Town and Factory building graphics
Town and Factory building graphics
No offense to graphics designers, but I think that the graphics for some factory buildings and the towns seem kind of blocky, cluttered, and a little flat. I'm thinking about creating some designs to use for the game, what do you guys think?
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- Site Admin
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Re: Town and Factory building graphics
which is not nice?
would be awesome if u try improving them!
thanks!
would be awesome if u try improving them!
thanks!
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Re: Town and Factory building graphics
Agreed
Success is not final, failure is not fatal: it is the courage to continue that counts.
Re: Town and Factory building graphics
I am currently creating a new graphic for the TC. It will be a while before it is done though.
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Re: Town and Factory building graphics
Here are the graphics.
The first is the TC unoccupied, the second is the TC occupied by team blue.
The first is the TC unoccupied, the second is the TC occupied by team blue.
- Attachments
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- TC unoccupied .png (4.68 KiB) Viewed 4786 times
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- TC occupied .png (4.74 KiB) Viewed 4786 times
Re: Town and Factory building graphics
Hmm. I think you could put less stuff in the image. Like just a building, tower of some sort and possibly a street. Your image is good but a bit cluttered.
A thousand may fall at your side,
And ten thousand at your right hand;
But it shall not come near you.
Only with your eyes shall you look,
And see the reward of the wicked.
And ten thousand at your right hand;
But it shall not come near you.
Only with your eyes shall you look,
And see the reward of the wicked.
- godOfKings
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Re: Town and Factory building graphics
show lots of skyscrapers too
and u should colour the flag and other player colour indicating regions with the colour code - 255255
where x represents any number between 0 and 255 to show dark and light shades of player colour
and u should colour the flag and other player colour indicating regions with the colour code - 255255
where x represents any number between 0 and 255 to show dark and light shades of player colour
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
Re: Town and Factory building graphics
That sounds very complicated.
A thousand may fall at your side,
And ten thousand at your right hand;
But it shall not come near you.
Only with your eyes shall you look,
And see the reward of the wicked.
And ten thousand at your right hand;
But it shall not come near you.
Only with your eyes shall you look,
And see the reward of the wicked.
Re: Town and Factory building graphics
On colour coding the flags and likewise-
I have a vague idea on what you mean with colour coding the player indicators, but I have no idea on how to implement that, and if I did, I doubt the app I used to create these images would allow me to do that. Yet I have sent both images to the Dev, and if there is any programming to be done with the images to get them ready for the game, I reckon I could send the spritesheet to him so that he could modify them for the game. To be honest, you guys should keep me as far away from programming as possible. I couldn't program a Pac Man game.
On the image being cluttered-
I supose it is cluttered, but that was intentional. I wanted to give it a real congested urban feel. After all, it is a Town Center, not a Town House. I also wanted to allow the TCs to kind of join together, if you know what I mean. Take two of those images and place them side by side. The roads connect, giving off an even bigger city kind of feel. Yet I could replace all the junk in the lower left corner of the image with one big building to ease the congestion, but I'll wait for the Dev to get involved with the conversation before I make any changes to image.
On the subject of skyscrapers-
That emoji hints that you were joking, but I'll bite and say you weren't. Off the top of my head, the only place I can find that would have had real skyscrapers in the 40's is New York, which was rather far from the war. Of course I could be wrong, but I don't feel like doing research this early in the morning.
I don't ressurecct myself until 12:00, and its only 10:42.
I have a vague idea on what you mean with colour coding the player indicators, but I have no idea on how to implement that, and if I did, I doubt the app I used to create these images would allow me to do that. Yet I have sent both images to the Dev, and if there is any programming to be done with the images to get them ready for the game, I reckon I could send the spritesheet to him so that he could modify them for the game. To be honest, you guys should keep me as far away from programming as possible. I couldn't program a Pac Man game.
On the image being cluttered-
I supose it is cluttered, but that was intentional. I wanted to give it a real congested urban feel. After all, it is a Town Center, not a Town House. I also wanted to allow the TCs to kind of join together, if you know what I mean. Take two of those images and place them side by side. The roads connect, giving off an even bigger city kind of feel. Yet I could replace all the junk in the lower left corner of the image with one big building to ease the congestion, but I'll wait for the Dev to get involved with the conversation before I make any changes to image.
On the subject of skyscrapers-
That emoji hints that you were joking, but I'll bite and say you weren't. Off the top of my head, the only place I can find that would have had real skyscrapers in the 40's is New York, which was rather far from the war. Of course I could be wrong, but I don't feel like doing research this early in the morning.
I don't ressurecct myself until 12:00, and its only 10:42.
- godOfKings
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Re: Town and Factory building graphics
Ok, choose the maximum red colour psbl, then maximum blue colour psbl, and u should end up with a pink colour (or magenta) this colour is automatically replaced by player colour, for example in the flag of tanks u can see the magenta colour, 255:0:255 is basically the darkest shade of magenta psbl, and skyscrapers was indeed a jk, I was planning to hint at NY city too
And one more thing, colour codes r NOT PROGRAM CODES, they r universally standard numbers representing the colours u use in drawing apps, all apps have these codes
And one more thing, colour codes r NOT PROGRAM CODES, they r universally standard numbers representing the colours u use in drawing apps, all apps have these codes
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
Re: Town and Factory building graphics
Forgive my ignorance, here are the new images.
