jedi and sith units

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Dgkfadomo777
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jedi and sith units

Post by Dgkfadomo777 » Tue Jul 29, 2014 11:21 pm

Different levels of jedi and sith. Takes different turns to train them, you can implement spell system like age of fantasy, only they are called jedi/sith powers, stuff like jedi mind trick, light saber throw or force sense for the jedi's and force choke sith lightning or keep alive for sith. More advanced jedi/sith have different powers

Stratego (dev)
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Re: jedi and sith units

Post by Stratego (dev) » Wed Jul 30, 2014 5:31 am

pretty good ideas!

Dgkfadomo777
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Re: jedi and sith units

Post by Dgkfadomo777 » Fri Aug 01, 2014 7:49 am

Powers explained: jedi mind trick no action next turn for enemy infantry.
Light saber throw: a ranged attack strong against tanks.
Force sense: see inside tc or factory.

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balint
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Re: jedi and sith units

Post by balint » Sat Aug 02, 2014 8:46 pm

force push
ligting attack
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dust-n-steel
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Re: jedi and sith units

Post by dust-n-steel » Sun Sep 07, 2014 10:48 pm

There sholdn't be a jaedi power against tanks for balancing, but very nice ideas!
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COOLguy
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Re: jedi and sith units

Post by COOLguy » Mon Feb 08, 2016 6:44 pm

Jedi drawn by Avalyn (my other sister). What do you think of it? It is her first unit! :D

(Sorry if this post is in the wrong place)
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TheJedi3.png
TheJedi3.png (1.76 KiB) Viewed 4880 times
TheJedi.png
TheJedi.png (1.81 KiB) Viewed 4880 times
TheJedi2.png
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Josh

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Re: jedi and sith units

Post by Stratego (dev) » Mon Feb 08, 2016 6:48 pm

cool! we could make an animating glowing sword out of these three! :)

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COOLguy
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Re: jedi and sith units

Post by COOLguy » Mon Feb 08, 2016 11:30 pm

Cool!.
Thanks!
Josh

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TheBluePhoenix
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Re: jedi and sith units

Post by TheBluePhoenix » Tue Feb 09, 2016 3:07 pm

This clearly proves that pixel art runs deep in the veins of coolguy's family-search hard within coolguy and surely you will unleash the talent hidden uin you too.. well i think i am to believe that even patroid the shady guy might be "distantly" related to your blood line!!!!! Lol :lol:
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COOLguy
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Re: jedi and sith units

Post by COOLguy » Tue Feb 09, 2016 5:52 pm

Lol. :)

Well, my great-great-grandfather was German... ;)
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COOLguy
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Re: jedi and sith units

Post by COOLguy » Tue Feb 09, 2016 6:20 pm

taught her about .gif's :)
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TheBluePhoenix
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Re: jedi and sith units

Post by TheBluePhoenix » Wed Feb 10, 2016 3:58 am

Super ultimate
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Hardeep
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Re: jedi and sith units

Post by Hardeep » Wed Feb 10, 2016 6:58 am

My gawd! Its a flashy sword! :o How on earth!
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COOLguy
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Re: jedi and sith units

Post by COOLguy » Wed Feb 10, 2016 2:02 pm

Thanks! :)
Hardeep wrote:My gawd! Its a flashy sword! :o How on earth!
She says it's because of a "Kyber" crystal??? :D Yeah, she knows Star Wars ;)
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COOLguy
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Re: jedi and sith units

Post by COOLguy » Wed Feb 17, 2016 1:01 am

And a sith...
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Hardeep
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Re: jedi and sith units

Post by Hardeep » Wed Feb 17, 2016 1:58 am

Looks phenomenal, but I think it needs a shadow? :D
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TheBluePhoenix
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Re: jedi and sith units

Post by TheBluePhoenix » Wed Feb 17, 2016 5:14 am

The sword looks rotating rather than glowing for the sith
BEWARE!!!!The long lost empire of phoenicia is rising- The world is but just near the golden age,wherein men played and frolicked,without any worries at all


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COOLguy
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Re: jedi and sith units

Post by COOLguy » Wed Feb 17, 2016 4:12 pm

Thanks!

sword: yes it looks like it is turning on and off. Not sure what the problem is, her .gif seemed okay, but I will check it again later.
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Josh

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TheBluePhoenix
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Re: jedi and sith units

Post by TheBluePhoenix » Wed Feb 17, 2016 5:07 pm

No the problem is that you made two images with huge transition in sword thickness making the sword look rotating. Just add an intermediate image and that should make it just as fine as the jedi (hopefully)
BEWARE!!!!The long lost empire of phoenicia is rising- The world is but just near the golden age,wherein men played and frolicked,without any worries at all


Dgkfadomo777
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Re: jedi and sith units

Post by Dgkfadomo777 » Thu Feb 18, 2016 5:22 am

We can try making image for sabre throw, Jedi mind trick, force lightning, and force throw(throws rocks. We can treat it like age of fantasy spell system. We already have great lightning image from aof, is it possible to color that blue and implement it as force lightning. Also maybe force powers are techs that are built in new building such as Jedi temple and with academy.

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COOLguy
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Re: jedi and sith units

Post by COOLguy » Sun Feb 21, 2016 9:12 pm

Still working on it
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Josh

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TheBluePhoenix
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Re: jedi and sith units

Post by TheBluePhoenix » Mon Feb 22, 2016 5:31 am

It still has rotating effect in it CG
BEWARE!!!!The long lost empire of phoenicia is rising- The world is but just near the golden age,wherein men played and frolicked,without any worries at all


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COOLguy
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Re: jedi and sith units

Post by COOLguy » Mon Feb 22, 2016 2:01 pm

Are you sure? Okay. :)
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Josh

Dgkfadomo777
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Re: jedi and sith units

Post by Dgkfadomo777 » Mon Feb 22, 2016 4:36 pm

It is very good though

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patroid
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Re: jedi and sith units

Post by patroid » Mon Feb 22, 2016 7:42 pm

Why u even draw NEW images.
Step by step my dsigns get remved this way...

:-( Makes me sad.

Patroid

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COOLguy
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Re: jedi and sith units

Post by COOLguy » Mon Feb 22, 2016 9:05 pm

Sorry, I don't play SWS so I don't know which is yours. She is just practicing, anyway.

But that would be really bad to remove all of your designs. We don't want to do that. :)
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Avalyn
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Re: jedi and sith units

Post by Avalyn » Fri Feb 26, 2016 5:29 pm

patroid wrote:Why u even draw NEW images.
Step by step my dsigns get remved this way...

:-( Makes me sad.

Patroid
Don't worry Patroid! I will never be able to draw droids. :-)
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CelticWarrior
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Re: jedi and sith units

Post by CelticWarrior » Wed Mar 09, 2016 2:13 am

You could 3 basic tiers of jedi and sith. There could be the jedi apprentice, jedi knight, and jedi master. Then there could be the sith apprentice, sith warrior, and sith master. The higher the tier the more effective their powers could be.

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Avalyn
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Re: jedi and sith units

Post by Avalyn » Thu Mar 10, 2016 8:34 pm

I like that! Jedi Master, Jedi Knight, and Padawan.
I give the idea to thumbs up!
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DoomCarrot
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Re: jedi and sith units

Post by DoomCarrot » Fri Mar 11, 2016 12:08 am

I don't really pay much attention to SWS in all honesty, but there are a lot of intruiging ideas here that make me want to try it out again :)

Although I think there should only be 2 sith ranks. A master and an apprentice. The rule of 2 must not be broken :)
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