane maneuver ability!

Post by General Brave » Wed Aug 01, 2018 5:37 am

Just make it increase odds of dodging.
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Belfry777
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Re: Plane maneuver ability!

Post by Belfry777 » Wed Aug 01, 2018 9:01 pm

Hyacintho wrote:
Wed Aug 01, 2018 3:28 am
Let's just make a technology that increases a plane's dodge chance, and call it "Skilled Maneuvering" or something along those lines.
I say this partly because of the fact that the game is running awfully high on units and awfully low on Techs to be researched.
You "hit the nail on the head" when it comes to a tech for this ability. I believe that there should be two techs. I also think we should have a "Ace" Tech.

1. Basic maneuvering 75% hit chance.
cost: 5
speed: -3
attack: -5
cool down: 2, lasts 1 turn

"Basic maneuvering" Tech stats do not add to the "Advanced maneuvering."

2. Advanced maneuvering 50% hit chance.
cost: 7
speed: -5
attack: -3
cool down: 4, lasts 3 turns

3. Ace (Unlock with "Basic maneuvering" Tech)
cost: 7
Decreases hit chance by 10%
Decreases cool down by 1.
A thousand may fall at your side,
And ten thousand at your right hand;
But it shall not come near you.
Only with your eyes shall you look,
And see the reward of the wicked.

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LordOfAles
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Re: Plane maneuver ability!

Post by LordOfAles » Wed Aug 01, 2018 9:07 pm

Yeah...i'm out.
The Crusade never ends...

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General Brave
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Re: Plane maneuver ability!

Post by General Brave » Thu Aug 02, 2018 11:50 pm

?.
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