Pirating Lords IMPLEMENTED

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LordOfAles
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Pirating Lords IMPLEMENTED

Post by LordOfAles » Fri Aug 25, 2017 8:16 pm

Its a campaign about mixed crew(humans,elves,orcs and undead) sailing together to plunder the seas and gain fame.

About campaign:
Most of battles will happen on ships(ships made from bridges)
There will be naval battles(you control the ships)
There will be a few triggers,maybe none

What do you guys think?
Last edited by LordOfAles on Thu Oct 26, 2017 3:41 pm, edited 1 time in total.
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Midonik
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Re: Pirating Lords

Post by Midonik » Fri Aug 25, 2017 8:17 pm

Sounds like good idea.
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Alexander82
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Re: Pirating Lords

Post by Alexander82 » Fri Aug 25, 2017 11:01 pm

I like it. Sometimes race does count less than a common interest.

I had the same purpose in the "a merchant's life" maps.
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LordOfAles
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Re: Pirating Lords

Post by LordOfAles » Sat Aug 26, 2017 8:56 am

Yes i liked that one mostly because there are mixed races :)
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Re: Pirating Lords

Post by LordOfAles » Sat Aug 26, 2017 9:23 am

Map 1

Name:Basics Of Pirating

You take a small vessel from the ship and raid the human merchant ship

FINISHED
Last edited by LordOfAles on Sat Aug 26, 2017 12:33 pm, edited 1 time in total.
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Re: Pirating Lords

Post by LordOfAles » Sat Aug 26, 2017 9:25 am

Map 2

Name:Defending The Ship

Enemy pirates of mixed crew attacks your ship,and you must defend it(there will be fencing)

FINISHED
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LordOfAles
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Re: Pirating Lords

Post by LordOfAles » Sat Aug 26, 2017 12:36 pm

Map 3

The previously captured human merchantship is dispatched to raid the town where it should have been going

No triggers

FINISHED
Last edited by LordOfAles on Sat Aug 26, 2017 3:13 pm, edited 1 time in total.
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Puss_in_Boots
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Re: Pirating Lords

Post by Puss_in_Boots » Sat Aug 26, 2017 12:38 pm

How much time do you need for these maps? I always take my time with these...

Anyway, I will try them when they are uos.
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LordOfAles
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Re: Pirating Lords

Post by LordOfAles » Sat Aug 26, 2017 12:42 pm

About 30-40 mins for each
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Re: Pirating Lords

Post by LordOfAles » Sat Aug 26, 2017 3:16 pm

Map 4

Name:Sea Dogs

After many battles,there are many captured ships,and you are ready to raid the capital city of Oceania,however,you need to pass The Sea Of Fog first,where many strange creatures reside...

FINISHED
Last edited by LordOfAles on Tue Aug 29, 2017 7:41 pm, edited 1 time in total.
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Re: Pirating Lords

Post by LordOfAles » Sat Aug 26, 2017 6:26 pm

I will send the first three for tryout :)
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Re: Pirating Lords

Post by LordOfAles » Sat Aug 26, 2017 7:13 pm

Sent

And just to mentoin,this campaign will be fast for pros,but pain in the ass for newbies
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Re: Pirating Lords

Post by LordOfAles » Mon Aug 28, 2017 6:53 am

Daniel said first three maps are uos.Check out if they are difficult enough :)
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Re: Pirating Lords

Post by LordOfAles » Mon Aug 28, 2017 11:47 am

Feedback?
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Alexander82
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Re: Pirating Lords

Post by Alexander82 » Mon Aug 28, 2017 11:54 am

Start making the first map. Then we will give you a feedback.
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LordOfAles
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Re: Pirating Lords

Post by LordOfAles » Mon Aug 28, 2017 11:54 am

Lol first 3 are in
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Alexander82
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Re: Pirating Lords

Post by Alexander82 » Mon Aug 28, 2017 11:55 am

Good
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LordOfAles
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Re: Pirating Lords

Post by LordOfAles » Tue Aug 29, 2017 7:43 pm

Map 5

Name:The Outcome Is Near

Your fleet comes to road block,and you must destroy all enemy units to proceed to city

FINISHED

Map 6 is too
Last edited by LordOfAles on Fri Oct 13, 2017 7:23 pm, edited 1 time in total.
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Midonik
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Re: Pirating Lords

Post by Midonik » Sun Sep 24, 2017 9:34 am

In see dogs map this tree on water blocks further movement. Should it be like that?
Image
Support new AoS variant, Age of Galaxy,its sci-fi themed: http://www.androidutils.com/forum/viewforum.php?f=135
All help will be welcome.

Fielderan Crown's Great Hetman
http://www.androidutils.com/forum/viewt ... =66&t=4729

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LordOfAles
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Re: Pirating Lords

Post by LordOfAles » Fri Oct 13, 2017 7:22 pm

Yep!

(Sorry for late answer)
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Re: Pirating Lords

Post by Sunrise Samurai » Fri Oct 13, 2017 8:53 pm

Oh wow. He's alive. LordOfAles is back from the dead!
Currently residing at the local ninja academy. I'm still watching though.

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LordOfAles
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Re: Pirating Lords

Post by LordOfAles » Sat Oct 14, 2017 9:50 am

Long time no see :)
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Midonik
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Re: Pirating Lords

Post by Midonik » Sat Oct 14, 2017 10:17 am

LordOfAles wrote:Yep!

(Sorry for late answer)
So... How to finsh this map? Lol.
Support new AoS variant, Age of Galaxy,its sci-fi themed: http://www.androidutils.com/forum/viewforum.php?f=135
All help will be welcome.

Fielderan Crown's Great Hetman
http://www.androidutils.com/forum/viewt ... =66&t=4729

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LordOfAles
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Re: Pirating Lords

Post by LordOfAles » Sat Oct 14, 2017 4:02 pm

Damn xD.I though i made a path :lol: anyway i sent Daniel fixed map
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MRkimchi
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Re: Pirating Lords IMPLEMENTED

Post by MRkimchi » Sat Jul 28, 2018 1:33 pm

How to even win the first campaign, it is so HARD.

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LordOfAles
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Re: Pirating Lords IMPLEMENTED

Post by LordOfAles » Sat Jul 28, 2018 1:37 pm

Skillz and luck.
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