rome units (time where rome raised (before christus))

Put here any ideas, suggestions about existing maps, or new maps.
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patroid
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Re: rome units (time where rome raised (before christus))

Post by patroid »

Hi,
To all the map makers,
Hastati and velites are in, rest coming soon (in map editor)

Patroid
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Hardeep
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Re: rome units (time where rome raised (before christus))

Post by Hardeep »

Ooooooohhh
This is perfect for my historical battle :D
Any thoughts on doing triarii and/or principes
There never was much hope... just a fool's hope
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patroid
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Re: rome units (time where rome raised (before christus))

Post by patroid »

Ya i planned to implement ALL BUILABLE UNITS OF
Rome Total War.


Patroid
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patroid
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Re: rome units (time where rome raised (before christus))

Post by patroid »

Hi,
ill send triarii and principes to Daniel in 10 minutes.

patroid
Attachments
triarii.png
triarii.png (1.01 KiB) Viewed 5593 times
principes.png
principes.png (998 Bytes) Viewed 5593 times
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COOLguy
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Re: rome units (time where rome raised (before christus))

Post by COOLguy »

Sorry, what are the antennae on the Triarii's head? :)
Thanks!
Josh
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patroid
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Re: rome units (time where rome raised (before christus))

Post by patroid »

Hi,
Well idk aswell what it actually ment but its on the Triarii in rome total war
And it makes it more ez to differ between the different units.

Patroid

(It showed that they was veterans somehow)
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DoomCarrot
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Re: rome units (time where rome raised (before christus))

Post by DoomCarrot »

I think it looks a little like an ant, but it looks good I guess, and it does help differentiate. :lol:
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Hardeep
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Re: rome units (time where rome raised (before christus))

Post by Hardeep »

I feel like roman units should be more powerful
Firstly they should benefit from legion command
Velites should have 7 attack, and 13 hp, and skirmisher bonuses

Hastati should get 18 hp, 10 attack, but no bonuses

Principes should get 12 attack, 22 hp, and same bonuses as celtic warrior

Triarii should get 10 attack, 20 hp, 2/2 armours, and same bonuses as pikeman (they were the richest, most well equipped and highly trained men, so they should be decent against infantry, especially since they had swords as well as spears)

Please either tell me when you can put this in or if you can't asap, because I need to balance my historical map
There never was much hope... just a fool's hope
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patroid
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Re: rome units (time where rome raised (before christus))

Post by patroid »

This answer is a bit late :-)
Changes sound ok... Pls contact Daniel to get the jsons.

Patroid
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Alexander82
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Re: rome units (time where rome raised (before christus))

Post by Alexander82 »

Nice units
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Alpha
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Re: rome units (time where rome raised (before christus))

Post by Alpha »

I rally want these units to be unlockable in the upgrades section, Since I really want to make a Roman Army :mrgreen:
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