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Go for broke

Posted: Sun Jan 20, 2019 10:53 am
by Field marshal Mick
I just joined the forum and this will be my first time doing something like this. I love history and WW2 is a favorite topic. At first glance of the game I have a campaign idea." Go For Broke" it's the story of 442nd regiment combat team that was comprised of Japanese American soldiers. These men have the distinction of being the most decorated unit of the history of the US army. I am new at the whole game creating thing but I am excited to start researching for accurate maps and events

Re: Go for broke

Posted: Sun Jan 20, 2019 11:25 am
by Stratego (dev)
very welcome! please try to design these maps! thanks!

Re: Go for broke

Posted: Sun Jan 20, 2019 11:28 am
by Midonik
Go ahead, I would like to warn you making realistic maps in this game is something I didn't achieve, and I tried. Digging for real battle records and getting something out of them can be pain too. The game will probably still drastically change before publishing probably so I wouldn't be suprised if some of your maps broke more or less, so you might need to edit them. And for really good maps you must learn triggers that are hard for beginners sometimes (I recommend using YT guides). Wish you luck tho, maps are always welcomed.

Re: Go for broke

Posted: Tue Apr 02, 2019 3:34 am
by Field marshal Mick
I have two more maps to submit,but would like to know what how my first attempt at making a campaign stands amongst my fellow peers

Re: Go for broke

Posted: Tue Apr 02, 2019 5:59 am
by Stratego (dev)
Midonik wrote: Sun Jan 20, 2019 11:28 am Digging for real battle records and getting something out of them can be pain too.
Actually i encourage making this kind of maps (historically good) all historicalcampaigns should be like this.

Re: Go for broke

Posted: Tue May 28, 2019 9:05 pm
by Belfry777
Most of the historical maps do not allow you to produce anything in the villages you capture. It is utterly irritating. Is their a way to fix this?