Effect descriptions - DPT?

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Sethington
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Effect descriptions - DPT?

Post by Sethington » Tue Sep 29, 2015 3:22 pm

So I'm curious on the damage-per-turn(DPT) that burning or poison does. When you hit a tower with a flaming arrow and its says (Burning (5)) or a Knight with a poison arrow and it says (Poisoned (5)), does that mean that it takes 5 damage each turn until it is eliminated or healed? Or does it burn/is poisoned for 5 turns for an unknown amount of damage each turn?

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TheBluePhoenix
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Re: DPT?

Post by TheBluePhoenix » Tue Sep 29, 2015 5:29 pm

It is the no. Of turns remaining for the effect
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Sethington
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Re: DPT?

Post by Sethington » Tue Sep 29, 2015 5:45 pm

So then how much damage is done each turn? Is it the base damage of the unit that attacked? Ex., Fire Archer(5 attack) attacks Fortress causing Burn(5), so 5 damage is done to Fortress each turn for 5 turns?

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TheBluePhoenix
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Re: DPT?

Post by TheBluePhoenix » Tue Sep 29, 2015 6:04 pm

Yes you think right
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Stratego (dev)
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Re: DPT?

Post by Stratego (dev) » Tue Sep 29, 2015 6:39 pm

no.
all such effect has a definite value regardless of the archer power.

as i remember:
fire arrows:
- has -4 hp per turn,
- but against mega buildings have 3000%bonus so 120HP per turn if i count right.

poison:
- it is -4 hp per turn
- no bonus to anyone

i think these should be in the helpfile, so i move this topic there.

Sethington
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Re: Effect descriptions - DPT?

Post by Sethington » Tue Sep 29, 2015 6:57 pm

Thanks for the info! :D I assume megabuildings being the Castle?

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TheBluePhoenix
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Re: Effect descriptions - DPT?

Post by TheBluePhoenix » Tue Sep 29, 2015 7:11 pm

Ok you cleared my wrong notion too.
BEWARE!!!!The long lost empire of phoenicia is rising- The world is but just near the golden age,wherein men played and frolicked,without any worries at all


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Detros
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Re: Effect descriptions - DPT?

Post by Detros » Sun Jan 08, 2017 2:49 pm

And multiple fires/poisons just stack one on another? IIRC, after I fired another fire arrow on already burning catapult the icon changed: instead of 2 symbols of fire there was just 1 symbol of explosion. How does that work?

Do both effect disappear after 5 turns?

And 3000% bonus to 4 would make the final damage fire does to castles 4 + 120 = 124. I have just try checking in game but the castle (in the little map I created for testing purposes) didn't update its number of hitpoints, only the colourful healthbar changed :/

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COOLguy
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Re: Effect descriptions - DPT?

Post by COOLguy » Wed Jan 11, 2017 5:45 pm

They stack up independently of each other.
Thanks!
Josh

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