Owaguchuk

Discuss anything about any map, ask for hints/help if you need
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lacicada
Posts: 11
Joined: Wed Feb 04, 2015 7:09 pm

Owaguchuk

Post by lacicada »

I am currently finishing the 6 maps of Owaguchuk.

The idea is to have an elite force, 5 Spartans and 1 chariot archer, to do the entire thing. Now, some levels require some help from a TC or 2, but I want it to be strategic.

But, I have a plan also. once Owaguchuk has been killed (or taxed ;) ) I plan to create the 6 maps in reverse, about how the elite grup gets back to their homeland.

any thoughts or difficulties with these maps? The big problem I am having is the chariot archer being able to shoot at assassins. I have dogs on the last level forthat reason, but still the archer cannot shoot them.

Any ideas?

Jon
lacicada
Posts: 11
Joined: Wed Feb 04, 2015 7:09 pm

Re: Owaguchuk

Post by lacicada »

BTW this is for anyone who has the DEV version
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COOLguy
Posts: 4005
Joined: Sat Jul 12, 2014 2:58 am
Location: Nenuial, Arnor

Re: Owaguchuk

Post by COOLguy »

Well I have only won the first one. I am in the middle of the second. Two of my fellas are chopping through the walls on the left while the rest are following the paths. Thanks for the 3 tc's :D . I consider it impossible for any AI to defeat me with 3 tc's (if I can build a quick defense that is). ;)

Assassins cannot be shot. The way to best kill them is to step on them. :)

One comment: It looks pretty cool! :D
Thanks!
Josh
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