Grenades Throwing

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samuelch
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Grenades Throwing

Post by samuelch »

This tech add ability for some infantries to throw grenade every 4 turns. This tech costs 6 turns.
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DoomCarrot
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Re: Grenades Throwing

Post by DoomCarrot »

Cool idea :)
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Midonik
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Re: Grenades Throwing

Post by Midonik »

It will give for infantry some power in combat.
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samuelch
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Re: Grenades Throwing

Post by samuelch »

The Germans will get stick grenades that can be thrown further but with weaker damage.
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Alpha
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Re: Grenades Throwing

Post by Alpha »

The units that can only throw grenades should only be Infantry, Machine Gunner, and AT trooper (for now until more infantry are added)
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Midonik
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Re: Grenades Throwing

Post by Midonik »

Further mean: 2. LOL. They will shot at 1 range and trow granades for 2. XD
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Alpha
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Re: Grenades Throwing

Post by Alpha »

I don't get it....... :?:
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Midonik
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Re: Grenades Throwing

Post by Midonik »

You dont think range of shot for rilfe would be bigger than granade trow?
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Alpha
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Re: Grenades Throwing

Post by Alpha »

ohhhhh, Then we should increase the Range of the infantry.
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Midonik
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Re: Grenades Throwing

Post by Midonik »

I dont think it would be good. Mayby more elite infantry.
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samuelch
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Re: Grenades Throwing

Post by samuelch »

Grenade ability icon.
Attachments
stick grenade.png
stick grenade.png (619 Bytes) Viewed 4219 times
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LordOfAles
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Re: Grenades Throwing

Post by LordOfAles »

Shall we scrap this idea and set as ANSWERED? Because i think only specific units should carry a grenade
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