- Attachments
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- TC unoccupied .png (4.7 KiB) Viewed 4748 times
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- TC occupied .png (4.82 KiB) Viewed 4748 times
- General Brave
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Re: Town and Factory building graphics
Very well done my man.
A thousand may fall at your side,
And ten thousand at your right hand;
But it shall not come near you.
Only with your eyes shall you look,
And see the reward of the wicked.
And ten thousand at your right hand;
But it shall not come near you.
Only with your eyes shall you look,
And see the reward of the wicked.
Re: Town and Factory building graphics
Here are the pictures 3.0. I think they look good. Much more 3 dimensional than the others. I'd even go so far as to stay they are done.
- Attachments
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- TC occupied .png (5 KiB) Viewed 4663 times
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- TC unoccupied .png (4.86 KiB) Viewed 4663 times
- godOfKings
- Posts: 3302
- Joined: Fri Sep 22, 2017 4:50 pm
Re: Town and Factory building graphics
Yes they look fine, ask stratego for approval
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
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- Site Admin
- Posts: 15752
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Re: Town and Factory building graphics
they are very nice!
but i think they are not quite fit to the appearance, that should be an alost isometric view this is currently total a top down view with tricks making it be 3d ish.
to see what i mean: the town "base" is a square, so it can not be a 3dish Isometric view-like thing.
try drawing a " trapezoid" as a base and draw the town it, like this: https://encrypted-tbn0.gstatic.com/imag ... CccmViNgwg
samples:
https://s3.envato.com/files/244345918/preview.jpg
https://i.pinimg.com/736x/7a/e4/09/7ae4 ... ic-art.jpg
https://encrypted-tbn0.gstatic.com/imag ... -gyVfGWnUP
but i think they are not quite fit to the appearance, that should be an alost isometric view this is currently total a top down view with tricks making it be 3d ish.
to see what i mean: the town "base" is a square, so it can not be a 3dish Isometric view-like thing.
try drawing a " trapezoid" as a base and draw the town it, like this: https://encrypted-tbn0.gstatic.com/imag ... CccmViNgwg
samples:
https://s3.envato.com/files/244345918/preview.jpg
https://i.pinimg.com/736x/7a/e4/09/7ae4 ... ic-art.jpg
https://encrypted-tbn0.gstatic.com/imag ... -gyVfGWnUP
Re: Town and Factory building graphics
I understand perfectly. I'll see what I can do.
Re: Town and Factory building graphics
Here are some new images.
- Attachments
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- TC occupied .png (5.7 KiB) Viewed 4635 times
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- TC unoccupied .png (5.64 KiB) Viewed 4635 times
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- Site Admin
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Re: Town and Factory building graphics
looks good for the first!
i suggest no road on the upper part (let the buildings grow over the 64px and by this, overlap to the tile above it.)
also some shading would be good - would look more natural/real. (now a little cartoonish)
i suggest no road on the upper part (let the buildings grow over the 64px and by this, overlap to the tile above it.)
also some shading would be good - would look more natural/real. (now a little cartoonish)
Re: Town and Factory building graphics
These new images are 64x70 pixels. The upper road gets cut off at the 64th pixel, but the buildings continue a little ways onto the next tile.
- Attachments
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- TC occupied .png (6.36 KiB) Viewed 4629 times
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- TC unoccupied .png (6.25 KiB) Viewed 4629 times
Re: Town and Factory building graphics
I think the flag blendsinto the background. I'm going to animate it and make it stand out.
Re: Town and Factory building graphics
The flag it differently blurred in, however they are very good.. if they were in the 1940's. They are good however.
A thousand may fall at your side,
And ten thousand at your right hand;
But it shall not come near you.
Only with your eyes shall you look,
And see the reward of the wicked.
And ten thousand at your right hand;
But it shall not come near you.
Only with your eyes shall you look,
And see the reward of the wicked.
Re: Town and Factory building graphics
Thanks man, but as for the 1940s thing, what do you mean exactly? Do you think they don't fit the time period?
Re: Town and Factory building graphics
Here are the new images. Due to some unforseen problems, I've put off animating the flag. If you guys really want the flag animated, I could attempt it. If not, then I reckon these are my finals.
- Attachments
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- TC unoccupied .png (6.59 KiB) Viewed 4550 times
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- TC occupied .png (6.7 KiB) Viewed 4550 times
- General Brave
- Posts: 4662
- Joined: Thu Oct 19, 2017 3:12 am
- Location: The Four Point Military Academy.
Re: Town and Factory building graphics
Good job, these are quite nice.
Wise, Might, Loyalty. Forever stands Warfell.
Re: Town and Factory building graphics
Gratias tibi- 'Thank you' in Latin.
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Re: Town and Factory building graphics
i thin we need a little more tamcoloring parts, maybe a roof?
Re: Town and Factory building graphics
Tan, as in that building in the lower right corner? If so I can do that.
- godOfKings
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- Joined: Fri Sep 22, 2017 4:50 pm
Re: Town and Factory building graphics
He meant team colour, that pink colour Lol, it was a typo
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools