Game options and design

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Tankhead
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Game options and design

Post by Tankhead »

I think too many people are too focus on new units instead of outside of the gameplay so I guess ill list out a few things that might help the game growth
1. Remove the black around the weapon ( app logo )
2. Add in more music
3. Add In more slot colors ( another topic covering details )
4. Consider my Upgrade organization topic
5. A slow button ( useful for watching AI after you fast forward and you wanna go back to normal speed again also look at the topic for this )
6. Change the "gems" in game. Should change the style of that considering AOS have gems and this is a fantasy game. So maybe diamonds, crystals, magic orbs
7. Menu Layout should have a fantasy look to it( Making lettering different, background )
I'm sure imma have to make separate topics for these but I feel ideas should be pointed in other areas too.
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Savra
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Re: Game options and design

Post by Savra »

The music ideas not bad what did you have in mind? Each race having its own style of music in the gameplay?
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General Brave
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Re: Game options and design

Post by General Brave »

You do have a point about that, I would suggest not making a topic for each, let's have it here.
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Re: Game options and design

Post by Pyro »

I agree that people have been suggesting lots of unit ideas (including me for a time), many of which will probably not be added to simply because development of such will take ages, and in the case of some, won't add to the game. Rather, stuff like a better map editor would be great, because the current visuals have very small letters (though the wording and instructions are top notch, made it easier to learn once I stopped focusing on the tiny words) and sometimes when I accidentally place a tile over a tile, I can't delete the bottom one.
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Re: Game options and design

Post by LordOfAles »

Trigger system needs some improvement too.
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Tankhead
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Re: Game options and design

Post by Tankhead »

Savra wrote: Fri Aug 10, 2018 4:05 am The music ideas not bad what did you have in mind? Each race having its own style of music in the gameplay?
I was just thinking adding in more soundtracks
But a soundtrack theme for every race isn't a bad idea either
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Tankhead
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Re: Game options and design

Post by Tankhead »

LordOfAles wrote: Fri Aug 10, 2018 8:14 am Trigger system needs some improvement too.
What do you mean
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Re: Game options and design

Post by General Brave »

It doesn't usually trigger, especially when you leave the map and come back on. The triggers don't seem to work anymore.
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Re: Game options and design

Post by General Brave »

Also about the music, perhaps you can look around and see any free medieval or fantasy music. we can use
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Re: Game options and design

Post by Tankhead »

General Brave wrote: Tue Aug 14, 2018 4:48 am Also about the music, perhaps you can look around and see any free medieval or fantasy music. we can use
I'm guessing give you the title of the song or something with the attachments when I find something?
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Re: Game options and design

Post by General Brave »

The title of the song will do.
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Savra
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Re: Game options and design

Post by Savra »

These sounds work for these races?
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Re: Game options and design

Post by Tankhead »

Savra wrote: Wed Aug 22, 2018 3:51 am These sounds work for these races?
Undead orcs dwarves - perfect
Scalefolk and elves - not sure
Scalefolk imo too short while elves sounds something from the future

Dwarves builds up kills me, like a sick beat about to drop then NOPE it just resets( not disapproving )
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Re: Game options and design

Post by Savra »

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Re: Game options and design

Post by Savra »

Idk, this just seemed catchy for scaledfolk.
https://opengameart.org/content/dragons-village
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Tankhead
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Re: Game options and design

Post by Tankhead »

Savra wrote: Sun Aug 26, 2018 9:31 pm How's this for elves?
https://opengameart.org/content/sylvan- ... ed-version
Perfect
Savra wrote: Sun Aug 26, 2018 9:36 pm Idk, this just seemed catchy for scaledfolk.
https://opengameart.org/content/dragons-village
Sounds like something from a 8 bits game
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Savra
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Re: Game options and design

Post by Savra »

Here's another one that might work.
https://freesound.org/people/4barrelcarb/sounds/392076/
Could be scaledfolks or new human sound track.
Last edited by Savra on Sun Sep 16, 2018 3:43 am, edited 1 time in total.
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Re: Game options and design

Post by Lynx Shafir »

-more characters in game chat
-smilies (to can spam the chat with them :lol:)
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Savra
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Re: Game options and design

Post by Savra »

I just want each race to have specific music for them what do you think of these suggestions @A@Alexander82
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Savra
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Re: Game options and design

Post by Savra »

So, other then a transfer to the other assets topic, @Stratego (dev) what do you think of these.
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Re: Game options and design

Post by Alexander82 »

Savra wrote: Tue Aug 28, 2018 1:20 am I just want each race to have specific music for them what do you think of these suggestions @A@Alexander82
I like that idea
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Savra
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Re: Game options and design

Post by Savra »

Well, what 's your opinion on these ones I found? If you want I can look up a new one for humans and we can keep the old one for both neutrals.
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Re: Game options and design

Post by Savra »

@Stratego (dev) what's your thoughts on this?
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Re: Game options and design

Post by Stratego (dev) »

Savra wrote: Sun Sep 16, 2018 3:39 am (dev) what's your thoughts on this?
these should be in separate topics, but here are my 5 cents
1. Remove the black around the weapon ( app logo )
- not sure i understand - please open topic and make the modification on image so we understand - and we will see. thanks!
2. Add in more music
- ok :)
3. Add In more slot colors ( another topic covering details )
- there is a topic already, and need vote too.
4. Consider my Upgrade organization topic
- idk which topic u refer, but we shoud discuss there.
5. A slow button ( useful for watching AI after you fast forward and you wanna go back to normal speed again also look at the topic for this )
- i think it is not so necessary in normal games - but if has topic than discuss there.
6. Change the "gems" in game. Should change the style of that considering AOS have gems and this is a fantasy game. So maybe diamonds, crystals, magic orbs
- i think gems are fine here, but naturally it is not so hard to change, open topic suggest image and name, and ask to put into need-vote.
7. Menu Layout should have a fantasy look to it( Making lettering different, background )
- good idea, please open topic and specify your idea with images, fonts - thanks!
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Savra
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Re: Game options and design

Post by Savra »

The music isn't in right topic? Hmm.
Btw out of all the sound tracks I found (orcs, undead should be fine.) Which do you think can be given to whom?
Humans-maybe
Dwarves- to short
Elves-too peaceful
Scaledfolk-still needs one to be chosen.
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Savra
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Re: Game options and design

Post by Savra »

Alright here's the choices pick which ones you want for which race so we can have it ready 11 to 12 sound tracks, we need 5-6.
Savra wrote: Mon Aug 27, 2018 1:07 am Here's another one that might work.
https://freesound.org/people/4barrelcarb/sounds/392076/
Could be scaledfolks or new human sound track.
Savra wrote: Sun Aug 26, 2018 9:31 pm How's this for elves?
https://opengameart.org/content/sylvan- ... ed-version
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Re: Game options and design

Post by LordOfAles »

You gotta make them .ogg files and make them very small. Use Audacity.
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Savra
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Re: Game options and design

Post by Savra »

For that I need a computer.
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