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map idea request

Posted: Sun May 04, 2014 2:08 pm
by lazi
Does anyone have any ideas for a new map? I want to make one but have run out of ideas

Re: map

Posted: Sun May 04, 2014 5:46 pm
by balint
well, I have one idea

Re: map

Posted: Sun May 04, 2014 5:50 pm
by balint
it is a big map.

in the up part there is a big castle. around it's wall is water. there is only 1 4*2 (lenght*widenes) bridge which leads to the inner parts in the uppest part, there is the keep, which is suronded bwith water.

Re: map

Posted: Sun May 04, 2014 5:56 pm
by Stratego (dev)
suggestion: maybe draw something (even on paper) and upload it for better understanding.

Re: map

Posted: Sun May 04, 2014 5:57 pm
by balint
i can`t draw =)


It is an impossible mission for me =)

Re: map

Posted: Sun May 04, 2014 6:05 pm
by balint
This is my best

The thick is water, the - - - is bridge

The thin line is wall.

Re: map

Posted: Sun May 04, 2014 6:13 pm
by balint
I made a better =)

Re: map

Posted: Sun May 04, 2014 6:34 pm
by lazi
What units and buildings should be in the castle

Re: map

Posted: Sun May 04, 2014 6:53 pm
by balint
Well, I think 2 trebuchet in the keep.
Longbowman in the corners and archers at every second tile(in the outern part) (I mean along the wall). In the outern bridge, 2 templa will defend the entrance and the inner part 1 spartan defend the bridge. There will be a castle and a TC in the keep and many buildings (I think advancements center and blacksmith) in the outern part.

Re: map

Posted: Sun May 04, 2014 6:56 pm
by balint
But I let your imagination do the job =)

Re: map

Posted: Sun May 04, 2014 7:01 pm
by balint
What do you think?

Re: map

Posted: Fri May 09, 2014 5:10 pm
by Stratego (dev)
Dont forget the new triggering mechanisms!