Dragonlord (skirmish​ map)

Here talk about maps and campaigns.
IMPORTANT!: Every map/campaign should be in a separate topic.
So if you have a new idea than open a new topic for it!
Post Reply
User avatar
Sunrise Samurai
Posts: 2678
Joined: Thu Jun 18, 2015 11:21 pm
Location: Florida, U.S.

Dragonlord (skirmish​ map)

Post by Sunrise Samurai »

I made a short (8 turns max for 3 stars) map revolving around effective use of green dragons. It would work pretty well to demonstrate how to use them. Should I just send to dev? Can't get my phone to take a screenshot of it or I would include one.
The glorious sun rises again
Stratego (dev)
Site Admin
Posts: 15741
Joined: Fri Apr 25, 2014 9:28 pm

Re: Dragonlord (skirmish​ map)

Post by Stratego (dev) »

Ok, but please do not count on waypointing, because that is a bug you are able to waypoint it.
User avatar
Sunrise Samurai
Posts: 2678
Joined: Thu Jun 18, 2015 11:21 pm
Location: Florida, U.S.

Re: Dragonlord (skirmish​ map)

Post by Sunrise Samurai »

Ok, then I would say the map would be obsolete once that bug was fixed. To beat the 8 turn limit requires waypoints. Didn't realize it was just a bug, so I more or less tutorialed how to waypoint it.
The glorious sun rises again
Stratego (dev)
Site Admin
Posts: 15741
Joined: Fri Apr 25, 2014 9:28 pm

Re: Dragonlord (skirmish​ map)

Post by Stratego (dev) »

ok :)
User avatar
Sunrise Samurai
Posts: 2678
Joined: Thu Jun 18, 2015 11:21 pm
Location: Florida, U.S.

Re: Dragonlord (skirmish​ map)

Post by Sunrise Samurai »

Ok, for any future maps I make. Should I just submit them to you? I make sure to playtest them a couple times to be sure they are possible in the defined turn limit.
The glorious sun rises again
Stratego (dev)
Site Admin
Posts: 15741
Joined: Fri Apr 25, 2014 9:28 pm

Re: Dragonlord (skirmish​ map)

Post by Stratego (dev) »

Ok! Submit when ready . Thanks!
Post Reply

Return to “Map & campaign ideas/issues”