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United States

Posted: Thu Feb 04, 2016 2:35 am
by Jqwan
Should have average everything with a emphases on industry that could be manifested as quicker build times.

Re: United States

Posted: Thu Feb 04, 2016 2:37 am
by Jqwan
Weak but easily produced and quick tanks to represent Shermans. Paratroopers could be elite infantry force that, if possible, could be spawned within a certain radius of an airfield or something.

Re: United States

Posted: Thu Feb 04, 2016 5:07 am
by COOLguy
Jqwan wrote:Should have average everything with a emphases on industry.
You got that right! If the design ain't broke, don't fix it. Make a thousand copies of it. :)

Re: United States

Posted: Sat Mar 12, 2016 8:34 pm
by Transfermium
Don't forget marines as well!

Re: United States

Posted: Thu Aug 17, 2017 9:04 pm
by Prof_GamerARCHIVED
They should have good ground and air forces, as well as an excellent navy.

Re: United States

Posted: Sat Aug 25, 2018 5:13 am
by Tankhead
US Army - ground
US Airforce - air
US Navy - water
US Marines - elites
US Coastal guard - support

I hope you consider this concept

Coastal guard will play the big supporting role

- good healing
- low to no atk
- moderate to slightly high health
Pretty much the concept of coastal guard